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Related papers: MoCoMR: A Collaborative MR Simulator with Individu…

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Social intelligence manifests the capability, often referred to as the Theory of Mind (ToM), to discern others' behavioral intentions, beliefs, and other mental states. ToM is especially important in multi-agent and human-machine…

Multiagent Systems · Computer Science 2023-11-09 Zhuoya Zhao , Feifei Zhao , Shiwen Wang , Yinqian Sun , Yi Zeng

Modeling and reproducing crowd behaviors are important in various domains including psychology, robotics, transport engineering and virtual environments. Conventional methods have focused on synthesizing momentary scenes, which have…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Inhwan Bae , Junoh Lee , Hae-Gon Jeon

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

Recent progress in mixed reality (MR) and robotics is enabling increasingly sophisticated forms of human-robot collaboration. Building on these developments, we introduce a novel MR framework that allows multiple quadruped robots to operate…

Human-Computer Interaction · Computer Science 2025-05-29 Tim Engelbracht , Petar Lukovic , Tjark Behrens , Kai Lascheit , René Zurbrügg , Marc Pollefeys , Hermann Blum , Zuria Bauer

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

We analyze the dynamics of room evacuation for mixed populations that include both competitive and cooperative individuals through numerical simulations using the social force model. Cooperative agents represent well-trained individuals who…

Physics and Society · Physics 2024-05-17 Amir Zablotsky , Marcelo N Kuperman , Sebastián Bouzat

This survey paper focuses on quadrotor- and multirotor- based cooperative aerial manipulation. Emphasis is first given on comparing and evaluating prototype systems that have been implemented and tested in real-time in diverse application…

Robotics · Computer Science 2024-06-12 Stamatina C. Barakou , Costas S. Tzafestas , Kimon P. Valavanis

MOOC participants often feel isolated and disconnected from their peers. Navigating meaningful peer interactions, generating a sense of belonging, and achieving social presence are all major challenges for MOOC platforms. MOOC users often…

Human-Computer Interaction · Computer Science 2021-07-16 Dilrukshi Gamage , Mark E Whiting

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

Human-Computer Interaction · Computer Science 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in…

Artificial Intelligence · Computer Science 2024-08-02 Zhe Huang , Shuo Wang , Yongcai Wang , Wanting Li , Deying Li , Lei Wang

Mixed Reality (MR) increasingly explores how virtual elements can shape physical behavior, yet how MR objects guide group movement remains underexplored. We address this gap by examining how virtual objects can nudge collective, co-located…

Human-Computer Interaction · Computer Science 2026-03-03 Botao Amber Hu , Yilan Elan Tao , Rem RunGu Lin , Mingze Chai , Yuemin Huang , Rakesh Patibanda

The paper develops datasets and methods to assess student participation in real-life collaborative learning environments. In collaborative learning environments, students are organized into small groups where they are free to interact…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Wenjing Shi , Phuong Tran , Sylvia Celedón-Pattichis , Marios S. Pattichis

Ego-centric data streams provide a unique opportunity to reason about joint behavior by pooling data across individuals. This is especially evident in urban environments teeming with human activities, but which suffer from incomplete and…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 Guy Rosman , John W. Fisher , Daniela Rus

Recent advances in video diffusion models shows promise for generating robotic decision-making data, with trajectory conditions further enabling fine-grained control. However, existing methods primarily focus on individual object motion and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Xiao Fu , Xintao Wang , Xian Liu , Jianhong Bai , Runsen Xu , Pengfei Wan , Di Zhang , Dahua Lin

Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognition models have been used to understand the role of attention…

Forecasting human trajectories is critical for tasks such as robot crowd navigation and autonomous driving. Modeling social interactions is of great importance for accurate group-wise motion prediction. However, most existing methods do not…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Yuying Chen , Congcong Liu , Bertram Shi , Ming Liu

Teams of people coordinate to perform complex tasks by forming abstract mental models of world and agent dynamics. The use of abstract models contrasts with much recent work in robot learning that uses a high-fidelity simulator and…

Robotics · Computer Science 2025-03-10 Adam Labiosa , Josiah P. Hanna

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

This article explores a critical gap in Mixed Reality (MR) technology: while advances have been made, MR still struggles to authentically replicate human embodiment and socio-motor interaction. For MR to enable truly meaningful social…

Enabling users to create their own simulations offers a powerful way to study team dynamics and performance. We introduce VirTLab, a system that allows researchers and practitioners to design interactive, customizable simulations of team…