Related papers: Criticality for Maker-Breaker domination games wit…
The domination number of a graph $G$, denoted by $\gamma (G)$, is the minimum cardinality of a dominating set of $G$. A vertex of a graph is called critical if its deletion decreases the domination number, and a graph is called critical if…
Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if…
We present constructions regarding the general behaviour of biased positional games, and amongst others show that the outcome of such a game can differ in an arbitrary way depending on which player starts the game, and that fair biased…
In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…
Let $d(x,y)$ denote the length of a shortest path between vertices $x$ and $y$ in a graph $G$ with vertex set $V$. For a positive integer $k$, let $d_k(x,y)=\min\{d(x,y), k+1\}$ and $R_k\{x,y\}=\{z\in V: d_k(x,z) \neq d_k(y,z)\}$. A set $S…
Given a graph G=(V, E), a vertex is said to ve-dominate an edge if it is either incident with the edge or adjacent to one of its endpoints. A set of vertices is a ve-dominating set if it ve-dominates every edge of the graph. We introduce…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…
In the tournament game two players, called Maker and Breaker, alternately take turns in claiming an unclaimed edge of the complete graph on n vertices and selecting one of the two possible orientations. Before the game starts, Breaker fixes…
A graph is an efficient open domination graph if there exists a subset of vertices whose open neighborhoods partition its vertex set. We characterize those graphs $G$ for which the Cartesian product $G \Box H$ is an efficient open…
We study Maker/Breaker games on the edges of sparse graphs. Maker and Breaker take turns in claiming previously unclaimed edges of a given graph H. Maker aims to occupy a given target graph G and Breaker tries to prevent Maker from…
Given a c-colored graph G, a vertex of G is happy if it has the same color as all its neighbors. The notion of happy vertices was introduced by Zhang and Li to compute the homophily of a graph. Eto, et al. introduced the Maker-Maker version…
We study (a:a) Maker-Breaker games played on the edge set of the complete graph on n vertices. In the following four games - perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the…
In the Maker-Breaker vertex colouring game, first publicised by Gardner in 1981, Maker and Breaker alternately colour vertices of a graph using a fixed palette, maintaining a proper colouring at all times. Maker aims to colour the whole…
Two new techniques are introduced into the theory of the domination game. The cutting lemma bounds the game domination number of a partially dominated graph with the game domination number of suitably modified partially dominated graph. The…
A dominating set in a graph $G$ is a set $S$ of vertices of $G$ such that every vertex outside $S$ is adjacent to a vertex in $S$. A connected dominating set in $G$ is a dominating set $S$ such that the subgraph $G[S]$ induced by $S$ is…
We study biased Maker-Breaker games on a graph system $\{G_1,\ldots,G_s\}$, in which Maker's goal is to claim certain rainbow structures, i.e., specified subgraphs consisting of at most one edge from each graph $G_i$. We consider the…
For a graph G, a monotone increasing graph property P and positive integer q, we define the Client-Waiter game to be a two-player game which runs as follows. In each turn Waiter is offering Client a subset of at least one and at most q+1…
Let $\Lambda$ be an infinite connected graph, and let $v_0$ be a vertex of $\Lambda$. We consider the following positional game. Two players, Maker and Breaker, play in alternating turns. Initially all edges of $\Lambda$ are marked as…
Let $\gamma_g(G)$ and $\gamma_{tg}(G)$ be the game domination number and the total game domination number of a graph $G$, respectively. Then $G$ is $\gamma_g$-perfect (resp. $\gamma_{tg}$-perfect), if every induced subgraph $F$ of $G$…
We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…