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As Vision-Language Models (VLMs) grow in sophistication, their ability to perform reasoning is coming under increasing supervision. While they excel at many tasks, their grasp of fundamental scientific principles, such as physics, remains…

Machine Learning · Computer Science 2025-09-11 Pranav Pawar , Kavish Shah , Akshat Bhalani , Komal Kasat , Dev Mittal , Hadi Gala , Deepali Patil , Nikita Raichada , Monali Deshmukh

Computation is becoming an increasingly important part of physics education. However, there are currently few theories of learning that can be used to help explain and predict the unique challenges and affordances associated with…

Physics Education · Physics 2020-01-01 Tor Ole B. Odden , Elise Lockwood , Marcos D. Caballero

Supporting equitable instruction is an important issue for teachers attending diverse STEM classrooms. Visual learning analytics along with effective student survey measures can support providing on time feedback to teachers in making…

Human-Computer Interaction · Computer Science 2024-01-17 Ali Raza , William R. Penuel , Tamara Sumner

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

Helping students become proficient problem solvers is a major goal of many physics courses from introductory to advanced levels. In fact, physics has often been used by cognitive scientists to investigate the differences between the…

Physics Education · Physics 2023-04-13 Chandralekha Singh , Alexandru Maries , Kenneth Heller , Patricia Heller

Current conceptions of expert problem solving depict physical/conceptual reasoning and formal mathematical reasoning as separate steps: a good problem solver first translates a physical Current conceptions of quantitative problem-solving…

Physics Education · Physics 2013-12-09 Eric Kuo , Michael M. Hull , Ayush Gupta , Andrew Elby

Providing effective feedback for programming assignments in computer science education can be challenging: students solve problems by iteratively submitting code, executing it, and using limited feedback from the compiler or the auto-grader…

Software Engineering · Computer Science 2025-05-01 Hasnain Heickal , Andrew Lan

This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…

Physics Education · Physics 2024-08-29 Iván Sánchez Milara , Marta Cortés Orduña

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

Physics Education · Physics 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

This paper first provides an overview of the growing subfield of quantum ethics, including a working definition; research to date into social, economic, and political implications of quantum technologies; and directions for future research.…

Physics Education · Physics 2024-10-28 Joan Étude Arrow , Sara E. Marsh , Josephine C. Meyer

Computing systems face diverse and substantial cybersecurity threats. To mitigate these cybersecurity threats, software engineers need to be competent in the skill of threat modeling. In industry and academia, there are many frameworks for…

Cryptography and Security · Computer Science 2024-04-26 Siddhant S. Joshi , Preeti Mukherjee , Kirsten A. Davis , James C. Davis

This article outlines a comprehensive redesign of an introductory physics laboratory course aimed at promoting active student engagement, enhancing scientific experimental skills and the development of expert-like attitudes. The redesign…

Physics Education · Physics 2024-09-25 M. Alemani

Our ongoing development and deployment of an online robotics education platform highlighted a gap in providing an interactive, feedback-rich learning environment essential for mastering programming concepts in robotics, which they were not…

Robotics · Computer Science 2024-05-21 Ponkoj Chandra Shill , David Feil-Seifer , Jiullian-Lee Vargas Ruiz , Rui Wu

We describe a method of automatic feedback provision for students learning programming and computational methods in Python. We have implemented, used and refined this system since 2009 for growing student numbers, and summarise the design…

Computers and Society · Computer Science 2015-09-14 Hans Fangohr , Neil O'Brien , Anil Prabhakar , Arti Kashyap

Despite the large body of research showing that students in STEM classes at all levels learn better via active learning than they do via lecture, post-secondary physics and astronomy (P&A) faculty members continue to primarily use…

Physics Education · Physics 2026-01-07 Andria C. Schwortz , Michael Frey , Andrea C. Burrows Borowczak

The paper describes a curricular framework for introducing microcontroller programming in the University Physics lab. The approach makes use of Modeling Instruction, an effective approach for teaching science at the secondary level in which…

Physics Education · Physics 2014-07-30 Andrew J. Haugen , Nathan T. Moore

We introduce iterative reasoning through energy diffusion (IRED), a novel framework for learning to reason for a variety of tasks by formulating reasoning and decision-making problems with energy-based optimization. IRED learns energy…

Machine Learning · Computer Science 2024-06-18 Yilun Du , Jiayuan Mao , Joshua B. Tenenbaum

Virtual brainstorming sessions have become a central component of collaborative problem solving, yet the large volume and uneven distribution of ideas often make it difficult to extract valuable insights efficiently. Manual coding of ideas…

Computation and Language · Computer Science 2026-03-23 Melkamu Abay Mersha , Jugal Kalita

Questions of participant understanding of the nature of an activity have been addressed in anthropology and sociolinguistics with the concepts of frames and framing. For example, a student may frame a learning activity as an opportunity for…

Physics Education · Physics 2007-12-04 Rachel E. Scherr , David Hammer

Background and Context: While debugging is recognized as an essential practice, for many students, encountering bugs can generate emotional responses such as fear and anxiety that can lead to disengagement and the avoidance of computer…

Computers and Society · Computer Science 2024-02-13 Luis Morales-Navarro , Deborah A. Fields , Yasmin B. Kafai
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