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Object-centric view planning is a core component of active geometric 3D reconstruction in robotics, yet existing evaluations often conflate object complexity, planning difficulty, budget assumptions, and physical reachability constraints.…

Robotics · Computer Science 2026-05-12 Sicong Pan , Hao Hu , Xuying Huang , Benno Wingender , Maren Bennewitz

Relaxation and rounding approaches became a standard and extremely versatile tool for constrained submodular function maximization. One of the most common rounding techniques in this context are contention resolution schemes. Such schemes…

Data Structures and Algorithms · Computer Science 2019-05-22 Simon Bruggmann , Rico Zenklusen

In this note, we show that the L2 optimal solutions to most real multiple view L2 triangulation problems can be efficiently obtained by two-stage Newton-like iterative methods, while the difficulty of such problems mainly lies in how to…

Computer Vision and Pattern Recognition · Computer Science 2014-07-02 F. Lu , Z. Chen

A key problem in multiobjective linear programming is to find the set of all efficient extreme points in objective space. In this paper we introduce oriented projective geometry as an efficient and effective framework for solving this…

Optimization and Control · Mathematics 2010-06-17 Benjamin A. Burton , Melih Ozlen

Recent neural rendering and reconstruction techniques, such as NeRFs or Gaussian Splatting, have shown remarkable novel view synthesis capabilities but require hundreds of images of the scene from diverse viewpoints to render high-quality…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Felix Tristram , Stefano Gasperini , Nassir Navab , Federico Tombari

We present two novel solutions for multi-view 3D human pose estimation based on new learnable triangulation methods that combine 3D information from multiple 2D views. The first (baseline) solution is a basic differentiable algebraic…

Computer Vision and Pattern Recognition · Computer Science 2019-05-15 Karim Iskakov , Egor Burkov , Victor Lempitsky , Yury Malkov

The Maximum Weight Independent Set of Polygons problem is a fundamental problem in computational geometry. Given a set of weighted polygons in the 2-dimensional plane, the goal is to find a set of pairwise non-overlapping polygons with…

Data Structures and Algorithms · Computer Science 2013-07-17 Anna Adamaszek , Andreas Wiese

Projected Gradient Descent (PGD) methods offer a simple and scalable approach to topology optimization (TO), yet they often struggle with nonlinear and multi-constraint problems due to the complexity of active-set detection. This paper…

Computational Engineering, Finance, and Science · Computer Science 2025-11-19 Amin Heyrani Nobari , Faez Ahmed

Recently dictionary screening has been proposed as an effective way to improve the computational efficiency of solving the lasso problem, which is one of the most commonly used method for learning sparse representations. To address today's…

Machine Learning · Computer Science 2016-08-29 Yun Wang , Peter J. Ramadge

Branch-and-bound-based consensus maximization stands out due to its important ability of retrieving the globally optimal solution to outlier-affected geometric problems. However, while the discovery of such solutions caries high scientific…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Xinyue Zhang , Liangzu Peng , Wanting Xu , Laurent Kneip

We develop a method for optimization in shape spaces, i.e., sets of surfaces modulo re-parametrization. Unlike previously proposed gradient flows, we achieve superlinear convergence rates through a subtle approximation of the shape Hessian,…

Computer Vision and Pattern Recognition · Computer Science 2014-04-15 J. Balzer , S. Soatto

Multi-view depth estimation methods typically require the computation of a multi-view cost-volume, which leads to huge memory consumption and slow inference. Furthermore, multi-view matching can fail for texture-less surfaces, reflective…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Gwangbin Bae , Ignas Budvytis , Roberto Cipolla

Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…

Computational Geometry · Computer Science 2018-05-10 Victor Milenkovic , Elisha Sacks

Due to the inherent ill-posed nature of 2D-3D projection, monocular 3D object detection lacks accurate depth recovery ability. Although the deep neural network (DNN) enables monocular depth-sensing from high-level learned features, the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Qing Lian , Peiliang Li , Xiaozhi Chen

This article presents a new and efficient alternative to well established algorithms for molecular geometry optimization. The new approach exploits the approximate decoupling of molecular energetics in a curvilinear internal coordinate…

Materials Science · Physics 2007-05-23 Károly Németh , Matt Challacombe

Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zhejia Cai , Puhua Jiang , Shiwei Mao , Hongkun Cao , Ruqi Huang

The techniques and analysis presented in this thesis provide new methods to solve optimization problems posed on Riemannian manifolds. These methods are applied to the subspace tracking problem found in adaptive signal processing and…

Optimization and Control · Mathematics 2013-05-09 Steven Thomas Smith

We present a comprehensive framework that unifies several research areas within the context of vertex-weighted bipartite graphs, providing deeper insights and improved solutions. The fundamental solution concept for each problem involves…

Discrete Mathematics · Computer Science 2024-11-06 T-H. Hubert Chan , Quan Xue

This paper presents a learning-based method for multi-view depth estimation from posed images. Our core idea is a "learning-to-optimize" paradigm that iteratively indexes a plane-sweeping cost volume and regresses the depth map via a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Changjiang Cai , Pan Ji , Qingan Yan , Yi Xu

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee
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