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Supervised learning-based segmentation methods typically require a large number of annotated training data to generalize well at test time. In medical applications, curating such datasets is not a favourable option because acquiring a large…

Image and Video Processing · Electrical Eng. & Systems 2020-11-20 Krishna Chaitanya , Neerav Karani , Christian F. Baumgartner , Ertunc Erdil , Anton Becker , Olivio Donati , Ender Konukoglu

Understanding the steps required to perform a task is an important skill for AI systems. Learning these steps from instructional videos involves two subproblems: (i) identifying the temporal boundary of sequentially occurring segments and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Anil Batra , Shreyank N Gowda , Frank Keller , Laura Sevilla-Lara

In many cases, such as trajectories clustering and classification, we often divide a trajectory into segments as preprocessing. In this paper, we propose a trajectory semantic segmentation method based on learned behavior models. In the…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Daisuke Ogawa , Toru Tamaki , Bisser Raytchev , Kazufumi Kaneda

We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably,…

Information Retrieval · Computer Science 2017-10-09 Long Sha , Patrick Lucey , Stephan Zheng , Taehwan Kim , Yisong Yue , Sridha Sridharan

Many complex domains, such as robotics control and real-time strategy (RTS) games, require an agent to learn a continuous control. In the former, an agent learns a policy over $\mathbb{R}^d$ and in the latter, over a discrete set of actions…

Machine Learning · Computer Science 2019-02-19 Carson Eisenach , Haichuan Yang , Ji Liu , Han Liu

This paper aims at recognizing partially observed human actions in videos. Action videos acquired in uncontrolled environments often contain corrupt frames, which make actions partially observed. Furthermore, these frames can last for…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Shih-Yao Lin , Yen-Yu Lin , Chu-Song Chen , Yi-Ping Hung

Imitation learning is a powerful tool for training agents by leveraging expert knowledge, and being able to replicate a given trajectory is an integral part of it. In complex environments, like modern 3D video games, distribution shift and…

In this paper, we propose a method for semantic segmentation of pedestrian trajectories based on pedestrian behavior models, or agents. The agents model the dynamics of pedestrian movements in two-dimensional space using a linear dynamics…

Computer Vision and Pattern Recognition · Computer Science 2019-12-13 Toru Tamaki , Daisuke Ogawa , Bisser Raytchev , Kazufumi Kaneda

We study a pursuit-evasion game between two players with car-like dynamics and sensing limitations by formalizing it as a partially observable stochastic zero-sum game. The partial observability caused by the sensing constraints is…

Robotics · Computer Science 2025-06-17 Burak M. Gonultas , Volkan Isler

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential…

Machine Learning · Computer Science 2024-04-09 Derek Yadgaroff , Alessandro Sestini , Konrad Tollmar , Ayca Ozcelikkale , Linus Gisslén

Semantic segmentation for autonomous driving is an even more challenging task when faced with adverse driving conditions. Standard models trained on data recorded under ideal conditions show a deteriorated performance in unfavorable weather…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Shishir Muralidhara , René Schuster , Didier Stricker

This paper studies the performative policy learning problem, where agents adjust their features in response to a released policy to improve their potential outcomes, inducing an endogenous distribution shift. There has been growing interest…

Machine Learning · Computer Science 2025-02-25 Qianyi Chen , Ying Chen , Bo Li

Temporal action segmentation is a topic of increasing interest, however, annotating each frame in a video is cumbersome and costly. Weakly supervised approaches therefore aim at learning temporal action segmentation from videos that are…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mohsen Fayyaz , Juergen Gall

Semantic segmentation requires large amounts of pixel-wise annotations to learn accurate models. In this paper, we present a video prediction-based methodology to scale up training sets by synthesizing new training samples in order to…

Computer Vision and Pattern Recognition · Computer Science 2019-07-04 Yi Zhu , Karan Sapra , Fitsum A. Reda , Kevin J. Shih , Shawn Newsam , Andrew Tao , Bryan Catanzaro

Deep learning requires large amounts of training data to be effective. For the task of object segmentation, manually labeling data is very expensive, and hence interactive methods are needed. Following recent approaches, we develop an…

Computer Vision and Pattern Recognition · Computer Science 2018-05-14 Sabarinath Mahadevan , Paul Voigtlaender , Bastian Leibe

Graph representation learning has drawn increasing attention in recent years, especially for learning the low dimensional embedding at both node and graph level for classification and recommendations tasks. To enable learning the…

Machine Learning · Computer Science 2022-01-20 Tiehua Zhang , Yuze Liu , Xin Chen , Xiaowei Huang , Feng Zhu , Xi Zheng

We apply a generative segmental model of task structure, guided by narration, to action segmentation in video. We focus on unsupervised and weakly-supervised settings where no action labels are known during training. Despite its simplicity,…

Computation and Language · Computer Science 2020-08-13 Daniel Fried , Jean-Baptiste Alayrac , Phil Blunsom , Chris Dyer , Stephen Clark , Aida Nematzadeh

Despite advancements in deep reinforcement learning algorithms, developing an effective exploration strategy is still an open problem. Most existing exploration strategies either are based on simple heuristics, or require the model of the…

Machine Learning · Computer Science 2021-02-11 Arash Mahyari

Trajectory augmentation serves as a means to mitigate distributional shift in imitation learning. However, imitating trajectories that inadequately represent the original expert data can result in undesirable behaviors, particularly in…

Machine Learning · Computer Science 2024-04-23 Hamidreza Mirkhani , Behzad Khamidehi , Kasra Rezaee

Autonomous multi-agent systems such as hospital robots and package delivery drones often operate in highly uncertain environments and are expected to achieve complex temporal task objectives while ensuring safety. While learning-based…

Multiagent Systems · Computer Science 2024-11-19 Sheryl Paul , Anand Balakrishnan , Xin Qin , Jyotirmoy V. Deshmukh
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