Related papers: MUSt3R: Multi-view Network for Stereo 3D Reconstru…
Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…
Inferring the 3D shape of an object from an RGB image has shown impressive results, however, existing methods rely primarily on recognizing the most similar 3D model from the training set to solve the problem. These methods suffer from poor…
We present a real-time monocular dense SLAM system designed bottom-up from MASt3R, a two-view 3D reconstruction and matching prior. Equipped with this strong prior, our system is robust on in-the-wild video sequences despite making no…
Significant strides have been made in enhancing the accuracy of Multi-View Stereo (MVS)-based 3D reconstruction. However, untextured areas with unstable photometric consistency often remain incompletely reconstructed. In this paper, we…
Accurate 3D reconstruction is frequently hindered by visual aliasing, where visually similar but distinct surfaces (aka, doppelgangers), are incorrectly matched. These spurious matches distort the structure-from-motion (SfM) process,…
Recent volumetric 3D reconstruction methods can produce very accurate results, with plausible geometry even for unobserved surfaces. However, they face an undesirable trade-off when it comes to multi-view fusion. They can fuse all available…
Monocular Simultaneous Localization and Mapping (SLAM) aims to estimate a robot's pose while simultaneously reconstructing an unknown 3D scene using a single camera. While existing monocular SLAM systems generate detailed 3D geometry…
Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D…
Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…
Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…
Accurate 3D reconstruction of lunar surfaces is essential for space exploration. However, existing stereo vision reconstruction methods struggle in this context due to the Moon's lack of texture, difficult lighting variations, and atypical…
We present Pow3r, a novel large 3D vision regression model that is highly versatile in the input modalities it accepts. Unlike previous feed-forward models that lack any mechanism to exploit known camera or scene priors at test time, Pow3r…
We present PreF3R, Pose-Free Feed-forward 3D Reconstruction from an image sequence of variable length. Unlike previous approaches, PreF3R removes the need for camera calibration and reconstructs the 3D Gaussian field within a canonical…
Estimating geometry from dynamic scenes, where objects move and deform over time, remains a core challenge in computer vision. Current approaches often rely on multi-stage pipelines or global optimizations that decompose the problem into…
In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global…
Video stabilization aims to mitigate camera shake but faces a fundamental trade-off between geometric robustness and full-frame consistency. While 2D methods suffer from aggressive cropping, 3D techniques are often undermined by fragile…
Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of…
We present AMB3R, a multi-view feed-forward model for dense 3D reconstruction on a metric-scale that addresses diverse 3D vision tasks. The key idea is to leverage a sparse, yet compact, volumetric scene representation as our backend,…
This paper presents a novel method for the reconstruction of 3D edges in multi-view stereo scenarios. Previous research in the field typically relied on video sequences and limited the reconstruction process to either straight…
The challenging task of 3D planar reconstruction from images involves several sub-tasks including frame-wise plane detection, segmentation, parameter regression and possibly depth prediction, along with cross-frame plane correspondence and…