Related papers: Enhancing Spoken Discourse Modeling in Language Mo…
The potential of multimodal generative artificial intelligence (mAI) to replicate human grounded language understanding, including the pragmatic, context-rich aspects of communication, remains to be clarified. Humans are known to use…
When we speak, write or listen, we continuously make predictions based on our knowledge of a language's grammar. Remarkably, children acquire this grammatical knowledge within just a few years, enabling them to understand and generalise to…
Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced…
Speaker recognition performance in emotional talking environments is not as high as it is in neutral talking environments. This work focuses on proposing, implementing, and evaluating a new approach to enhance the performance in emotional…
The growing number of generative AI-based dialogue systems has made their evaluation a crucial challenge. This paper presents our contribution to this important problem through the Dialogue System Technology Challenge (DSTC-12, Track 1),…
Gestures are pivotal in enhancing co-speech communication. While recent works have mostly focused on point-level motion transformation or fully supervised motion representations through data-driven approaches, we explore the representation…
In this work, we propose a gesture based language to allow humans to interact with robots using their body in a natural way. We have created a new gesture detection model using neural networks and a custom dataset of humans performing a set…
Sarcasm is a pragmatic phenomenon in which speakers convey meanings that diverge from literal content, relying on an interaction between semantics and prosodic expression. However, how these cues jointly contribute to the recognition of…
Where someone looks is a nonverbal communication cue that children and adults readily use. How well can Vision-Language Models (VLMs) infer gaze targets? To construct evaluation stimuli, we captured 1,360 real-world photos of scenes in…
We present a new research task and a dataset to understand human social interactions via computational methods, to ultimately endow machines with the ability to encode and decode a broad channel of social signals humans use. This research…
The acoustic and linguistic features are important cues for the spoken language identification (LID) task. Recent advanced LID systems mainly use acoustic features that lack the usage of explicit linguistic feature encoding. In this paper,…
The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…
Prosodic features such as pitch, timing, and intonation are central to spoken communication, conveying emotion, intent, and discourse structure. In text-based settings, where these cues are absent, emojis act as visual surrogates that add…
In this work, we present Semantic Gesticulator, a novel framework designed to synthesize realistic gestures accompanying speech with strong semantic correspondence. Semantically meaningful gestures are crucial for effective non-verbal…
Cue phrases may be used in a discourse sense to explicitly signal discourse structure, but also in a sentential sense to convey semantic rather than structural information. This paper explores the use of machine learning for classifying cue…
We propose a novel approach that utilizes inter-speaker relative cues to distinguish target speakers and extract their voices from mixtures. Continuous cues (e.g., temporal order, age, pitch level) are grouped by relative differences, while…
Implicit discourse relations bind smaller linguistic units into coherent texts. Automatic sense prediction for implicit relations is hard, because it requires understanding the semantics of the linked arguments. Furthermore, annotated…
We present a joint modeling approach to identify salient discussion points in spoken meetings as well as to label the discourse relations between speaker turns. A variation of our model is also discussed when discourse relations are treated…
Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…
We investigate how verbal and nonverbal linguistic features, exhibited by speakers and listeners in dialogue, can contribute to predicting the listener's state of understanding in explanatory interactions on a moment-by-moment basis.…