Related papers: Existential and positive games: a comonadic and ax…
We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…
We extend the Ahlbrandt--Ziegler analysis of interpretability in aleph_0-categorical structures by showing that existential interpretation is controlled by the monoid of self--embeddings and positive existential interpretation of structures…
One-dimensional fragment of first-order logic is obtained by restricting quantification to blocks of existential (universal) quantifiers that leave at most one variable free. We investigate this fragment over words and trees, presenting a…
We say that a logic L has the Lyndon positivity property (LPP) if all formulas which are monotone in L (that is, are preserved under increasing the valuation on L-algebras) are L-equivalent to positive formulas (formulas without negation…
Positive modal logic was introduced in an influential 1995 paper of Dunn as the positive fragment of standard modal logic. His completeness result consists of an axiomatization that derives all modal formulas that are valid on all Kripke…
Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…
In this paper, we present an abstract framework of many-valued modal logic with the interpretation of atomic propositions and modal operators as predicate lifting over coalgebras for an endofunctor on the category of sets. It generalizes…
Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…
Multi-structural (MS) games are combinatorial games that capture the number of quantifiers of first-order sentences. On the face of their definition, MS games differ from Ehrenfeucht-Fraisse (EF) games in two ways: first, MS games are…
This paper presents a construction which transforms categorical models of additive-free propositional linear logic, closely based on de Paiva's dialectica categories and Oliva's functional interpretations of classical linear logic. The…
We adapt the classical notion of building models by games to the setting of continuous model theory. As an application, we study to what extent canonical operator algebras are enforceable models. For example, we show that the hyperfinite…
Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…
This paper develops the category $\mathbf{NCG}$. Its objects are node-and-choice games, which include essentially all extensive-form games. Its morphisms allow arbitrary transformations of a game's nodes, choices, and players, as well as…
Ehrenfeucht-Fra\"iss\'e (EF) games are a basic tool in finite model theory for proving definability lower bounds, with many applications in complexity theory and related areas. They have been applied to study various logics, giving insights…
We investigate the relation of countable closed subsets of the reals with respect to continuous monotone embeddability; we show that there are exactly aleph_1 many equivalence classes with respect to this embeddability relation. This is an…
A representation of finite-dimensional probabilistic models in terms of formally real Jordan algebras is obtained, in a strikingly easy way, from simple assumptions. This provides a framework in which real, complex and quaternionic quantum…
In this paper we present an alternative approach to formalize the theory of logic programming. In this formalization we allow existential quantified variables and equations in queries. In opposite to standard approaches the role of answer…
This note sketches the extension of the basic characterisation theorems as the bisimulation-invariant fragment of first-order logic to modal logic with graded modalities and matching adaptation of bisimulation. We focus on showing…
We provide elementary algorithms for two preservation theorems for first-order sentences (FO) on the class \^ad of all finite structures of degree at most d: For each FO-sentence that is preserved under extensions (homomorphisms) on \^ad, a…
We study repeated games where players use an exponential learning scheme in order to adapt to an ever-changing environment. If the game's payoffs are subject to random perturbations, this scheme leads to a new stochastic version of the…