English
Related papers

Related papers: Mocap-2-to-3: Multi-view Lifting for Monocular Mot…

200 papers

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang

Human motion recovered from monocular videos often appears overly smooth or dynamically inconsistent, even when joint positions are numerically accurate. We observe that this limitation stems from the absence of reliable high-order temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Dingkun Wei , Zehong Shen , Yan Xia , Georgios Pavlakos , Yujun Shen , Xiaowei Zhou

Despite significant progress made in the past few years, challenges remain for depth estimation using a single monocular image. First, it is nontrivial to train a metric-depth prediction model that can generalize well to diverse scenes…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Simon Chen , Yifan Liu , Chunhua Shen

Human pose and shape estimation from RGB images is a highly sought after alternative to marker-based motion capture, which is laborious, requires expensive equipment, and constrains capture to laboratory environments. Monocular vision-based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Soyong Shin , Eni Halilaj

Human motion capture either requires multi-camera systems or is unreliable when using single-view input due to depth ambiguities. Meanwhile, mirrors are readily available in urban environments and form an affordable alternative by recording…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Daniel Ajisafe , James Tang , Shih-Yang Su , Bastian Wandt , Helge Rhodin

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

Multiple cameras can provide comprehensive multi-view video coverage of a person. Fusing this multi-view data is crucial for tasks like behavioral analysis, although it traditionally requires camera calibration, a process that is often…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yitao Zhu , Sheng Wang , Mengjie Xu , Zixu Zhuang , Zhixin Wang , Kaidong Wang , Han Zhang , Qian Wang

We present two novel solutions for multi-view 3D human pose estimation based on new learnable triangulation methods that combine 3D information from multiple 2D views. The first (baseline) solution is a basic differentiable algebraic…

Computer Vision and Pattern Recognition · Computer Science 2019-05-15 Karim Iskakov , Egor Burkov , Victor Lempitsky , Yury Malkov

We propose a CNN-based approach for multi-camera markerless motion capture of the human body. Unlike existing methods that first perform pose estimation on individual cameras and generate 3D models as post-processing, our approach makes use…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Denis Tome , Matteo Toso , Lourdes Agapito , Chris Russell

3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jianbin Jiao , Xina Cheng , Weijie Chen , Xiaoting Yin , Hao Shi , Kailun Yang

3D human pose estimation from a monocular image or 2D joints is an ill-posed problem because of depth ambiguity and occluded joints. We argue that 3D human pose estimation from a monocular input is an inverse problem where multiple feasible…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Chen Li , Gim Hee Lee

We introduce a novel motion capture system that reconstructs full-body 3D motion using only sparse pairwise distance (PWD) measurements from body-mounted(UWB) sensors. Using time-of-flight ranging between wireless nodes, our method…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Ofir Abramovich , Ariel Shamir , Andreas Aristidou

We present a lightweight and affordable motion capture method based on two smartwatches and a head-mounted camera. In contrast to the existing approaches that use six or more expert-level IMU devices, our approach is much more…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Jiye Lee , Hanbyul Joo

The best performing methods for 3D human pose estimation from monocular images require large amounts of in-the-wild 2D and controlled 3D pose annotated datasets which are costly and require sophisticated systems to acquire. To reduce this…

Computer Vision and Pattern Recognition · Computer Science 2020-02-26 Rahul Mitra , Nitesh B. Gundavarapu , Abhishek Sharma , Arjun Jain

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

In this paper, a marker-based, single-person optical motion capture method (DeepMoCap) is proposed using multiple spatio-temporally aligned infrared-depth sensors and retro-reflective straps and patches (reflectors). DeepMoCap explores…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Anargyros Chatzitofis , Dimitrios Zarpalas , Stefanos Kollias , Petros Daras

We present a deep learning method for end-to-end monocular 3D object detection and metric shape retrieval. We propose a novel loss formulation by lifting 2D detection, orientation, and scale estimation into 3D space. Instead of optimizing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Fabian Manhardt , Wadim Kehl , Adrien Gaidon

We introduce MulayCap, a novel human performance capture method using a monocular video camera without the need for pre-scanning. The method uses "multi-layer" representations for geometry reconstruction and texture rendering, respectively.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Zhaoqi Su , Weilin Wan , Tao Yu , Lingjie Liu , Lu Fang , Wenping Wang , Yebin Liu

Temporal 3D human pose estimation from monocular videos is a challenging task in human-centered computer vision due to the depth ambiguity of 2D-to-3D lifting. To improve accuracy and address occlusion issues, inertial sensor has been…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Yiming Bao , Xu Zhao , Dahong Qian

We present MoGe, a powerful model for recovering 3D geometry from monocular open-domain images. Given a single image, our model directly predicts a 3D point map of the captured scene with an affine-invariant representation, which is…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Ruicheng Wang , Sicheng Xu , Cassie Dai , Jianfeng Xiang , Yu Deng , Xin Tong , Jiaolong Yang