Related papers: MGHanD: Multi-modal Guidance for authentic Hand Di…
Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…
Although diffusion models can generate high-quality human images, their applications are limited by the instability in generating hands with correct structures. In this paper, we introduce RHanDS, a conditional diffusion-based framework…
Despite the recent strides in video generation, state-of-the-art methods still struggle with elements of visual detail. One particularly challenging case is the class of videos in which the intricate motion of the hand coupled with a mostly…
We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object. Our prior can be…
Digital art synthesis is receiving increasing attention in the multimedia community because of engaging the public with art effectively. Current digital art synthesis methods usually use single-modality inputs as guidance, thereby limiting…
Image editing aims to edit the given synthetic or real image to meet the specific requirements from users. It is widely studied in recent years as a promising and challenging field of Artificial Intelligence Generative Content (AIGC).…
Masked generative models (MGMs) have shown impressive generative ability while providing an order of magnitude efficient sampling steps compared to continuous diffusion models. However, MGMs still underperform in image synthesis compared to…
Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger…
Despite remarkable progress in image generation models, generating realistic hands remains a persistent challenge due to their complex articulation, varying viewpoints, and frequent occlusions. We present FoundHand, a large-scale…
Generative models such as GANs and diffusion models have demonstrated impressive image generation capabilities. Despite these successes, these systems are surprisingly poor at creating images with hands. We propose a novel training…
Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…
Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be…
Diffusion-based text-to-image generation models like GLIDE and DALLE-2 have gained wide success recently for their superior performance in turning complex text inputs into images of high quality and wide diversity. In particular, they are…
Diffusion Handles is a novel approach to enabling 3D object edits on diffusion images. We accomplish these edits using existing pre-trained diffusion models, and 2D image depth estimation, without any fine-tuning or 3D object retrieval. The…
We introduce a pipeline to address anatomical inaccuracies in Stable Diffusion generated hand images. The initial step involves constructing a specialized dataset, focusing on hand anomalies, to train our models effectively. A finetuned…
Generating consistent human images with controllable pose and appearance is essential for applications in virtual try on, image editing, and digital human creation. Current methods often suffer from occlusions, garment style drift, and pose…
Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…
High-fidelity hand gesture generation represents a significant challenge in human-centric generation tasks. Existing methods typically employ a single-view mesh-rendered image prior to enhancing gesture generation quality. However, the…
Despite the ability of existing large-scale text-to-image (T2I) models to generate high-quality images from detailed textual descriptions, they often lack the ability to precisely edit the generated or real images. In this paper, we propose…
Diffusion-based Handwritten Text Generation (HTG) approaches achieve impressive results on frequent, in-vocabulary words observed at training time and on regular styles. However, they are prone to memorizing training samples and often…