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This paper uses the capabilities of latent diffusion models (LDMs) to generate realistic RGB human-object interaction scenes to guide humanoid loco-manipulation planning. To do so, we extract from the generated images both the contact…

Robotics · Computer Science 2025-04-24 Ilyass Taouil , Haizhou Zhao , Angela Dai , Majid Khadiv

Traditional approaches to quadruped control frequently employ simplified, hand-derived models. This significantly reduces the capability of the robot since its effective kinematic range is curtailed. In addition, kinodynamic constraints are…

The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time. While implicit deformation…

While representation learning has been central to the rise of machine learning and artificial intelligence, a key problem remains in making the learned representations meaningful. For this, the typical approach is to regularize the learned…

Machine Learning · Computer Science 2024-04-11 Dedi Wang , Yihang Wang , Luke Evans , Pratyush Tiwary

We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yuancheng Xu , Wenqi Xian , Li Ma , Julien Philip , Ahmet Levent Taşel , Yiwei Zhao , Ryan Burgert , Mingming He , Oliver Hermann , Oliver Pilarski , Rahul Garg , Paul Debevec , Ning Yu

Crafting a single, versatile physics-based controller that can breathe life into interactive characters across a wide spectrum of scenarios represents an exciting frontier in character animation. An ideal controller should support diverse…

Artificial Intelligence · Computer Science 2024-09-24 Chen Tessler , Yunrong Guo , Ofir Nabati , Gal Chechik , Xue Bin Peng

Sequential modelling of high-dimensional data is an important problem that appears in many domains including model-based reinforcement learning and dynamics identification for control. Latent variable models applied to sequential data…

Machine Learning · Computer Science 2023-01-23 Oliver Limoyo , Trevor Ablett , Jonathan Kelly

We tackle the task of diverse 3D human motion prediction, that is, forecasting multiple plausible future 3D poses given a sequence of observed 3D poses. In this context, a popular approach consists of using a Conditional Variational…

Machine Learning · Computer Science 2020-12-08 Sadegh Aliakbarian , Fatemeh Sadat Saleh , Lars Petersson , Stephen Gould , Mathieu Salzmann

Recent advances in representation learning have demonstrated an ability to represent information from different modalities such as video, text, and audio in a single high-level embedding vector. In this work we present a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Alexander H. Liu , SouYoung Jin , Cheng-I Jeff Lai , Andrew Rouditchenko , Aude Oliva , James Glass

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra

Robotic manipulation requires explicit or implicit knowledge of the robot's joint positions. Precise proprioception is standard in high-quality industrial robots but is often unavailable in inexpensive robots operating in unstructured…

Robotics · Computer Science 2026-03-20 Sahara Sheikholeslami , Ladislau Bölöni

The human-like form of humanoid robots positions them uniquely to achieve the agility and versatility in motor skills that humans possess. Learning from human demonstrations offers a scalable approach to acquiring these capabilities.…

Robotics · Computer Science 2025-11-14 Qiayuan Liao , Takara E. Truong , Xiaoyu Huang , Yuman Gao , Guy Tevet , Koushil Sreenath , C. Karen Liu

Generating physically plausible human motion is crucial for applications such as character animation and virtual reality. Existing approaches often incorporate a simulator-based motion projection layer to the diffusion process to enforce…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Akihisa Watanabe , Jiawei Ren , Li Siyao , Yichen Peng , Erwin Wu , Edgar Simo-Serra

Previous work on controllable text generation has explored the idea of control from the latent space, such as optimizing a representation with attribute-related classifiers or sampling a representation from relevant discrete samples.…

Computation and Language · Computer Science 2023-05-25 Yuxuan Gu , Xiaocheng Feng , Sicheng Ma , Lingyuan Zhang , Heng Gong , Weihong Zhong , Bing Qin

Training intelligent agents that can drive autonomously in various urban and highway scenarios has been a hot topic in the robotics society within the last decades. However, the diversity of driving environments in terms of road topology…

Robotics · Computer Science 2022-04-06 Behrad Toghi , Rodolfo Valiente , Ramtin Pedarsani , Yaser P. Fallah

Reinforcement learning (RL) has demonstrated remarkable capability in acquiring robot skills, but learning each new skill still requires substantial data collection for training. The pretrain-and-finetune paradigm offers a promising…

Robotics · Computer Science 2025-03-25 Ziang Zheng , Guojian Zhan , Bin Shuai , Shengtao Qin , Jiangtao Li , Tao Zhang , Shengbo Eben Li

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Large models have demonstrated exceptional generalization capabilities in computer vision and natural language processing. Recent efforts have focused on enhancing these models with multimodal processing abilities. However, addressing the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Hao Sun , Yu Song

Recent progress in text-to-motion has advanced both 3D human motion generation and text-based motion control. Controllable motion generation (CoMo), which enables intuitive control, typically relies on pose code representations, but…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Sukhyun Jeong , Hong-Gi Shin , Yong-Hoon Choi

This paper introduces a generative model for 3D surfaces based on a representation of shapes with mean curvature and metric, which are invariant under rigid transformation. Hence, compared with existing 3D machine learning frameworks, our…

Graphics · Computer Science 2020-09-08 Zi Ye , Nobuyuki Umetani , Takeo Igarashi , Tim Hoffmann
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