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Speech-driven 3D facial animation is challenging due to the scarcity of large-scale visual-audio datasets despite extensive research. Most prior works, typically focused on learning regression models on a small dataset using the method of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Inkyu Park , Jaewoong Cho

Long-duration talking video synthesis faces enduring challenges in achieving high video quality, portrait consistency, temporal coherence, and computational efficiency. As video length increases, issues such as visual degradation, portrait…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Haojie Zhang , Zhihao Liang , Ruibo Fu , Bingyan Liu , Zhengqi Wen , Xuefei Liu , Jianhua Tao , Yaling Liang

Speech-driven 3D facial animation is challenging due to the diversity in speaking styles and the limited availability of 3D audio-visual data. Speech predominantly dictates the coarse motion trends of the lip region, while specific styles…

Multimedia · Computer Science 2025-03-14 An Yang , Chenyu Liu , Pengcheng Xia , Jun Du

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

Graphics · Computer Science 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Jiadong Liang , Feng Lu

With the rapid advancement of diffusion models, talking face generation has made remarkable progress. However, existing diffusion-based methods still require task-specific fine-tuning and large-scale audiovisual datasets, resulting in high…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Hao Wu , Xiangyang Luo , Hao Wang , Jiawei Zhang , Yi Zhang , Jinwei Wang

Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…

Graphics · Computer Science 2025-07-16 Yifang Pan , Karan Singh , Luiz Gustavo Hafemann

Talking-head generation requires joint modeling of identity, head pose, facial expression, and mouth dynamics. Existing methods typically address only a subset of these factors, and rely on fixed-weight or heuristic fusion when multiple…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Xinyan Ye , Jiankang Deng , Abbas Edalat

Leveraging Stable Diffusion for the generation of personalized portraits has emerged as a powerful and noteworthy tool, enabling users to create high-fidelity, custom character avatars based on their specific prompts. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Siying Cui , Jia Guo , Xiang An , Jiankang Deng , Yongle Zhao , Xinyu Wei , Ziyong Feng

Diffusion-based audio-driven talking-head generation enables realistic portrait animation, but also introduces risks of misuse, such as fraud and misinformation. Existing protection methods are largely limited to a single modality, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Wenli Zhang , Xianglong Shi , Sirui Zhao , Xinqi Chen , Guo Cheng , Yifan Xu , Tong Xu , Yong Liao

Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Balamurugan Thambiraja , Ikhsanul Habibie , Sadegh Aliakbarian , Darren Cosker , Christian Theobalt , Justus Thies

Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jisoo Kim , Jungbin Cho , Joonho Park , Soonmin Hwang , Da Eun Kim , Geon Kim , Youngjae Yu

Editing real facial images is a crucial task in computer vision with significant demand in various real-world applications. While GAN-based methods have showed potential in manipulating images especially when combined with CLIP, these…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Dongxu Yue , Qin Guo , Munan Ning , Jiaxi Cui , Yuesheng Zhu , Li Yuan

Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Alexandre Symeonidis-Herzig , Özge Mercanoğlu Sincan , Richard Bowden

We propose GaussianTalker, a novel framework for real-time generation of pose-controllable talking heads. It leverages the fast rendering capabilities of 3D Gaussian Splatting (3DGS) while addressing the challenges of directly controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Kyusun Cho , Joungbin Lee , Heeji Yoon , Yeobin Hong , Jaehoon Ko , Sangjun Ahn , Seungryong Kim

Audio-Driven Talking Face Generation aims at generating realistic videos of talking faces, focusing on accurate audio-lip synchronization without deteriorating any identity-related visual details. Recent state-of-the-art methods are based…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Dogucan Yaman , Fevziye Irem Eyiokur , Leonard Bärmann , Hazım Kemal Ekenel , Alexander Waibel

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose \textbf{PoseTalk}, a THG system…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Jun Ling , Yiwen Wang , Han Xue , Rong Xie , Li Song

Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xuangeng Chu , Yuan Gan , Ziteng Cui , Shuhong Liu , Jian Wang , Bing Zhou , Tatsuya Harada

Recent advances in Talking Head Generation (THG) have achieved impressive lip synchronization and visual quality through diffusion models; yet existing methods struggle to generate emotionally expressive portraits while preserving speaker…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Weipeng Tan , Chuming Lin , Chengming Xu , FeiFan Xu , Xiaobin Hu , Xiaozhong Ji , Junwei Zhu , Chengjie Wang , Yanwei Fu

Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Se Jin Park , Joanna Hong , Minsu Kim , Yong Man Ro
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