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Cumulative and quadratic voting are two distributional voting methods that are expressive, promoting fairness and inclusion, particularly in the realm of participatory budgeting. Despite these benefits, graphical voter interfaces for…

Time pressure and question difficulty can trigger stress and cognitive overload in web-based surveys, compromising data quality and user experience. Most stress detection methods are based on low-resolution self-reports, which are poorly…

Human-Computer Interaction · Computer Science 2026-01-27 Ailin Liu , Francesco Chiossi , Felix Henninger , Lisa Bondo Andersen , Tobias Wistuba , Sonja Greven , Frauke Kreuter , Fiona Draxler

Information access systems are getting complex, and our understanding of user behavior during information seeking processes is mainly drawn from qualitative methods, such as observational studies or surveys. Leveraging the advances in…

Information Retrieval · Computer Science 2024-05-08 Kaixin Ji , Danula Hettiachchi , Flora D. Salim , Falk Scholer , Damiano Spina

The goal of this study is to expand our understanding of the relationships between selected tasks, cognitive abilities and search result interfaces. The underlying objective is to understand how to select search results presentation for…

Human-Computer Interaction · Computer Science 2010-04-14 Jacek Gwizdka

In today's society, our cognition is constantly influenced by information intake, attention switching, and task interruptions. This increases the difficulty of a given task, adding to the existing workload and leading to compromised…

Human-Computer Interaction · Computer Science 2020-10-22 Thomas Kosch

The search task and the system both affect the demand on cognitive resources during information search. In some situations, the demands may become too high for a person. This article has a three-fold goal. First, it presents and critiques…

Human-Computer Interaction · Computer Science 2010-05-18 Jacek Gwizdka

Crowdsourcing can identify high-quality solutions to problems; however, individual decisions are constrained by cognitive biases. We investigate some of these biases in an experimental model of a question-answering system. In both natural…

Human-Computer Interaction · Computer Science 2019-10-02 Keith Burghardt , Tad Hogg , Kristina Lerman

Quadratic Voting (QV) is a social choice mechanism that addresses the "tyranny of the majority" of one-person-one-vote mechanisms. Agents express not only their preference ordering but also their preference intensity by purchasing $x$ votes…

Computer Science and Game Theory · Computer Science 2024-09-11 Laura Georgescu , James Fox , Anna Gautier , Michael Wooldridge

We conducted an eye-tracking user study with 13 participants to investigate the influence of stimulus-question ordering and question modality on participants using visual question-answering (VQA) tasks. We examined cognitive load, task…

Human-Computer Interaction · Computer Science 2024-04-08 Sita A. Vriend , Sandeep Vidyapu , Amer Rama , Kun-Ting Chen , Daniel Weiskopf

When interacting with information retrieval (IR) systems, users, affected by confirmation biases, tend to select search results that confirm their existing beliefs on socially significant contentious issues. To understand the judgments and…

Information Retrieval · Computer Science 2024-06-18 Ben Wang , Jiqun Liu

Human-robot collaborative assembly systems enhance the efficiency and productivity of the workplace but may increase the workers' cognitive demand. This paper proposes an online and quantitative framework to assess the cognitive workload…

Robotics · Computer Science 2022-07-11 Marta Lagomarsino , Marta Lorenzini , Pietro Balatti , Elena De Momi , Arash Ajoudani

Conversational interfaces are currently on the rise: more and more applications rely on a chat-like interaction pattern to increase their acceptability and to improve user experience. Also in the area of questionnaire design and…

Human-Computer Interaction · Computer Science 2020-03-06 Irene Celino , Gloria Re Calegari

Instruments such as eye-tracking devices have contributed to understanding how users interact with screen-based search engines. However, user-system interactions in audio-only channels -- as is the case for Spoken Conversational Search…

Human-Computer Interaction · Computer Science 2024-08-08 Kaixin Ji , Sachin Pathiyan Cherumanal , Johanne R. Trippas , Danula Hettiachchi , Flora D. Salim , Falk Scholer , Damiano Spina

Public opinion surveys are vital for informing democratic decision-making, but responding to rapidly evolving information environments and measuring beliefs within niche communities can be challenging for traditional survey methods. This…

Computation and Language · Computer Science 2024-12-10 Yamil Velez

Semi-structured interviews are a common method in qualitative research. However, conducting high-quality interviews is cognitively demanding and requires strong interviewing skills. To lower this bar, we propose InterFlow, an AI-powered…

Human-Computer Interaction · Computer Science 2026-03-03 Yi Wen , Yu Zhang , Sriram Suresh , Zhicong Lu , Can Liu , Meng Xia

While consent banners and privacy policies invite users to read and choose, many choices are shaped by repeated, low-yield interaction routines rather than deliberation. This paper studies performative scrolling: slow, low-information…

Human-Computer Interaction · Computer Science 2026-04-21 Haoze Guo , Ziqi Wei

Computational developments--particularly artificial intelligence--are reshaping social scientific research and raise new questions for in-depth methods such as ethnography and qualitative interviewing. Building on classic debates about…

Computers and Society · Computer Science 2025-11-13 Corey M. Abramson , Tara Prendergast , Zhuofan Li , Daniel Dohan

User surveys for Quality of Experience (QoE) are a critical source of information. In addition to the common "star rating" used to estimate Mean Opinion Score (MOS), more detailed survey questions (problem tokens) about specific areas…

Democratic processes increasingly aim to integrate large-scale voting with face-to-face deliberation, addressing the challenge of reconciling individual preferences with collective decision-making. This work introduces new methods that use…

Human-Computer Interaction · Computer Science 2025-06-18 Joshua C. Yang , Fynn Bachmann

As In-Vehicle Infotainment Systems (IVIS) grow in complexity, selecting external points of interest (POIs) using traditional touchscreens significantly increases driver cognitive load. Recent evidence indicates that this visual-motor…

Human-Computer Interaction · Computer Science 2026-04-28 Jaehoon Pyun , Younggeol Cho , Seon Gyeom Kim , Woohun Lee , Donghyeon Ko
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