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Monocular 3D human pose estimation remains a challenging and ill-posed problem, particularly in real-time settings and unconstrained environments. While direct imageto-3D approaches require large annotated datasets and heavy models,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Mohamed Adjel

We present an on-line 3D visual object tracking framework for monocular cameras by incorporating spatial knowledge and uncertainty from semantic mapping along with high frequency measurements from visual odometry. Using a combination of…

Computer Vision and Pattern Recognition · Computer Science 2016-03-15 Prateek Singhal , Ruffin White , Henrik Christensen

Autonomous robots often rely on monocular cameras for odometry estimation and navigation. However, the scale ambiguity problem presents a critical barrier to effective monocular visual odometry. In this paper, we present CodedVO, a novel…

Robotics · Computer Science 2024-07-26 Sachin Shah , Naitri Rajyaguru , Chahat Deep Singh , Christopher Metzler , Yiannis Aloimonos

Field robotics in perceptually-challenging environments require fast and accurate state estimation, but modern LiDAR sensors quickly overwhelm current odometry algorithms. To this end, this paper presents a lightweight frontend LiDAR…

Robotics · Computer Science 2022-01-10 Kenny Chen , Brett T. Lopez , Ali-akbar Agha-mohammadi , Ankur Mehta

Accurate and robust pose estimation plays a crucial role in many robotic systems. Popular algorithms for pose estimation typically rely on high-fidelity and high-frequency signals from various sensors. Inclusion of these sensors makes the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Stepan Konev , Yuriy Biktairov

Despite having achieved real-time performance in mesh construction, most of the current LiDAR odometry and meshing methods may struggle to deal with complex scenes due to relying on explicit meshing schemes. They are usually sensitive to…

Robotics · Computer Science 2023-12-27 Yanjin Zhu , Xin Zheng , Jianke Zhu

3D Gaussian Splatting has emerged as a promising technique for high-quality 3D rendering, leading to increasing interest in integrating 3DGS into realism SLAM systems. However, existing methods face challenges such as Gaussian primitives…

Robotics · Computer Science 2024-12-16 Lizhi Bai , Chunqi Tian , Jun Yang , Siyu Zhang , Masanori Suganuma , Takayuki Okatani

We present a novel approach for estimating depth from a monocular camera as it moves through complex and crowded indoor environments, e.g., a department store or a metro station. Our approach predicts absolute scale depth maps over the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Dongki Jung , Jaehoon Choi , Yonghan Lee , Deokhwa Kim , Changick Kim , Dinesh Manocha , Donghwan Lee

Monocular depth estimation has been actively studied in fields such as robot vision, autonomous driving, and 3D scene understanding. Given a sequence of color images, unsupervised learning methods based on the framework of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Songlin Wei , Guodong Chen , Wenzheng Chi , Zhenhua Wang , Lining Sun

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

Monocular cameras are extensively employed in indoor robotics, but their performance is limited in visual odometry, depth estimation, and related applications due to the absence of scale information.Depth estimation refers to the process of…

Robotics · Computer Science 2023-09-15 Yehao Liu , Ruoyan Xia , Xiaosu Xu , Zijian Wang , Yiqing Ya , Mingze Fan

We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Johannes Kopf , Xuejian Rong , Jia-Bin Huang

Lidar odometry has attracted considerable attention as a robust localization method for autonomous robots operating in complex GNSS-denied environments. However, achieving reliable and efficient performance on heterogeneous platforms in…

Depth estimation is a fundamental task in 3D geometry. While stereo depth estimation can be achieved through triangulation methods, it is not as straightforward for monocular methods, which require the integration of global and local…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jinchang Zhang , Ningning Xu , Hao Zhang , Guoyu Lu

In recent years, 3D Gaussian splatting (3D-GS) has emerged as a novel scene representation approach. However, existing vision-only 3D-GS methods often rely on hand-crafted heuristics for point-cloud densification and face challenges in…

Robotics · Computer Science 2025-01-16 Sheng Hong , Chunran Zheng , Yishu Shen , Changze Li , Fu Zhang , Tong Qin , Shaojie Shen

Monocular simultaneous localization and mapping (SLAM) algorithms estimate drone poses and build a 3D map using a single camera. Current algorithms include sparse methods that lack detailed geometry, while learning-driven approaches produce…

Robotics · Computer Science 2025-11-25 Jeryes Danial , Yosi Ben Asher , Itzik Klein

Monocular 3D object detection (M3OD) is a significant yet inherently challenging task in autonomous driving due to absence of explicit depth cues in a single RGB image. In this paper, we strive to boost currently underperforming monocular…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Weijia Zhang , Dongnan Liu , Chao Ma , Weidong Cai

Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of…

Robotics · Computer Science 2026-04-20 Dong-Uk Seo , Jinwoo Jeon , Eungchang Mason Lee , Hyun Myung

3D Gaussian splatting (3DGS) has recently demonstrated promising advancements in RGB-D online dense mapping. Nevertheless, existing methods excessively rely on per-pixel depth cues to perform map densification, which leads to significant…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Meng Wang , Junyi Wang , Changqun Xia , Chen Wang , Yue Qi

Conventional SLAM systems using visual or LiDAR data often struggle in poor lighting and severe weather. Although 4D radar is suited for such environments, its sparse and noisy point clouds hinder accurate odometry estimation, while the…

Robotics · Computer Science 2025-12-11 Zhiheng Li , Weihua Wang , Qiang Shen , Yichen Zhao , Zheng Fang
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