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We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

We extend the Ahlbrandt--Ziegler analysis of interpretability in aleph_0-categorical structures by showing that existential interpretation is controlled by the monoid of self--embeddings and positive existential interpretation of structures…

Logic · Mathematics 2009-07-20 Manuel Bodirsky , Markus Junker

One-dimensional fragment of first-order logic is obtained by restricting quantification to blocks of existential (universal) quantifiers that leave at most one variable free. We investigate this fragment over words and trees, presenting a…

Logic in Computer Science · Computer Science 2024-04-08 Emanuel Kieronski , Antti Kuusisto

We say that a logic L has the Lyndon positivity property (LPP) if all formulas which are monotone in L (that is, are preserved under increasing the valuation on L-algebras) are L-equivalent to positive formulas (formulas without negation…

Logic · Mathematics 2026-02-04 Lev Dvorkin

Positive modal logic was introduced in an influential 1995 paper of Dunn as the positive fragment of standard modal logic. His completeness result consists of an axiomatization that derives all modal formulas that are valid on all Kripke…

Category Theory · Mathematics 2017-01-11 Adriana Balan , Alexander Kurz , Jiří Velebil

Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…

Computer Science and Game Theory · Computer Science 2017-04-04 Valerio Capraro , Marco Scarsini

In this paper, we present an abstract framework of many-valued modal logic with the interpretation of atomic propositions and modal operators as predicate lifting over coalgebras for an endofunctor on the category of sets. It generalizes…

Logic in Computer Science · Computer Science 2022-10-25 Chun-Yu Lin , Churn-Jung Liau

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

Logic in Computer Science · Computer Science 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

Multi-structural (MS) games are combinatorial games that capture the number of quantifiers of first-order sentences. On the face of their definition, MS games differ from Ehrenfeucht-Fraisse (EF) games in two ways: first, MS games are…

Logic in Computer Science · Computer Science 2025-01-08 Marco Carmosino , Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta

This paper presents a construction which transforms categorical models of additive-free propositional linear logic, closely based on de Paiva's dialectica categories and Oliva's functional interpretations of classical linear logic. The…

Logic in Computer Science · Computer Science 2014-09-26 Jules Hedges

We adapt the classical notion of building models by games to the setting of continuous model theory. As an application, we study to what extent canonical operator algebras are enforceable models. For example, we show that the hyperfinite…

Operator Algebras · Mathematics 2021-01-27 Isaac Goldbring

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

Logic in Computer Science · Computer Science 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

This paper develops the category $\mathbf{NCG}$. Its objects are node-and-choice games, which include essentially all extensive-form games. Its morphisms allow arbitrary transformations of a game's nodes, choices, and players, as well as…

Theoretical Economics · Economics 2020-07-29 Peter A. Streufert

Ehrenfeucht-Fra\"iss\'e (EF) games are a basic tool in finite model theory for proving definability lower bounds, with many applications in complexity theory and related areas. They have been applied to study various logics, giving insights…

Logic in Computer Science · Computer Science 2025-05-23 Gregoire Fournier , György Turán

We investigate the relation of countable closed subsets of the reals with respect to continuous monotone embeddability; we show that there are exactly aleph_1 many equivalence classes with respect to this embeddability relation. This is an…

Logic · Mathematics 2007-05-23 Arnold Beckmann , Martin Goldstern , Norbert Preining

A representation of finite-dimensional probabilistic models in terms of formally real Jordan algebras is obtained, in a strikingly easy way, from simple assumptions. This provides a framework in which real, complex and quaternionic quantum…

Quantum Physics · Physics 2018-05-09 Alexander Wilce

In this paper we present an alternative approach to formalize the theory of logic programming. In this formalization we allow existential quantified variables and equations in queries. In opposite to standard approaches the role of answer…

Logic in Computer Science · Computer Science 2022-07-20 Ján Komara

This note sketches the extension of the basic characterisation theorems as the bisimulation-invariant fragment of first-order logic to modal logic with graded modalities and matching adaptation of bisimulation. We focus on showing…

Logic · Mathematics 2023-07-19 Martin Otto

We provide elementary algorithms for two preservation theorems for first-order sentences (FO) on the class \^ad of all finite structures of degree at most d: For each FO-sentence that is preserved under extensions (homomorphisms) on \^ad, a…

Logic in Computer Science · Computer Science 2017-01-11 Frederik Harwath , Lucas Heimberg , Nicole Schweikardt

We study repeated games where players use an exponential learning scheme in order to adapt to an ever-changing environment. If the game's payoffs are subject to random perturbations, this scheme leads to a new stochastic version of the…

Probability · Mathematics 2010-10-22 Panayotis Mertikopoulos , Aris L. Moustakas