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A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Pengxiang Li , Kai Chen , Zhili Liu , Ruiyuan Gao , Lanqing Hong , Guo Zhou , Hua Yao , Dit-Yan Yeung , Huchuan Lu , Xu Jia

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yawar Siddiqui , Justus Thies , Fangchang Ma , Qi Shan , Matthias Nießner , Angela Dai

Image-conditioned Video diffusion models achieve impressive visual realism but often suffer from weakened motion fidelity, e.g., reduced motion dynamics or degraded long-term temporal coherence, especially after fine-tuning. We study the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Xi Ye , Wenjia Yang , Yangyang Xu , Xiaoyang Liu , Duo Su , Mengfei Xia , Jun Zhu

Generating executable CAD programs from images requires alignment between visual geometry and symbolic program representations, a capability that current methods fail to learn reliably as design complexity increases. Existing fine-tuning…

Machine Learning · Computer Science 2026-03-31 Giorgio Giannone , Anna Clare Doris , Amin Heyrani Nobari , Kai Xu , Akash Srivastava , Faez Ahmed

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

We introduce a new benchmark, TAPVid-3D, for evaluating the task of long-range Tracking Any Point in 3D (TAP-3D). While point tracking in two dimensions (TAP) has many benchmarks measuring performance on real-world videos, such as…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Skanda Koppula , Ignacio Rocco , Yi Yang , Joe Heyward , João Carreira , Andrew Zisserman , Gabriel Brostow , Carl Doersch

Short video has witnessed rapid growth in the past few years in e-commerce platforms like Taobao. To ensure the freshness of the content, platforms need to release a large number of new videos every day, making conventional click-through…

Information Retrieval · Computer Science 2022-09-14 Sihao Hu , Yi Cao , Yu Gong , Zhao Li , Yazheng Yang , Qingwen Liu , Shouling Ji

When humans grasp an object, they naturally form trajectories in their minds to manipulate it for specific tasks. Modeling hand-object interaction priors holds significant potential to advance robotic and embodied AI systems in learning to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Alexey Gavryushin , Alexandros Delitzas , Luc Van Gool , Marc Pollefeys , Kaichun Mo , Xi Wang

Generic motion understanding from video involves not only tracking objects, but also perceiving how their surfaces deform and move. This information is useful to make inferences about 3D shape, physical properties and object interactions.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Carl Doersch , Ankush Gupta , Larisa Markeeva , Adrià Recasens , Lucas Smaira , Yusuf Aytar , João Carreira , Andrew Zisserman , Yi Yang

Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yunfan Zhang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicolas Vun

Camera and object motions are central to a video's narrative. However, precisely editing these captured motions remains a significant challenge, especially under complex object movements. Current motion-controlled image-to-video (I2V)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Yao-Chih Lee , Zhoutong Zhang , Jiahui Huang , Jui-Hsien Wang , Joon-Young Lee , Jia-Bin Huang , Eli Shechtman , Zhengqi Li

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

Template-based 3D object tracking still lacks a high-precision benchmark of real scenes due to the difficulty of annotating the accurate 3D poses of real moving video objects without using markers. In this paper, we present a multi-view…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Jiachen Li , Bin Wang , Shiqiang Zhu , Xin Cao , Fan Zhong , Wenxuan Chen , Te Li , Jason Gu , Xueying Qin

3D motion tracking is a critical task in many computer vision applications. Unsupervised markerless 3D motion tracking systems determine the most relevant object in the screen and then track it by continuously estimating its projection…

Computer Vision and Pattern Recognition · Computer Science 2012-03-19 Luis Quesada , Alejandro J. León

Tool use requires reasoning about the fit between an object's affordances and the demands of a task. Visual affordance learning can benefit from goal-directed interaction experience, but current techniques rely on human labels or expert…

Robotics · Computer Science 2021-06-30 Dylan Turpin , Liquan Wang , Stavros Tsogkas , Sven Dickinson , Animesh Garg

We address the problem of tracking 3D object poses from touch during in-hand manipulations. Specifically, we look at tracking small objects using vision-based tactile sensors that provide high-dimensional tactile image measurements at the…

Robotics · Computer Science 2022-04-12 Paloma Sodhi , Michael Kaess , Mustafa Mukadam , Stuart Anderson

While recent foundational video generators produce visually rich output, they still struggle with appearance drift, where objects gradually degrade or change inconsistently across frames, breaking visual coherence. We hypothesize that this…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Hyeonho Jeong , Chun-Hao Paul Huang , Jong Chul Ye , Niloy Mitra , Duygu Ceylan
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