Related papers: PromptGAR: Flexible Promptive Group Activity Recog…
Group Activity Recognition (GAR) is well studied on the video modality for surveillance and indoor team sports (e.g., volleyball, basketball). Yet, other modalities such as agent positions and trajectories over time, i.e. tracking, remain…
Group Activity Recognition (GAR) aims to detect the activity performed by multiple actors in a scene. Prior works model the spatio-temporal features based on the RGB, optical flow or keypoint data types. However, using both the temporality…
Visual In-Context Learning (VICL) aims to complete vision tasks by imitating pixel demonstrations. Recent work pioneered prompt fusion that combines the advantages of various demonstrations, which shows a promising way to extend VICL.…
We tackle the challenge of open-vocabulary segmentation, where we need to identify objects from a wide range of categories in different environments, using text prompts as our input. To overcome this challenge, existing methods often use…
Human-centric visual understanding is an important desideratum for effective human-robot interaction. In order to navigate crowded public places, social robots must be able to interpret the activity of the surrounding humans. This paper…
Prompt tuning, a recently emerging paradigm, enables the powerful vision-language pre-training models to adapt to downstream tasks in a parameter -- and data -- efficient way, by learning the ``soft prompts'' to condition frozen…
Growing amount of different practical tasks in a video understanding problem has addressed the great challenge aiming to design an universal solution, which should be available for broad masses and suitable for the demanding edge-oriented…
The task of Group Activity Recognition (GAR) aims to predict the activity category of the group by learning the actor spatial-temporal interaction relation in the group. Therefore, an effective actor relation learning method is crucial for…
Modeling relation between actors is important for recognizing group activity in a multi-person scene. This paper aims at learning discriminative relation between actors efficiently using deep models. To this end, we propose to build a…
Exploiting the power of pre-trained models, prompt-based approaches stand out compared to other continual learning solutions in effectively preventing catastrophic forgetting, even with very few learnable parameters and without the need for…
Designing a scheme that can achieve a good performance in predicting single person activities and group activities is a challenging task. In this paper, we propose a novel robust and efficient human activity recognition scheme called ReHAR,…
Wearable sensor devices, which offer the advantage of recording daily objects used by a person while performing an activity, enable the feasibility of unsupervised Human Activity Recognition (HAR). Unfortunately, previous unsupervised…
Fine-grained human action recognition (FHAR) is challenging because visually similar actions differ by subtle spatio-temporal cues. Many recent systems enhance discriminability with extra modalities (e.g., pose, text, optical flow), but…
Recognizing human activities in videos is challenging due to the spatio-temporal complexity and context-dependence of human interactions. Prior studies often rely on single input modalities, such as RGB or skeletal data, limiting their…
Unsupervised image-to-image translation has gained considerable attention due to the recent impressive progress based on generative adversarial networks (GANs). However, previous methods often fail in challenging cases, in particular, when…
Recent technological advances popularized the use of image generation among the general public. Crafting effective prompts can, however, be difficult for novice users. To tackle this challenge, we developed PromptMap, a new interaction…
Action anticipation is the task of forecasting future activity from a partially observed sequence of events. However, this task is exposed to intrinsic future uncertainty and the difficulty of reasoning upon interconnected actions. Unlike…
Reinforcement Learning algorithms can learn complex behavioral patterns for sequential decision making tasks wherein an agent interacts with an environment and acquires feedback in the form of rewards sampled from it. Traditionally, such…
Real-time interactive grasp synthesis for dynamic objects remains challenging as existing methods fail to achieve low-latency inference while maintaining promptability. To bridge this gap, we propose SPGrasp (spatiotemporal prompt-driven…
Vision-language models (VLMs), such as CLIP, have shown strong generalization under zero-shot settings, yet adapting them to downstream tasks with limited supervision remains a significant challenge. Existing multi-modal prompt learning…