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Related papers: HIS-GPT: Towards 3D Human-In-Scene Multimodal Unde…

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To enable robots to comprehend high-level human instructions and perform complex tasks, a key challenge lies in achieving comprehensive scene understanding: interpreting and interacting with the 3D environment in a meaningful way. This…

Although recent large multimodal models (LMMs) demonstrate impressive progress on vision language tasks, their alignment with human centered (HC) principles, such as fairness, ethics, inclusivity, empathy, and robustness; remains poorly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Shaina Raza , Aravind Narayanan , Vahid Reza Khazaie , Ashmal Vayani , Ahmed Y. Radwan , Mukund S. Chettiar , Amandeep Singh , Mubarak Shah , Deval Pandya

Multimodal foundation models that can holistically process text alongside images, video, audio, and other sensory modalities are increasingly used in a variety of real-world applications. However, it is challenging to characterize and study…

For machine agents to successfully interact with humans in real-world settings, they will need to develop an understanding of human mental life. Intuitive psychology, the ability to reason about hidden mental variables that drive observable…

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Hongyu Zhou , Jiahao Shao , Lu Xu , Dongfeng Bai , Weichao Qiu , Bingbing Liu , Yue Wang , Andreas Geiger , Yiyi Liao

While the role of humans is increasingly recognized in machine learning community, representation of and interaction with models in current human-in-the-loop machine learning (HITL-ML) approaches are too low-level and far-removed from…

Computation and Language · Computer Science 2021-09-17 Yiwei Yang , Eser Kandogan , Yunyao Li , Walter S. Lasecki , Prithviraj Sen

Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Trong-Thuan Nguyen , Pha Nguyen , Khoa Luu

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

Human computer interaction is shifting from screen-based systems to multimodal interfaces where artificial intelligence powered systems increasingly interpret user intent through speech, gesture, and gaze. Yet users rarely understand how…

Human-Computer Interaction · Computer Science 2026-05-05 Ankur Bhatt , Sven Mayer

Multimodal Large Language Models (MLLMs) have demonstrated significant advances in visual understanding tasks. However, their capacity to comprehend human-centric scenes has rarely been explored, primarily due to the absence of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Yuansen Liu , Haiming Tang , Jinlong Peng , Jiangning Zhang , Xiaozhong Ji , Qingdong He , Wenbin Wu , Donghao Luo , Zhenye Gan , Junwei Zhu , Yunhang Shen , Chaoyou Fu , Chengjie Wang , Xiaobin Hu , Shuicheng Yan

Creating an immersive and interactive theatrical experience is a long-term goal in the field of interactive narrative. The emergence of large language models (LLMs) provides a new path to achieve this goal. However, existing drama…

Artificial Intelligence · Computer Science 2026-05-12 Shufan Jiang , Sizhou Chen , Chios Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Human-Machine Interaction (HMI) systems have gained huge interest in recent years, with reference expression comprehension being one of the main challenges. Traditionally human-machine interaction has been mostly limited to speech and…

Human-Computer Interaction · Computer Science 2023-06-21 Aman Jain , Anirudh Reddy Kondapally , Kentaro Yamada , Hitomi Yanaka

As two intimate reciprocal tasks, scene-aware human motion synthesis and analysis require a joint understanding between multiple modalities, including 3D body motions, 3D scenes, and textual descriptions. In this paper, we integrate these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xuehao Gao , Yang Yang , Shaoyi Du , Guo-Jun Qi , Junwei Han

Humans are well-versed in reasoning about the behaviors of physical objects and choosing actions accordingly to accomplish tasks, while it remains a major challenge for AI. To facilitate research addressing this problem, we propose a new…

Artificial Intelligence · Computer Science 2023-01-30 Cheng Xue , Vimukthini Pinto , Chathura Gamage , Ekaterina Nikonova , Peng Zhang , Jochen Renz

Current vision-language multimodal models are well-adapted for general visual understanding tasks. However, they perform inadequately when handling complex visual tasks related to human poses and actions due to the lack of specialized…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Dewen Zhang , Wangpeng An , Hayaru Shouno

We used a 3D simulator to create artificial video data with standardized annotations, aiming to aid in the development of Embodied AI. Our question answering (QA) dataset measures the extent to which a robot can understand human behavior…

Artificial Intelligence · Computer Science 2024-09-18 Takanori Ugai , Kensho Hara , Shusaku Egami , Ken Fukuda

This paper aims to model 3D human motion across domains, where a single model is expected to handle multiple modalities, tasks, and datasets. Existing cross-domain models often rely on domain-specific components and multi-stage training,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Mengyuan Liu , Xinshun Wang , Zhongbin Fang , Deheng Ye , Xia Li , Tao Tang , Songtao Wu , Xiangtai Li , Ming-Hsuan Yang

Structured scene representations are a core component of embodied agents, helping to consolidate raw sensory streams into readable, modular, and searchable formats. Due to their high computational overhead, many approaches build such…

Artificial Intelligence · Computer Science 2025-06-03 Muhammad Qasim Ali , Saeejith Nair , Alexander Wong , Yuchen Cui , Yuhao Chen

Searching for objects in indoor organized environments such as homes or offices is part of our everyday activities. When looking for a target object, we jointly reason about the rooms and containers the object is likely to be in; the same…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Andrey Kurenkov , Roberto Martín-Martín , Jeff Ichnowski , Ken Goldberg , Silvio Savarese