Related papers: PRISM: Preference Refinement via Implicit Scene Mo…
Spatial reasoning is a fundamental aspect of human cognition, enabling intuitive understanding and manipulation of objects in three-dimensional space. While foundation models demonstrate remarkable performance on some benchmarks, they still…
Multimodal Large Language Models (MLLMs) achieve versatility by reformulating diverse tasks into a unified instruction-following framework via instruction tuning. However, real-world deployment requires continuous adaptation to emerging…
Image matching aims at identifying corresponding points between a pair of images. Currently, detector-free methods have shown impressive performance in challenging scenarios, thanks to their capability of generating dense matches and global…
PRISM is an extension of Prolog with probabilistic predicates and built-in support for expectation-maximization learning. Constraint Handling Rules (CHR) is a high-level programming language based on multi-headed multiset rewrite rules. In…
In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…
The growing disparity between the exponential scaling of computational resources and the finite growth of high-quality text data now constrains conventional scaling approaches for large language models (LLMs). To address this challenge, we…
Offline imitation learning (offline IL) enables training effective policies without requiring explicit reward annotations. Recent approaches attempt to estimate rewards for unlabeled datasets using a small set of expert demonstrations.…
Multi-objective test-time alignment aims to adapt large language models (LLMs) to diverse multi-dimensional user preferences during inference while keeping LLMs frozen. Recently, GenARM (Xu et al., 2025) first independently trains…
Visual control policies can encounter significant performance degradation when visual conditions like lighting or camera position differ from those seen during training -- often exhibiting sharp declines in capability even for minor…
We introduce \prism{} (\textbf{P}robabilistic \textbf{R}etrieval with \textbf{I}nformation-\textbf{S}tratified \textbf{M}emory), an evolutionary memory substrate for multi-agent AI systems engaged in open-ended discovery. \prism{} unifies…
We are interested in the design of autonomous robot behaviors that learn the preferences of users over continued interactions, with the goal of efficiently executing navigation behaviors in a way that the user expects. In this paper, we…
To integrate into human-centered environments, autonomous agents must learn from and adapt to humans in their native settings. Preference-based reinforcement learning (PbRL) can enable this by learning reward functions from human…
Multimodal reward models (MRMs) play a crucial role in aligning Multimodal Large Language Models (MLLMs) with human preferences. Training a good MRM requires high-quality multimodal preference data. However, existing preference datasets…
Reinforcement Learning (RL) traditionally relies on scalar reward signals, limiting its ability to leverage the rich semantic knowledge often available in real-world tasks. In contrast, humans learn efficiently by combining numerical…
Instruction tuning has been central to the success of recent vision-language models (VLMs), but it remains expensive-requiring large-scale datasets, high-quality annotations, and large compute budgets. We propose PRioritized cOncept…
This study focuses on the topic of offline preference-based reinforcement learning (PbRL), a variant of conventional reinforcement learning that dispenses with the need for online interaction or specification of reward functions. Instead,…
Reinforcement Learning with Verifiable Rewards ( RLVR ) has emerged as a transformative paradigm for enhancing the reasoning capabilities of Large Language Models ( LLMs), yet its potential in 3D scene understanding remains under-explored.…
We present PRISM, a comprehensive empirical study of mid-training design choices for large language models. Through controlled experiments across seven base models spanning four families (Granite, LLaMA, Mistral, Nemotron-H), two…
Despite the advancements in 3D full-shape generation, accurately modeling complex geometries and semantics of shape parts remains a significant challenge, particularly for shapes with varying numbers of parts. Current methods struggle to…
Interactive spatial layouts empower users to synthesize information and organize findings for sensemaking. While Large Language Models (LLMs) can automate narrative generation from spatial layouts, current collage-based and re-generation…