English
Related papers

Related papers: Generative Gaussian Splatting: Generating 3D Scene…

200 papers

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

Video tokenization procedure is critical for a wide range of video processing tasks. Most existing approaches directly transform video into fixed-grid and patch-wise tokens, which exhibit limited versatility. Spatially, uniformly allocating…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Zhenghao Chen , Zicong Chen , Lei Liu , Yiming Wu , Dong Xu

Visual localization is the task of estimating a camera pose in a known environment. In this paper, we utilize 3D Gaussian Splatting (3DGS)-based representations for accurate and privacy-preserving visual localization. We propose Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Maxime Pietrantoni , Gabriela Csurka , Torsten Sattler

3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Yiwei Xu , Yifei Yu , Wentian Gan , Tengfei Wang , Zongqian Zhan , Hao Cheng , Xin Wang

Sparse-view novel view synthesis is fundamentally ill-posed due to severe geometric ambiguity. Current methods are caught in a trade-off: regressive models are geometrically faithful but incomplete, whereas generative models can complete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Atakan Topaloglu , Kunyi Li , Michael Niemeyer , Nassir Navab , A. Murat Tekalp , Federico Tombari

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Jiageng Mao , Boyi Li , Boris Ivanovic , Yuxiao Chen , Yan Wang , Yurong You , Chaowei Xiao , Danfei Xu , Marco Pavone , Yue Wang

Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from the input videos or be regulated by generative models,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Quankai Gao , Qiangeng Xu , Zhe Cao , Ben Mildenhall , Wenchao Ma , Le Chen , Danhang Tang , Ulrich Neumann

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddings has significantly enhanced the performance of newer 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Junyan Su , Baozhu Zhao , Xiaohan Zhang , Qi Liu

Reconstructing 3D scenes using 3D Gaussian Splatting (3DGS) from sparse views is an ill-posed problem due to insufficient information, often resulting in noticeable artifacts. While recent approaches have sought to leverage generative…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Xingyilang Yin , Qi Zhang , Jiahao Chang , Ying Feng , Qingnan Fan , Xi Yang , Chi-Man Pun , Huaqi Zhang , Xiaodong Cun

We propose a 3D novel sparse-view synthesis framework for unconstrained real-world scenarios that contain distractors. Unlike existing methods that primarily perform novel-view synthesis from a sparse set of constrained images without…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Wongi Park , Jordan A. James , Myeongseok Nam , Minjae Lee , Soomok Lee , Sang-Hyun Lee , William J. Beksi

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

Recently, 3D Gaussian Splatting (3DGS) has demonstrated excellent ability in small-scale 3D surface reconstruction. However, extending 3DGS to large-scale scenes remains a significant challenge. To address this gap, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 YuanZheng Wu , Jin Liu , Shunping Ji

Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introduced for novel view synthesis from sparse image sets. Making such representations suitable for applications like network…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Simon Niedermayr , Josef Stumpfegger , Rüdiger Westermann

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

3D Gaussian Splatting (3DGS) has revolutionized high-fidelity neural rendering with its explicit representation and efficiency. However, reconstructing scenes from sparse viewpoints suffers from severe geometric voids and floaters due to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Ao Gao , Jingyu Gong , Xin Tan , Zhizhong Zhang , Lizhuang Ma , Yuan Xie

Recent progress in pre-trained diffusion models and 3D generation have spurred interest in 4D content creation. However, achieving high-fidelity 4D generation with spatial-temporal consistency remains a challenge. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Yifei Zeng , Yanqin Jiang , Siyu Zhu , Yuanxun Lu , Youtian Lin , Hao Zhu , Weiming Hu , Xun Cao , Yao Yao
‹ Prev 1 8 9 10 Next ›