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In the budget-feasible allocation problem, a set of items with varied sizes and values are to be allocated to a group of agents. Each agent has a budget constraint on the total size of items she can receive. The goal is to compute a…
Incentive mechanism design is crucial for enabling federated learning. We deal with clustering problem of agents contributing to federated learning setting. Assuming agents behave selfishly, we model their interaction as a stable coalition…
Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…
A set of $m$ indivisible goods is to be allocated to a set of $n$ agents. Each agent $i$ has an additive valuation function $v_i$ over goods. The value of a good $g$ for agent $i$ is either $1$ or $s$, where $s$ is a fixed rational number…
Despite there being significant work on developing spectral, and metric embedding based approximation algorithms for hypergraph generalizations of conductance, little is known regarding the approximability of hypergraph partitioning…
We study one-sided matching problems where $n$ agents have preferences over $m$ objects and each of them need to be assigned to at most one object. Most work on such problems assume that the agents only have ordinal preferences and usually…
In this work, we revisit the problem of fairly allocating a number of indivisible items that are located on a line to multiple agents. A feasible allocation requires that the allocated items to each agent are connected on the line. The…
We study a general allocation setting where agent valuations are concave additive. In this model, a collection of items must be uniquely distributed among a set of agents, where each agent-item pair has a specified utility. The objective is…
We investigate a model of sequential decision-making where a single alternative is chosen at each round. We focus on two objectives -- utilitarian welfare (Util) and egalitarian welfare (Egal) -- and consider the computational complexity of…
Combinatorial Auctions are a central problem in Algorithmic Mechanism Design: pricing and allocating goods to buyers with complex preferences in order to maximize some desired objective (e.g., social welfare, revenue, or profit). The…
Coalition formation is concerned with the question of how to partition a set of agents into disjoint coalitions according to their preferences. Deviating from most of the previous work, we consider an online variant of the problem, where…
Quantitative games are two-player zero-sum games played on directed weighted graphs. Total-payoff games (that can be seen as a refinement of the well-studied mean-payoff games) are the variant where the payoff of a play is computed as the…
In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…
We study the problem of allocating a set of indivisible goods among a set of agents in a fair and efficient manner. An allocation is said to be fair if it is envy-free up to one good (EF1), which means that each agent prefers its own bundle…
Finding a maximum-weight matching is a classical and well-studied problem in computer science, solvable in cubic time in general graphs. We consider the specialization called assignment problem where the input is a bipartite graph, and…
In this paper, we settle the sampling complexity of solving discounted two-player turn-based zero-sum stochastic games up to polylogarithmic factors. Given a stochastic game with discount factor $\gamma\in(0,1)$ we provide an algorithm that…
Envy-free up to one good (EF1) and envy-free up to any good (EFX) are two well-known extensions of envy-freeness for the case of indivisible items. It is shown that EF1 can always be guaranteed for agents with subadditive valuations. In…
A Latin square is an $n \times n$ matrix filled with $n$ distinct symbols, each of which appears exactly once in each row and exactly once in each column. We introduce a problem of allocating $n$ indivisible items among $n$ agents over $n$…
The probabilistic satisfiability of a logical expression is a fundamental concept known as the partition function in statistical physics and field theory, an evaluation of a related graph's Tutte polynomial in mathematics, and the…
We introduce and analyze new envy-based fairness concepts for agents with weights that quantify their entitlements in the allocation of indivisible items. We propose two variants of weighted envy-freeness up to one item (WEF1): strong,…