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Related papers: Deblur Gaussian Splatting SLAM

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We introduce VGGT-SLAM++, a complete visual SLAM system that leverages the geometry-rich outputs of the Visual Geometry Grounded Transformer (VGGT). The system comprises a visual odometry (front-end) fusing the VGGT feed-forward transformer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Avilasha Mandal , Rajesh Kumar , Sudarshan Sunil Harithas , Chetan Arora

We introduce a fully automatic pipeline for dynamic scene reconstruction from casually captured monocular RGB videos. Rather than designing a new scene representation, we enhance the priors that drive Dynamic Gaussian Splatting. Video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Meng-Li Shih , Ying-Huan Chen , Yu-Lun Liu , Brian Curless

Existing deep learning methods for image deblurring typically train models using pairs of sharp images and their blurred counterparts. However, synthetically blurring images do not necessarily model the genuine blurring process in…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Kaihao Zhang , Wenhan Luo , Yiran Zhong , Lin Ma , Bjorn Stenger , Wei Liu , Hongdong Li

Deblurring is the task of restoring a blurred image to a sharp one, retrieving the information lost due to the blur. In blind deblurring we have no information regarding the blur kernel. As deblurring can be considered as an image to image…

Image and Video Processing · Electrical Eng. & Systems 2019-07-30 Manoj Kumar Lenka , Anubha Pandey , Anurag Mittal

Monocular SLAM algorithms perform robustly when observing rigid scenes, however, they fail when the observed scene deforms, for example, in medical endoscopy applications. We present DefSLAM, the first monocular SLAM capable of operating in…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Jose Lamarca , Shaifali Parashar , Adrien Bartoli , J. M. M. Montiel

3D Gaussian Splatting (3DGS) has gained significant attention for their high-quality novel view rendering, motivating research to address real-world challenges. A critical issue is the camera motion blur caused by movement during exposure,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Jungho Lee , Donghyeong Kim , Dogyoon Lee , Suhwan Cho , Minhyeok Lee , Sangyoun Lee

This work proposes a RGB-D SLAM system specifically designed for structured environments and aimed at improved tracking and mapping accuracy by relying on geometric features that are extracted from the surrounding. Structured environments…

Robotics · Computer Science 2021-03-29 Yanyan Li , Raza Yunus , Nikolas Brasch , Nassir Navab , Federico Tombari

While recent Gaussian-based SLAM methods achieve photorealistic reconstruction from RGB-D data, their computational performance remains a critical bottleneck. State-of-the-art techniques operate at less than 20 fps, significantly lagging…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zhexi Peng , Kun Zhou , Tianjia Shao

SLAM systems based on Gaussian Splatting have garnered attention due to their capabilities for rapid real-time rendering and high-fidelity mapping. However, current Gaussian Splatting SLAM systems usually struggle with large scene…

Robotics · Computer Science 2025-04-25 Jingwei Huang , Mingrui Li , Lei Sun , Aaron Xuxiang Tian , Tianchen Deng , Hongyu Wang

Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Junhao He , Jiaxu Wang , Jia Li , Mingyuan Sun , Qiang Zhang , Jiahang Cao , Ziyi Zhang , Yi Gu , Jingkai Sun , Renjing Xu

Reconstructing a sequence of sharp images from the blurry input is crucial for enhancing our insights into the captured scene and poses a significant challenge due to the limited temporal features embedded in the image. Spike cameras,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Kang Chen , Shiyan Chen , Jiyuan Zhang , Baoyue Zhang , Yajing Zheng , Tiejun Huang , Zhaofei Yu

Blind image deblurring, i.e., deblurring without knowledge of the blur kernel, is a highly ill-posed problem. The problem can be solved in two parts: i) estimate a blur kernel from the blurry image, and ii) given estimated blur kernel,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-26 Yuanchao Bai , Gene Cheung , Xianming Liu , Wen Gao

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

In this paper, we propose a novel design of image deblurring in the form of one-shot convolution filtering that can directly convolve with naturally blurred images for restoration. The problem of optical blurring is a common disadvantage to…

Image and Video Processing · Electrical Eng. & Systems 2019-07-22 Mahdi S. Hosseini , Konstantinos N. Plataniotis

Complete reconstruction of surgical scenes is crucial for robot-assisted surgery (RAS). Deep depth estimation is promising but existing works struggle with depth discontinuities, resulting in noisy predictions at object boundaries and do…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Xu Wang , Shuai Zhang , Baoru Huang , Danail Stoyanov , Evangelos B. Mazomenos

3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…

Robotics · Computer Science 2024-11-26 Long Wen , Shixin Li , Yu Zhang , Yuhong Huang , Jianjie Lin , Fengjunjie Pan , Zhenshan Bing , Alois Knoll

We present a deep-learning approach to restore a sequence of turbulence-distorted video frames from turbulent deformations and space-time varying blurs. Instead of requiring a massive training sample size in deep networks, we purpose a…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Wai Ho Chak , Chun Pong Lau , Lok Ming Lui

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder

Present-day deep learning-based motion deblurring methods utilize the pair of synthetic blur and sharp data to regress any particular framework. This task is designed for directly translating a blurry image input into its restored version…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Jonathan Samuel Lumentut , In Kyu Park