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Abstract. While the use of location-based augmented reality (AR) for education has demonstrated benefits on participants' motivation, engagement, and on their physical activity, geolocation data inaccuracy causes augmented objects to jitter…

Human-Computer Interaction · Computer Science 2023-08-29 Julien Mercier , N. Chabloz , G. Dozot , C. Audrin , O. Ertz , E. Bocher , D. Rappo

The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…

Human-Computer Interaction · Computer Science 2024-04-26 Francesco Vona , Sina Hinzmann , Michael Stern , Tanja Kojić , Navid Ashrafi , David Grieshammer , Jan-Niklas Voigt-Antons

Objective.Visual-Brain Machine Interface(V-BMI) has provide a novel interaction technique for Augmented Reality (AR) industries. Several state-of-arts work has demonstates its high accuracy and real-time interaction capbilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Yuying Jiang , Fan Bai , Zicheng Zhang , Xiaochen Ye , Zheng Liu , Zhiping Shi , Jianwei Yao , Xiaojun Liu , Fangkun Zhu , Junling Li Qian Guo , Xiaoan Wang , Junwen Luo

The currently leading artificial neural network models of the visual ventral stream - which are derived from a combination of performance optimization and robustification methods - have demonstrated a remarkable degree of behavioral…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Morgan B. Talbot , Gabriel Kreiman , James J. DiCarlo , Guy Gaziv

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, acceptance, and understanding of accessibility for persons with vision loss (VL). Through a VR-based workshop developed in collaboration with…

Human-Computer Interaction · Computer Science 2024-11-27 F. S. Ricci , C. K. Ukegbu , A. Krassner , S. Hazarika , J. White , M. Porfiri , J. R. Rizzo

One of the most useful techniques to help visual data analysis systems is interactive filtering (brushing). However, visualization techniques often suffer from overlap of graphical items and multiple attributes complexity, making visual…

Graphics · Computer Science 2015-07-07 Jose Rodrigues , Luciana Romani , Agma Traina , Caetano Traina

Virtual assistants have the potential to play an important role in helping users achieves different tasks. However, these systems face challenges in their real-world usability, characterized by inefficiency and struggles in grasping user…

Human-Computer Interaction · Computer Science 2024-08-15 Minh Duc Vu , Han Wang , Zhuang Li , Jieshan Chen , Shengdong Zhao , Zhenchang Xing , Chunyang Chen

Recent advances in Large Vision-Language Models (LVLMs) have significantly improve performance in image comprehension tasks, such as formatted charts and rich-content images. Yet, Graphical User Interface (GUI) pose a greater challenge due…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Ziyang Meng , Yu Dai , Zezheng Gong , Shaoxiong Guo , Minglong Tang , Tongquan Wei

The paper introduces an innovative approach to industrial maintenance leveraging augmented reality (AR) technology, focusing on enhancing the user experience and efficiency. The shift from traditional to proactive maintenance strategies…

Human-Computer Interaction · Computer Science 2024-12-05 Akos Nagy , Yannis Spyridis , Gregory J Mills , Vasileios Argyriou

Hospitals are among the most cognitively demanding indoor environments, especially for patients and visitors unfamiliar with their layout. This study investigates the effectiveness of an augmented reality (AR)-based handheld navigation…

Human-Computer Interaction · Computer Science 2026-01-05 Kai Liu , Michelle L. Aebersold , Mark Lindquist , Haoting Gao

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when…

Machine Learning · Computer Science 2022-09-21 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

On visual analytics applications, the concept of putting the user on the loop refers to the ability to replace heuristics by user knowledge on machine learning and data mining tasks. On supervised tasks, the user engagement occurs via the…

Computer Vision and Pattern Recognition · Computer Science 2019-01-18 Gladys Hilasaca , Fernando Paulovich

Virtual Reality (VR) is a promising tool for interview training, yet the psychological dynamics of group interviews, such as social comparison, remain underexplored. We investigate this phenomenon by developing an immersive VR group…

Human-Computer Interaction · Computer Science 2025-10-15 Shi-Ting Ni , Kairong Fang , Yuyang Wang , Pan Hui

Augmented Reality (AR) navigation via Head-Mounted Displays (HMDs), particularly AR glasses, is revolutionizing the driving experience by integrating real-time routing information into the driver's field of view. Despite the potential of AR…

Human-Computer Interaction · Computer Science 2024-04-30 Xiangyang He , Keyuan Zhou

Mixed Reality (MR) is gaining prominence in manual task skill learning due to its in-situ, embodied, and immersive experience. To teach manual tasks, current methodologies break the task into hierarchies (tasks into subtasks) and visualize…

Human-Computer Interaction · Computer Science 2025-03-04 Rahul Jain , Jingyu Shi , Andrew Benton , Moiz Rasheed , Hyungjun Doh , Subramanian Chidambaram , Karthik Ramani

Integrating mixed reality (MR) with artificial intelligence (AI) technologies, including vision, language, audio, reasoning, and planning, enables the AI-powered MR assistant [1] to substantially elevate human efficiency. This enhancement…

Human-Computer Interaction · Computer Science 2024-05-10 Yan-Ming Chiou , Bob Price , Chien-Chung Shen , Syed Ali Asif

While users could embody virtual avatars that mirror their physical movements in Virtual Reality, these avatars' motions can be redirected to enable novel interactions. Excessive redirection, however, could break the user's sense of…

Human-Computer Interaction · Computer Science 2025-02-17 Zhipeng Li , Yishu Ji , Ruijia Chen , Tianqi Liu , Yuntao Wang , Yuanchun Shi , Yukang Yan

Context: Visual GUI testing (VGT) is referred to as the latest generation GUI-based testing. It is a tool-driven technique, which uses image recognition for interacting with and asserting the behavior of the system under test. Motivated by…

Pedestrian dynamics models have provided valuable insights into pedestrian interactions, collision avoidance, and self-organized crowd behavior using mathematical, computational, AI-based, and heuristic approaches. However, existing models…

Physics and Society · Physics 2025-04-03 Kanika Jain , Anurag Tripathi , Shankar Prawesh , Indranil Saha Dalal

In crowdsourced user experiments that collect performance data from graphical user interface (GUI) interactions, some participants ignore instructions or act carelessly, threatening the validity of performance models. We investigate a…

Human-Computer Interaction · Computer Science 2026-02-25 Takaya Miyama , Satoshi Nakamura , Shota Yamanaka