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We present a family of algorithms, called descent algorithms, for optimizing convex and non-convex functions. We also introduce a new first-order algorithm, called rescaled gradient descent (RGD), and show that RGD achieves a faster…

Optimization and Control · Mathematics 2020-01-07 Ashia Wilson , Lester Mackey , Andre Wibisono

This paper addresses the scarcity of affordable, fully-actuated five-fingered hands for dexterous teleoperation, which is crucial for collecting large-scale real-robot data within the "Learning from Demonstrations" paradigm. We introduce…

Robotics · Computer Science 2025-10-22 Zhaoliang Wan , Zida Zhou , Zetong Bi , Zehui Yang , Hao Ding , Hui Cheng

Researchers have been developing Hand Gesture Recognition (HGR) systems to enhance natural, efficient, and authentic human-computer interaction, especially benefiting those who rely solely on hand gestures for communication. Despite…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jungpil Shin , Abu Saleh Musa Miah , Md. Humaun Kabir , Md. Abdur Rahim , Abdullah Al Shiam

Decentralized optimization with orthogonality constraints is found widely in scientific computing and data science. Since the orthogonality constraints are nonconvex, it is quite challenging to design efficient algorithms. Existing…

Optimization and Control · Mathematics 2024-01-09 Lei Wang , Xin Liu

Dexterous intelligence -- the ability to perform complex interactions with multi-fingered hands -- is a pinnacle of human physical intelligence and emergent higher-order cognitive skills. However, contrary to Moravec's paradox, dexterous…

Robotics · Computer Science 2025-07-15 Gagan Khandate

Image retargeting changes the aspect ratio of images while aiming to preserve content and minimise noticeable distortion. Fast and high-quality methods are particularly relevant at present, due to the large variety of image and display…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Daniel Valdez-Balderas , Oleg Muraveynyk , Timothy Smith

We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 George Sung , Kanstantsin Sokal , Esha Uboweja , Valentin Bazarevsky , Jonathan Baccash , Eduard Gabriel Bazavan , Chuo-Ling Chang , Matthias Grundmann

This paper introduces a motion retargeting method that preserves self-contacts and prevents interpenetration. Self-contacts, such as when hands touch each other or the torso or the head, are important attributes of human body language and…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Ruben Villegas , Duygu Ceylan , Aaron Hertzmann , Jimei Yang , Jun Saito

[18F]FDG-PET/CT is a cornerstone imaging modality for tumor staging and treatment response assessment across many cancer types, yet expert reader shortages necessitate more efficient diagnostic aids. While standalone AI models for automatic…

This work introduces PokeRRT, a novel motion planning algorithm that demonstrates poking as an effective non-prehensile manipulation skill to enable fast manipulation of objects and increase the size of a robot's reachable workspace. Our…

Robotics · Computer Science 2022-03-10 Anuj Pasricha , Yi-Shiuan Tung , Bradley Hayes , Alessandro Roncone

In this paper, we consider the problem of super-resolution recons-truction. This is a hot topic because super-resolution reconstruction has a wide range of applications in the medical field, remote sensing monitoring, and criminal…

Image and Video Processing · Electrical Eng. & Systems 2019-07-25 Qi Zhang , Huafeng Wang , Sichen Yang

Generalized in-hand manipulation has long been an unsolved challenge of robotics. As a small step towards this grand goal, we demonstrate how to design and learn a simple adaptive controller to achieve in-hand object rotation using only…

Robotics · Computer Science 2022-10-11 Haozhi Qi , Ashish Kumar , Roberto Calandra , Yi Ma , Jitendra Malik

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

Computer Vision and Pattern Recognition · Computer Science 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

Preserving semantics, in particular in terms of contacts, is a key challenge when retargeting motion between characters of different morphologies. Our solution relies on a low-dimensional embedding of the character's mesh, based on rigged…

Graphics · Computer Science 2025-03-03 Théo Cheynel , Thomas Rossi , Baptiste Bellot-Gurlet , Damien Rohmer , Marie-Paule Cani

Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 David Huang , Guile Wu , Chengjie Huang , Bingbing Liu , Dongfeng Bai

Grasping object,whether they are flat, round, or narrow and whether they have regular or irregular shapes,introduces difficulties in determining the ideal grasping posture, even for the most state-of-the-art grippers. In this article, we…

Robotics · Computer Science 2024-05-07 Chenghua Lu , Kailuan Tang , Max Yang , Tianqi Yue , Nathan F. Lepora

Various robots have been developed so far; however, we face challenges in modeling the low-rigidity bodies of some robots. In particular, the deflection of the body changes during tool-use due to object grasping, resulting in significant…

Robotics · Computer Science 2024-08-27 Kento Kawaharazuka , Kei Okada , Masayuki Inaba

Hand Gesture Recognition (HGR) enables intuitive human-computer interactions in various real-world contexts. However, existing frameworks often struggle to meet the real-time requirements essential for practical HGR applications. This study…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Oluwaleke Yusuf , Maki Habib , Mohamed Moustafa

GATR (Globally-scalable Automated Target Recognition) is a Lockheed Martin software system for real-time object detection and classification in satellite imagery on a worldwide basis. GATR uses GPU-accelerated deep learning software to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Gary Chern , Austen Groener , Michael Harner , Tyler Kuhns , Andy Lam , Stephen O'Neill , Mark Pritt

We hand the community HAND, a simple and time-efficient method for teaching robots new manipulation tasks through human hand demonstrations. Instead of relying on task-specific robot demonstrations collected via teleoperation, HAND uses…

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