English
Related papers

Related papers: Designing VR Simulation System for Clinical Commun…

200 papers

We present a conceptual framework for training Vision-Language Models (VLMs) to perform Visual Perspective Taking (VPT), a core capability for embodied cognition essential for Human-Robot Interaction (HRI). As a first step toward this goal,…

Artificial Intelligence · Computer Science 2025-05-21 Joel Currie , Gioele Migno , Enrico Piacenti , Maria Elena Giannaccini , Patric Bach , Davide De Tommaso , Agnieszka Wykowska

One of the major impediments to the development of new task-oriented dialogue (TOD) systems is the need for human evaluation at multiple stages and iterations of the development process. In an effort to move toward automated evaluation of…

Computation and Language · Computer Science 2023-09-26 Sam Davidson , Salvatore Romeo , Raphael Shu , James Gung , Arshit Gupta , Saab Mansour , Yi Zhang

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Yunsong Zhou , Linyan Huang , Qingwen Bu , Jia Zeng , Tianyu Li , Hang Qiu , Hongzi Zhu , Minyi Guo , Yu Qiao , Hongyang Li

Clinical reasoning in medicine is a hypothesis-driven process where physicians refine diagnoses from limited information through targeted history, physical examination, and diagnostic investigations. In contrast, current medical benchmarks…

Machine Learning · Computer Science 2025-10-14 Christopher Chiu , Silviu Pitis , Mihaela van der Schaar

This paper presents VITA (Virtual Teaching Assistants), an adaptive distributed learning (ADL) platform that embeds a large language model (LLM)-powered chatbot (BotCaptain) to provide dialogic support, interoperable analytics, and…

Computers and Society · Computer Science 2025-09-26 Fadjimata I Anaroua , Qing Li , Yan Tang , Hong P. Liu

With the rapid expansion of large language model (LLM) applications, there is an emerging shift in the role of LLM-based AI chatbots from serving merely as general inquiry tools to acting as professional service agents. However, current…

Human-Computer Interaction · Computer Science 2025-09-01 Wenwen Li , Kangwei Shi , Yidong Chai

Virtual environments (VEs) offer potential benefits to health and safety training: exposure to dangerous (virtual) environments; the opportunity for experiential learning; and a high level of control over the training, in that aspects can…

Human-Computer Interaction · Computer Science 2019-10-11 Glyn Lawson , Emily Shaw , Tessa Roper , Tommy Nilsson , Laura Bajorunaite , Ayesha Batool

We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i)…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Manolis Savva , Abhishek Kadian , Oleksandr Maksymets , Yili Zhao , Erik Wijmans , Bhavana Jain , Julian Straub , Jia Liu , Vladlen Koltun , Jitendra Malik , Devi Parikh , Dhruv Batra

Situated embodied conversation requires robots to interleave real-time dialogue with active perception: deciding what to look at, when to look, and what to say under tight latency constraints. We present a simple, minimal system recipe that…

Robotics · Computer Science 2026-02-05 Dong Won Lee , Sarah Gillet , Louis-Philippe Morency , Cynthia Breazeal , Hae Won Park

Conversational Recommender System (CRS) leverages real-time feedback from users to dynamically model their preferences, thereby enhancing the system's ability to provide personalized recommendations and improving the overall user…

Human-Computer Interaction · Computer Science 2024-05-15 Lixi Zhu , Xiaowen Huang , Jitao Sang

Virtual reality (VR) is widely used for procedural medical training, yet most simulators emphasize realism while providing limited formative feedback. We examine how gamification affects performance, workload, and experiential quality in VR…

Human-Computer Interaction · Computer Science 2026-05-04 Mohammad Raihanul Bashar , Alejandro Olivares Hernandez , Yahia Zine , Anil Ufuk Batmaz

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Technological advances can bring many benefits to our daily lives, and this includes the education and training sectors. In the last years, online education, teaching and training models are becoming increasingly adopted, in part influenced…

One of the main goals of robotics and intelligent agent research is to enable natural communication with humans in physically situated settings. While recent work has focused on verbal modes such as language and speech, non-verbal…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

In this paper, we introduce SPA, a novel representation learning framework that emphasizes the importance of 3D spatial awareness in embodied AI. Our approach leverages differentiable neural rendering on multi-view images to endow a vanilla…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Haoyi Zhu , Honghui Yang , Yating Wang , Jiange Yang , Limin Wang , Tong He

Higher education faces growing challenges in delivering personalized, scalable, and pedagogically coherent learning experiences. This study introduces a structured framework for designing an AI-powered Learning Management System (AI-LMS)…

Computation and Language · Computer Science 2025-09-03 Elias Ra , Seung Je Kim , Eui-Yeong Seo , Geunju So

Clinical communication skills are essential for preparing healthcare professionals to provide equitable care across cultures. However, traditional training with simulated patients can be resource intensive and difficult to scale, especially…

Human-Computer Interaction · Computer Science 2025-06-16 Sandro Radovanović , Shuangyu Li

With recent advances in multi-modal foundation models, the previously text-only large language models (LLM) have evolved to incorporate visual input, opening up unprecedented opportunities for various applications in visualization. Our work…

Human-Computer Interaction · Computer Science 2023-12-08 Shusen Liu , Haichao Miao , Zhimin Li , Matthew Olson , Valerio Pascucci , Peer-Timo Bremer

The development of large language models (LLMs) has brought unprecedented possibilities for artificial intelligence (AI) based medical diagnosis. However, the application perspective of LLMs in real diagnostic scenarios is still unclear…

Computation and Language · Computer Science 2024-05-21 Zhoujian Sun , Cheng Luo , Ziyi Liu , Zhengxing Huang

As artificial intelligence (AI) rapidly advances, especially in multimodal large language models (MLLMs), research focus is shifting from single-modality text processing to the more complex domains of multimodal and embodied AI. Embodied…

‹ Prev 1 8 9 10 Next ›