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Cave Automatic Virtual Environment (CAVE) is one of the virtual reality (VR) immersive devices currently used to present virtual environments. However, the locomotion methods in the CAVE are limited by unnatural interaction methods,…

Graphics · Computer Science 2025-11-18 Xiaohui Li , Xiaolong Liu , Zhongchen Shi , Wei Chen , Liang Xie , Meng Gai , Jun Cao , Suxia Zhang , Erwei Yin

To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile…

Robotics · Computer Science 2023-01-18 Guanqun Cao , Jiaqi Jiang , Ningtao Mao , Danushka Bollegala , Min Li , Shan Luo

HapticLever is a new kinematic approach for VR haptics which uses a 3D pantograph to stiffly render large-scale surfaces using small-scale proxies. The HapticLever approach does not consume power to render forces, but rather puts a…

Human-Computer Interaction · Computer Science 2022-10-05 Marcus Friedel , Ehud Sharlin , Ryo Suzuki

Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…

Conjoined collaborative robots, functioning as supernumerary robotic bodies (SRBs), can enhance human load tolerance abilities. However, in tasks involving physical interaction with humans, users may still adopt awkward, non-ergonomic…

Robotics · Computer Science 2026-02-02 Theodora Kastritsi , Marta Lagomarsino , Arash Ajoudani

This paper presents a novel haptic device DeltaFinger designed to deliver the force of interaction with virtual objects by guiding user's finger with wearable delta mechanism. The developed interface is capable to deliver 3D force vector to…

Human-Computer Interaction · Computer Science 2022-11-03 Artem Lykov , Aleksey Fedoseev , Dzmitry Tsetserukou

Wearable assistive devices are increasingly becoming softer. Modelling their interface with human tissue is necessary to capture transmission of dynamic assistance. However, their nonlinear and compliant nature makes both physical modeling…

The teleoperation of complex, kinematically redundant robots with loco-manipulation capabilities represents a challenge for human operators, who have to learn how to operate the many degrees of freedom of the robot to accomplish a desired…

Mobile navigation apps are among the most used mobile applications and are often used as a baseline to evaluate new mobile navigation technologies in field studies. As field studies often introduce external factors that are hard to control…

We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for…

Human-Computer Interaction · Computer Science 2019-04-04 Xu Xie , Hangxin Liu , Zhenliang Zhang , Yuxing Qiu , Feng Gao , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

The collaborative robot market is flourishing as there is a trend towards simplification, modularity, and increased flexibility on the production line. But when humans and robots are collaborating in a shared environment, the safety of…

Mid-air haptic interfaces employ focused ultrasound waves to generate touchless haptic sensations on the skin. Prior studies have demonstrated the potential positive impact of mid-air haptic feedback on virtual experiences, enhancing…

Human-Computer Interaction · Computer Science 2025-06-27 Naga Sai Surya Vamsy Malladi , Viktorija Paneva , Jörg Müller

Emotion recognition technology is crucial in providing a personalized user experience. It is especially important in virtual reality(VR) to assess the user's emotions to enhance their sense of immersion. We propose an emotion recognition…

Human-Computer Interaction · Computer Science 2019-12-04 Jaehyun Nam , Hyesun Chung , Young ah Seong , Honggu Lee

Robotic manipulation is essential for the widespread adoption of robots in industrial and home settings and has long been a focus within the robotics community. Advances in artificial intelligence have introduced promising learning-based…

Robotics · Computer Science 2025-03-04 Kelin Li , Shubham M Wagh , Nitish Sharma , Saksham Bhadani , Wei Chen , Chang Liu , Petar Kormushev

This paper investigates the integration of haptic feedback and virtual reality (VR) control interfaces to enhance teleoperation and telemanipulation of underwater ROVs (remotely operated vehicles). Traditional ROV teleoperation relies on…

Robotics · Computer Science 2025-10-06 Ruo Chen , David Blow , Adnan Abdullah , Md Jahidul Islam

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

This letter introduces an innovative visuo-haptic interface to control Mobile Collaborative Robots (MCR). Thanks to a passive detachable mechanism, the interface can be attached/detached from a robot, offering two control modes: local…

Robotics · Computer Science 2024-06-05 Hamidreza Raei , Juan M. Gandarias , Elena De Momi , Pietro Balatti , Arash Ajoudani

Haptic upper limb exoskeletons are robots that assist human operators during task execution while having the ability to render virtual or remote environments. Therefore, the stability of such robots in physical human-robot-environment…

Robotics · Computer Science 2023-08-10 Mahdi Hejrati , Jouni Mattila

Complex robotic tasks require human collaboration to benefit from their high dexterity. Frequent human-robot interaction is mentally demanding and time-consuming. Intuitive and easy-to-use robot control interfaces reduce the negative…

Human-Computer Interaction · Computer Science 2022-11-03 Sautenkov Oleg , Altamirano Cabrera Miguel , Rakhmatulin Viktor , Tsetserukou Dzmitry

We propose JetUnit, a water-based VR haptic system designed to produce force feedback with a wide spectrum of intensities and frequencies through water jets. The key challenge in designing this system lies in optimizing parameters to enable…

Human-Computer Interaction · Computer Science 2024-08-07 Zining Zhang , Jiasheng Li , Zeyu Yan , Jun Nishida , Huaishu Peng