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Text-based games are a natural challenge domain for deep reinforcement learning algorithms. Their state and action spaces are combinatorially large, their reward function is sparse, and they are partially observable: the agent is informed…

Artificial Intelligence · Computer Science 2019-12-02 Vishal Jain , William Fedus , Hugo Larochelle , Doina Precup , Marc G. Bellemare

While modern policy optimization methods can do complex manipulation from sensory data, they struggle on problems with extended time horizons and multiple sub-goals. On the other hand, task and motion planning (TAMP) methods scale to long…

Robotics · Computer Science 2021-12-08 Michael James McDonald , Dylan Hadfield-Menell

In spite of remarkable success of the convolutional neural networks on semantic segmentation, they suffer from catastrophic forgetting: a significant performance drop for the already learned classes when new classes are added on the data,…

Machine Learning · Computer Science 2019-11-28 Onur Tasar , Yuliya Tarabalka , Pierre Alliez

In this paper, we confront the problem of applying reinforcement learning to agents that perceive the environment through many sensors and that can perform parallel actions using many actuators as is the case in complex autonomous robots.…

Artificial Intelligence · Computer Science 2011-07-04 E. Celaya , J. M. Porta

Reinforcement Learning (RL) has emerged as a powerful paradigm for training LLM-based agents, yet remains limited by low sample efficiency, stemming not only from sparse outcome feedback but also from the agent's inability to leverage prior…

Machine Learning · Computer Science 2026-03-19 Dilxat Muhtar , Jiashun Liu , Wei Gao , Weixun Wang , Shaopan Xiong , Ju Huang , Siran Yang , Wenbo Su , Jiamang Wang , Ling Pan , Bo Zheng

We consider a pursuit-evasion game [11] played between two agents, 'Blue' (the pursuer) and 'Red' (the evader), over $T$ time steps. Red aims to attack Blue's territory. Blue's objective is to intercept Red by time $T$ and thereby limit the…

Machine Learning · Computer Science 2020-10-15 Shiva Navabi , Osonde A. Osoba

The ability to continuously acquire new knowledge and skills is crucial for autonomous agents. Existing methods are typically based on either fixed-size models that struggle to learn a large number of diverse behaviors, or growing-size…

Machine Learning · Computer Science 2023-03-03 Jean-Baptiste Gaya , Thang Doan , Lucas Caccia , Laure Soulier , Ludovic Denoyer , Roberta Raileanu

Many policy search algorithms have been proposed for robot learning and proved to be practical in real robot applications. However, there are still hyperparameters in the algorithms, such as the exploration rate, which requires manual…

Robotics · Computer Science 2018-08-13 Shidi Li , Chee-Meng Chew , Velusamy Subramaniam

Temporal action segmentation in untrimmed procedural videos aims to densely label frames into action classes. These videos inherently exhibit long-tailed distributions, where actions vary widely in frequency and duration. In temporal action…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Zhanzhong Pang , Fadime Sener , Shrinivas Ramasubramanian , Angela Yao

Reinforcement learning solely from an agent's self-generated data is often believed to be infeasible for learning on real robots, due to the amount of data needed. However, if done right, agents learning from real data can be surprisingly…

In multi-agent reinforcement learning (MARL) and game theory, agents repeatedly interact and revise their strategies as new data arrives, producing a sequence of strategy profiles. This paper studies sequences of strategies satisfying a…

Computer Science and Game Theory · Computer Science 2024-10-02 Bora Yongacoglu , Gürdal Arslan , Lacra Pavel , Serdar Yüksel

In many cases of machine learning, research suggests that the development of training data might have a higher relevance than the choice and modelling of classifiers themselves. Thus, data augmentation methods have been developed to improve…

Computation and Language · Computer Science 2022-07-25 Markus Bayer , Marc-André Kaufhold , Björn Buchhold , Marcel Keller , Jörg Dallmeyer , Christian Reuter

Current reinforcement learning (RL) algorithms can be brittle and difficult to use, especially when learning goal-reaching behaviors from sparse rewards. Although supervised imitation learning provides a simple and stable alternative, it…

Machine Learning · Computer Science 2020-10-06 Dibya Ghosh , Abhishek Gupta , Ashwin Reddy , Justin Fu , Coline Devin , Benjamin Eysenbach , Sergey Levine

With advances in data-driven machine learning research, a wide variety of prediction models have been proposed to capture spatio-temporal features for the analysis of video streams. Recognising actions and detecting action transitions…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Harshala Gammulle , David Ahmedt-Aristizabal , Simon Denman , Lachlan Tychsen-Smith , Lars Petersson , Clinton Fookes

The policy gradient approach is a flexible and powerful reinforcement learning method particularly for problems with continuous actions such as robot control. A common challenge in this scenario is how to reduce the variance of policy…

Machine Learning · Computer Science 2013-01-18 Tingting Zhao , Hirotaka Hachiya , Voot Tangkaratt , Jun Morimoto , Masashi Sugiyama

Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…

Machine Learning · Computer Science 2020-11-03 Haiyan Yin , Yingzhen Li , Sinno Jialin Pan , Cheng Zhang , Sebastian Tschiatschek

Learning visual representations from observing actions to benefit robot visuo-motor policy generation is a promising direction that closely resembles human cognitive function and perception. Motivated by this, and further inspired by…

We propose a new method for training an agent via an evolutionary strategy (ES), in which we iteratively improve a set of samples to imitate: Starting with a random set, in every iteration we replace a subset of the samples with samples…

Neural and Evolutionary Computing · Computer Science 2020-09-18 Roy Eliya , J. Michael Herrmann

Tabular reinforcement learning methods cannot operate directly on continuous state spaces. One solution for this problem is to partition the state space. A good partitioning enables generalization during learning and more efficient…

Machine Learning · Computer Science 2025-02-05 Mohsen Ghaffari , Mahsa Varshosaz , Einar Broch Johnsen , Andrzej Wąsowski

Reinforcement Learning (RL) has made significant strides in enabling artificial agents to learn diverse behaviors. However, learning an effective policy often requires a large number of environment interactions. To mitigate sample…

Artificial Intelligence · Computer Science 2024-04-04 Yash Shukla , Tanushree Burman , Abhishek Kulkarni , Robert Wright , Alvaro Velasquez , Jivko Sinapov