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This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…

Sound · Computer Science 2021-07-15 Shijing Si , Jianzong Wang , Xiaoyang Qu , Ning Cheng , Wenqi Wei , Xinghua Zhu , Jing Xiao

We present VQTalker, a Vector Quantization-based framework for multilingual talking head generation that addresses the challenges of lip synchronization and natural motion across diverse languages. Our approach is grounded in the phonetic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Tao Liu , Ziyang Ma , Qi Chen , Feilong Chen , Shuai Fan , Xie Chen , Kai Yu

We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…

Graphics · Computer Science 2023-01-18 Linchao Bao , Haoxian Zhang , Yue Qian , Tangli Xue , Changhai Chen , Xuefei Zhe , Di Kang

While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Hang Zhou , Yasheng Sun , Wayne Wu , Chen Change Loy , Xiaogang Wang , Ziwei Liu

The generation of talking avatars has achieved significant advancements in precise audio synchronization. However, crafting lifelike talking head videos requires capturing a broad spectrum of emotions and subtle facial expressions. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Huaize Liu , Wenzhang Sun , Donglin Di , Shibo Sun , Jiahui Yang , Changqing Zou , Hujun Bao

We propose VASA-3D, an audio-driven, single-shot 3D head avatar generator. This research tackles two major challenges: capturing the subtle expression details present in real human faces, and reconstructing an intricate 3D head avatar from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Sicheng Xu , Guojun Chen , Jiaolong Yang , Yizhong Zhang , Yu Deng , Steve Lin , Baining Guo

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

Vision-guided speech generation aims to produce authentic speech from facial appearance or lip motions without relying on auditory signals, offering significant potential for applications such as dubbing in filmmaking and assisting…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Jiaxin Ye , Hongming Shan

Recently, text-guided digital portrait editing has attracted more and more attentions. However, existing methods still struggle to maintain consistency across time, expression, and view or require specific data prerequisites. To solve these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Haiyao Xiao , Chenglai Zhong , Xuan Gao , Yudong Guo , Juyong Zhang

We present SentiAvatar, a framework for building expressive interactive 3D digital humans, and use it to create SuSu, a virtual character that speaks, gestures, and emotes in real time. Achieving such a system remains challenging, as it…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chuhao Jin , Rui Zhang , Qingzhe Gao , Haoyu Shi , Dayu Wu , Yichen Jiang , Yihan Wu , Ruihua Song

Traditional animation generation methods depend on training generative models with human-labelled data, entailing a sophisticated multi-stage pipeline that demands substantial human effort and incurs high training costs. Due to limited…

Computation and Language · Computer Science 2024-08-20 Yunxin Li , Haoyuan Shi , Baotian Hu , Longyue Wang , Jiashun Zhu , Jinyi Xu , Zhen Zhao , Min Zhang

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional,…

Sound · Computer Science 2024-03-19 Fan Zhang , Zhaohan Wang , Xin Lyu , Siyuan Zhao , Mengjian Li , Weidong Geng , Naye Ji , Hui Du , Fuxing Gao , Hao Wu , Shunman Li

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

Automatically generating videos in which synthesized speech is synchronized with lip movements in a talking head has great potential in many human-computer interaction scenarios. In this paper, we present an automatic method to generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-29 Xinsheng Wang , Qicong Xie , Jihua Zhu , Lei Xie , Scharenborg

Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Hao Zhu , Huaibo Huang , Yi Li , Aihua Zheng , Ran He

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Jiadong Liang , Feng Lu

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia