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We introduce motion graph, a novel approach to the video prediction problem, which predicts future video frames from limited past data. The motion graph transforms patches of video frames into interconnected graph nodes, to comprehensively…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yiqi Zhong , Luming Liang , Bohan Tang , Ilya Zharkov , Ulrich Neumann

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

Realistic scene-level multi-agent motion simulations are crucial for developing and evaluating self-driving algorithms. However, most existing works focus on generating trajectories for a certain single agent type, and typically ignore the…

Robotics · Computer Science 2023-11-28 Zhiming Guo , Xing Gao , Jianlan Zhou , Xinyu Cai , Botian Shi

Perspective-Aware AI requires modeling evolving internal states--goals, emotions, contexts--not merely preferences. Progress is limited by a data bottleneck: digital footprints are privacy-sensitive and perspective states are rarely…

Artificial Intelligence · Computer Science 2026-02-17 Jisung Shin , Daniel Platnick , Marjan Alirezaie , Hossein Rahnama

In this paper, we address the important problem in self-driving of forecasting multi-pedestrian motion and their shared scene occupancy map, critical for safe navigation. Our contributions are two-fold. First, we advocate for predicting…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Katie Luo , Sergio Casas , Renjie Liao , Xinchen Yan , Yuwen Xiong , Wenyuan Zeng , Raquel Urtasun

Motion is a fundamental cue for scene analysis and human activity understan- ding in videos. It can be encoded in trajectories for tracking objects and for action recognition, or in form of flow to address behaviour analysis in crowded…

Computer Vision and Pattern Recognition · Computer Science 2015-09-30 Eduardo M. Pereira , Jaime S. Cardoso , Ricardo Morla

Visual relationship detection can bridge the gap between computer vision and natural language for scene understanding of images. Different from pure object recognition tasks, the relation triplets of subject-predicate-object lie on an…

Computer Vision and Pattern Recognition · Computer Science 2018-09-18 Zhen Cui , Chunyan Xu , Wenming Zheng , Jian Yang

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Maëlic Neau , Paulo E. Santos , Anne-Gwenn Bosser , Cédric Buche , Akihiro Sugimoto

Human motion and behaviour in crowded spaces is influenced by several factors, such as the dynamics of other moving agents in the scene, as well as the static elements that might be perceived as points of attraction or obstacles. In this…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Federico Bartoli , Giuseppe Lisanti , Lamberto Ballan , Alberto Del Bimbo

Along with generative AI, interest in scene graph generation (SGG), which comprehensively captures the relationships and interactions between objects in an image and creates a structured graph-based representation, has significantly…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hyeongjin Kim , Sangwon Kim , Jong Taek Lee , Byoung Chul Ko

Long-range human movement generation remains a central challenge in computer vision and graphics. Generating coherent transitions across semantically distinct motion domains remains largely unexplored. This capability is particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Haichao Wang , Alexander Okupnik , Yuxing Han , Gene Wen , Johannes Schneider , Kyriakos Flouris

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zini Chen , Junming Huang , Rong Zhang , Jiamin Xu , Cheng Peng , Chi Wang , Weiwei Xu

Predicting saliency in videos is a challenging problem due to complex modeling of interactions between spatial and temporal information, especially when ever-changing, dynamic nature of videos is considered. Recently, researchers have…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Aysun Kocak , Erkut Erdem , Aykut Erdem

Scene graph generation from images is a task of great interest to applications such as robotics, because graphs are the main way to represent knowledge about the world and regulate human-robot interactions in tasks such as Visual Question…

Robotics · Computer Science 2022-12-21 Fernando Amodeo , Fernando Caballero , Natalia Díaz-Rodríguez , Luis Merino

Realistic and interactive traffic simulation is essential for training and evaluating autonomous driving systems. However, most existing data-driven simulation methods rely on static initialization or log-replay data, limiting their ability…

Robotics · Computer Science 2026-03-04 Zhenghao Peng , Yuxin Liu , Bolei Zhou

Session-based recommendations which predict the next action by understanding a user's interaction behavior with items within a relatively short ongoing session have recently gained increasing popularity. Previous research has focused on…

Information Retrieval · Computer Science 2023-10-23 Eunkyu Oh , Taehun Kim

Accurate forecasting of spatiotemporal data remains challenging due to complex spatial dependencies and temporal dynamics. The inherent uncertainty and variability in such data often render deterministic models insufficient, prompting a…

Machine Learning · Computer Science 2024-11-05 Mingze Gong , Lei Chen , Jia Li

This paper presents a new approach for predicting team performance from the behavioral traces of a set of agents. This spatiotemporal forecasting problem is very relevant to sports analytics challenges such as coaching and opponent…

Machine Learning · Computer Science 2022-06-23 Shengnan Hu , Gita Sukthankar

Humans naturally obtain intuition about the interactions between and the stability of rigid objects by observing and interacting with the world. It is this intuition that governs the way in which we regularly configure objects in our…

Robotics · Computer Science 2025-03-20 Luzhe Sun , Takuma Yoneda , Samuel W. Wheeler , Tianchong Jiang , Matthew R. Walter

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moshiko Raboh , Roei Herzig , Gal Chechik , Jonathan Berant , Amir Globerson