Related papers: Twinner: Shining Light on Digital Twins in a Few S…
In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is…
Structured illumination microscopy (SIM) has become an important technique for optical super-resolution imaging because it allows a doubling of image resolution at speeds compatible for live-cell imaging. However, the reconstruction of SIM…
Inverse rendering pipelines are gaining prominence in realizing photo-realistic reconstruction of real-world objects for emulating them in virtual reality scenes. Apart from material reflectances, spectral rendering and in-scene…
We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from sparse-view images in around 0.1s. GRM is a feed-forward transformer-based model that efficiently incorporates multi-view information to translate the input…
Recent advances in deep learning, such as neural radiance fields and implicit neural representations, have significantly advanced 3D reconstruction. However, accurately reconstructing objects with complex optical properties, such as metals,…
Most modern deep learning-based multi-view 3D reconstruction techniques use RNNs or fusion modules to combine information from multiple images after independently encoding them. These two separate steps have loose connections and do not…
Recent advances in neural rendering have achieved impressive results on photorealistic shading and relighting, by using a multilayer perceptron (MLP) as a regression model to learn the rendering equation from a real-world dataset. Such…
In this paper, we propose an original manner to employ a tangential cover algorithm - minDSS - in order to geometrically reconstruct noisy digital contours. To do so, we exploit the representation of graphical objects by maximal primitives…
Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…
Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…
Modern scene reconstruction methods are able to accurately recover 3D surfaces that are visible in one or more images. However, this leads to incomplete reconstructions, missing all occluded surfaces. While much progress has been made on…
Images captured under low-light conditions present significant limitations in many applications, as poor lighting can obscure details, reduce contrast, and hide noise. Removing the illumination effects and enhancing the quality of such…
In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…
Inverse rendering in urban scenes is pivotal for applications like autonomous driving and digital twins. Yet, it faces significant challenges due to complex illumination conditions, including multi-illumination and indirect light and shadow…
Creating a physical digital twin of a real-world object has immense potential in robotics, content creation, and XR. In this paper, we present PhysTwin, a novel framework that uses sparse videos of dynamic objects under interaction to…
Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…
Network-based transfer learning allows the reuse of deep learning features with limited data, but the resulting models can be unnecessarily large. Although network pruning can improve inference efficiency, existing algorithms usually…
White balance (WB) correction in scenes with multiple illuminants remains a persistent challenge in computer vision. Recent methods explored fusion-based approaches, where a neural network linearly blends multiple sRGB versions of an input…
Recently, image restoration transformers have achieved comparable performance with previous state-of-the-art CNNs. However, how to efficiently leverage such architectures remains an open problem. In this work, we present Dual-former whose…