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Related papers: VGGT: Visual Geometry Grounded Transformer

200 papers

In recent years, Graph Neural Networks (GNNs) have demonstrated strong adaptability to various real-world challenges, with architectures such as Vision GNN (ViG) achieving state-of-the-art performance in several computer vision tasks.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Gabriele Spadaro , Marco Grangetto , Attilio Fiandrotti , Enzo Tartaglione , Jhony H. Giraldo

Dynamic Gaussian splatting has led to impressive scene reconstruction and image synthesis advances in novel views. Existing methods, however, heavily rely on pre-computed poses and Gaussian initialization by Structure from Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Hao Li , Jingfeng Li , Dingwen Zhang , Chenming Wu , Jieqi Shi , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

We present a novel framework for high-fidelity novel view synthesis (NVS) from sparse images, addressing key limitations in recent feed-forward 3D Gaussian Splatting (3DGS) methods built on Vision Transformer (ViT) backbones. While…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Yitong Dong , Qi Zhang , Minchao Jiang , Zhiqiang Wu , Qingnan Fan , Ying Feng , Huaqi Zhang , Hujun Bao , Guofeng Zhang

Existing 3D face modeling methods usually depend on 3D Morphable Models, which inherently constrain the representation capacity to fixed shape priors. Optimization-based approaches offer high-quality reconstructions but tend to be…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Pol Caselles Rico , Francesc Moreno Noguer

Recently, end-to-end robotic manipulation models have gained significant attention for their generalizability and scalability. However, they often suffer from limited robustness to camera viewpoint changes when training with a fixed camera.…

Robotics · Computer Science 2026-04-24 Songen Gu , Yuhang Zheng , Weize Li , Yupeng Zheng , Yating Feng , Xiang Li , Yilun Chen , Pengfei Li , Wenchao Ding

We present a simple yet powerful neural network that implicitly represents and renders 3D objects and scenes only from 2D observations. The network models 3D geometries as a general radiance field, which takes a set of 2D images with camera…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Alex Trevithick , Bo Yang

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

This paper proposes a Video Graph Transformer (VGT) model for Video Quetion Answering (VideoQA). VGT's uniqueness are two-fold: 1) it designs a dynamic graph transformer module which encodes video by explicitly capturing the visual objects,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Junbin Xiao , Pan Zhou , Tat-Seng Chua , Shuicheng Yan

We introduce VGGT-SLAM++, a complete visual SLAM system that leverages the geometry-rich outputs of the Visual Geometry Grounded Transformer (VGGT). The system comprises a visual odometry (front-end) fusing the VGGT feed-forward transformer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Avilasha Mandal , Rajesh Kumar , Sudarshan Sunil Harithas , Chetan Arora

Gait recognition under multiple views is an important computer vision and pattern recognition task. In the emerging convolutional neural network based approaches, the information of view angle is ignored to some extent. Instead of direct…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Tianrui Chai , Xinyu Mei , Annan Li , Yunhong Wang

We present VGGT-SLAM 2.0, a real-time RGB feed-forward SLAM system which substantially improves upon VGGT-SLAM for incrementally aligning submaps created from VGGT. Firstly, we remove high-dimensional 15-degree-of-freedom drift and planar…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Dominic Maggio , Luca Carlone

Visual Grounding (VG) in Visual Question Answering (VQA) systems describes how well a system manages to tie a question and its answer to relevant image regions. Systems with strong VG are considered intuitively interpretable and suggest an…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Daniel Reich , Felix Putze , Tanja Schultz

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

Visual Geometry Grounded Transformer (VGGT) delivers state-of-the-art feed-forward 3D reconstruction, yet its global self-attention layer suffers from a drastic collapse phenomenon when the input sequence exceeds a few hundred frames:…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Huan Li , Longjun Luo , Yuling Shi , Xiaodong Gu

Leveraging the universal representations of pre-trained LLMs and MLLMs offers a promising path toward brain foundation models. However, visually-evoked EEG datasets remain scarce, leading existing methods to align neural signals mainly with…

Artificial Intelligence · Computer Science 2026-05-26 Jun-Yu Pan , Yansen Wang , Enze Zhang , Bao-Liang Lu , Wei-Long Zheng , Dongsheng Li

Generating realistic 3D objects from single-view images requires natural appearance, 3D consistency, and the ability to capture multiple plausible interpretations of unseen regions. Existing approaches often rely on fine-tuning pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Pufan Li , Bi'an Du , Wei Hu

Existing visual change detectors usually adopt CNNs or Transformers for feature representation learning and focus on learning effective representation for the changed regions between images. Although good performance can be obtained by…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Bo Jiang , Zitian Wang , Xixi Wang , Ziyan Zhang , Lan Chen , Xiao Wang , Bin Luo

Given that visual foundation models (VFMs) are trained on extensive datasets but often limited to 2D images, a natural question arises: how well do they understand the 3D world? With the differences in architecture and training protocols…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yue Chen , Xingyu Chen , Anpei Chen , Gerard Pons-Moll , Yuliang Xiu

This paper presents a novel approach to image-goal navigation by integrating 3D Gaussian Splatting (3DGS) with Visual Navigation Models (VNMs), a method we refer to as GSplatVNM. VNMs offer a promising paradigm for image-goal navigation by…

Robotics · Computer Science 2025-07-29 Kohei Honda , Takeshi Ishita , Yasuhiro Yoshimura , Ryo Yonetani