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We consider the complexity of maximizing egalitarian welfare in Friends and Enemies Games -- a subclass of hedonic games in which every agent partitions other agents into friends and enemies. We investigate two classic scenarios proposed in…

Computer Science and Game Theory · Computer Science 2025-12-24 Edith Elkind , Michele Flammini , Giovanna Varricchio

Additively separable hedonic games (ASHGs) are a prominent model of coalition formation where agents' preferences are derived from their individual valuations of peers. While social welfare maximization in ASHGs has traditionally focused…

Computer Science and Game Theory · Computer Science 2026-05-20 Marta Pagano , Alexander Schlenga

Fractional hedonic games are coalition formation games where a player's utility is determined by the average value they assign to the members of their coalition. These games are a variation of graph hedonic games, which are a class of…

Computer Science and Game Theory · Computer Science 2023-10-10 Tesshu Hanaka , Airi Ikeyama , Hirotaka Ono

Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…

Artificial Intelligence · Computer Science 2017-06-29 Michele Flammini , Gianpiero Monaco , Qiang Zhang

This paper considers the problem of dividing agents among coalitions. We concentrate on Additively Separable Hedonic Games (ASHG's), in which each agent has a non-negative value for every other agent and her utility is the sum of the values…

Computer Science and Game Theory · Computer Science 2020-01-30 Naftali Waxman , Sarit Kraus , Noam Hazon

We study the problem of allocating a set of indivisible items to agents with supermodular utilities to maximize the Nash social welfare. We show that the problem is NP-hard for any approximation factor.

Computer Science and Game Theory · Computer Science 2025-10-31 Alon Bebchuk

We consider the problem of dividing a set of indivisible goods among agents with additive valuations. This problem has been studied under various objectives in both the computer science and the operations research literature. Our main…

Computer Science and Game Theory · Computer Science 2026-05-27 Vignesh Viswanathan

We study the problem of fairly allocating a set of indivisible goods among agents with additive valuations. The extent of fairness of an allocation is measured by its Nash social welfare, which is the geometric mean of the valuations of the…

Computer Science and Game Theory · Computer Science 2018-07-23 Siddharth Barman , Sanath Kumar Krishnamurthy , Rohit Vaish

We consider the problem of maximizing the Nash social welfare when allocating a set $\mathcal{G}$ of indivisible goods to a set $\mathcal{N}$ of agents. We study instances, in which all agents have 2-value additive valuations: The value of…

In this paper, we study a variant of hedonic games, called \textsc{Seat Arrangement}. The model is defined by a bijection from agents with preferences for each other to vertices in a graph $G$. The utility of an agent depends on the…

Computer Science and Game Theory · Computer Science 2025-07-30 Hans L. Bodlaender , Tesshu Hanaka , Lars Jaffke , Hirotaka Ono , Yota Otachi , Tom C. van der Zanden

We study the problem of approximating maximum Nash social welfare (NSW) when allocating m indivisible items among n asymmetric agents with submodular valuations. The NSW is a well-established notion of fairness and efficiency, defined as…

Computer Science and Game Theory · Computer Science 2020-01-01 Jugal Garg , Pooja Kulkarni , Rucha Kulkarni

Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few…

Computer Science and Game Theory · Computer Science 2025-02-20 Martin Durand , Laurin Erlacher , Johanne Müller Vistisen , Sofia Simola

The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…

Computational Complexity · Computer Science 2019-10-23 Tesshu Hanaka , Hironori Kiya , Yasuhide Maei , Hirotaka Ono

In this paper, we study non-obvious manipulability (NOM), a relaxed form of strategyproofness, in the context of Hedonic Games (HGs) with Friends Appreciation (FA) preferences. In HGs, the aim is to partition agents into coalitions…

Computer Science and Game Theory · Computer Science 2025-01-03 Michele Flammini , Maria Fomenko , Giovanna Varricchio

We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…

Computer Science and Game Theory · Computer Science 2016-03-22 Ayumi Igarashi , Edith Elkind

We analyze the run-time complexity of computing allocations that are both fair and maximize the utilitarian social welfare, defined as the sum of agents' utilities. We focus on two tractable fairness concepts: envy-freeness up to one item…

Computer Science and Game Theory · Computer Science 2024-09-23 Haris Aziz , Xin Huang , Nicholas Mattei , Erel Segal-Halevi

We study the problem of maximizing Nash social welfare, which is the geometric mean of agents' utilities, in two well-known models. The first model involves one-sided preferences, where a set of indivisible items is allocated among a group…

Computer Science and Game Theory · Computer Science 2025-05-19 Salil Gokhale , Harshul Sagar , Rohit Vaish , Vignesh Viswanathan , Jatin Yadav

We consider a setting in which a single divisible good ("cake") needs to be divided between n players, each with a possibly different valuation function over pieces of the cake. For this setting, we address the problem of finding divisions…

Computer Science and Game Theory · Computer Science 2016-11-11 Yonatan Aumann , Yair Dombb , Avinatan Hassidim

This paper is merged with arXiv:2107.08965v2. We refer the reader to the full and updated version. We study the problem of allocating a set of indivisible goods among agents with 2-value additive valuations. Our goal is to find an…

Computer Science and Game Theory · Computer Science 2021-10-13 Hannaneh Akrami , Bhaskar Ray Chaudhury , Kurt Mehlhorn , Golnoosh Shahkarami , Quentin Vermande

Consider a setting where selfish agents are to be assigned to coalitions or projects from a fixed set P. Each project k is characterized by a valuation function; v_k(S) is the value generated by a set S of agents working on project k. We…

Computer Science and Game Theory · Computer Science 2015-08-28 Elliot Anshelevich , Shreyas Sekar
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