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Related papers: Existential and positive games: a comonadic and ax…

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We characterise non-distributive positive logic as the fragment of a single-sorted first-order language that is preserved by a new notion of simulation called a meet-simulation. Meet-simulations distinguish themselves from simulations…

Logic · Mathematics 2023-02-07 Jim de Groot

Using the notion of existentially closed structures, we obtain embedding theorems for groups and Lie algebras. We also prove the existence of some groups and Lie algebras with prescribed properties.

Group Theory · Mathematics 2014-05-07 M. Shahryari

We present a categorical theory of the composition methods in finite model theory -- a key technique enabling modular reasoning about complex structures by building them out of simpler components. The crucial results required by the…

Logic in Computer Science · Computer Science 2025-10-22 Tomáš Jakl , Dan Marsden , Nihil Shah

Spoiler-Duplicator games are used in finite model theory to examine the expressive power of logics. Their strategies have recently been reformulated as coKleisli maps of game comonads over relational structures, providing new results in…

Logic in Computer Science · Computer Science 2025-06-17 Yoàv Montacute , Glynn Winskel

We address questions of logic and expressibility in the context of random rooted trees. Infiniteness of a rooted tree is not expressible as a first order sentence, but is expressible as an existential monadic second order sentence (EMSO).…

Probability · Mathematics 2017-06-21 Alexander E. Holroyd , Avi Levy , Moumanti Podder , Joel Spencer

Two structures $A$ and $B$ are $n$-equivalent if player II has a winning strategy in the $n$-move Ehrenfeucht-Fra\"iss\'e game on $A$ and $B$. In earlier papers we studied $n$-equivalence classes of ordinals and coloured ordinals. In this…

Logic · Mathematics 2018-01-03 Feresiano Mwesigye , John K. Truss

The Guarded Negation Fragment (GNFO) is a fragment of first-order logic that contains all positive existential formulas, can express the first-order translations of basic modal logic and of many description logics, along with many sentences…

Logic in Computer Science · Computer Science 2020-05-15 Vince Barany , Michael Benedikt , Balder ten Cate

Propositional team logic is the propositional analog to first-order team logic. Non-classical atoms of dependence, independence, inclusion, exclusion and anonymity can be expressed in it, but for all atoms except dependence only exponential…

Logic in Computer Science · Computer Science 2023-06-22 Martin Lück , Miikka Vilander

We introduce the category of optiongraphs and option-preserving maps as a model to study impartial combinatorial games. Outcomes, remoteness, and extended nim-values are preserved under option-preserving maps. We show that the four…

Combinatorics · Mathematics 2025-10-23 Mikhail Baltushkin , Dana C. Ernst , Nándor Sieben

In this paper, we construct an interpretation-preserving functor from a category of concurrent games to the category of Scott domains and Scott-continuous functions. We give a concrete description of this functor, extending earlier results…

Logic in Computer Science · Computer Science 2024-10-16 Pierre Clairambault

Abramsky, Dawar, and Wang (2017) introduced the pebbling comonad for k-variable counting logic and thereby initiated a line of work that imports category theoretic machinery to finite model theory. Such game comonads have been developed for…

Logic in Computer Science · Computer Science 2023-09-14 Moritz Lichter , Benedikt Pago , Tim Seppelt

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

The non-commutative sequoid operator $\oslash$ on games was introduced to capture algebraically the presence of state in history-sensitive strategies in game semantics, by imposing a causality relation on the tensor product of games.…

Logic in Computer Science · Computer Science 2017-06-02 William John Gowers , James Laird

In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…

Logic in Computer Science · Computer Science 2019-03-06 Dazhu Li

Hilbert's Entscheidungsproblem has given rise to a broad and productive line of research in mathematical logic, where the classification process of decidable classes of first-order sentences represent only one of the remarkable results.…

Logic in Computer Science · Computer Science 2014-04-15 Fabio Mogavero , Giuseppe Perelli

Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between…

General Topology · Mathematics 2025-11-11 Matheus Duzi , Paul Szeptycki , Walter Tholen

While reasoning in a logic extending a complete Boolean basis is coNP-hard, restricting to conjunctive fragments of modal languages sometimes allows for tractable reasoning even in the presence of greatest fixpoints. One such example is the…

Logic in Computer Science · Computer Science 2014-06-09 Daniel Gorín , Lutz Schröder

Over the past two decades several fragments of first-order logic have been identified and shown to have good computational and algorithmic properties, to a great extent as a result of appropriately describing the image of the standard…

Logic in Computer Science · Computer Science 2017-03-08 Lidia Tendera

Admissible rules are shown to be conservatively preserved by the meet-combination of a wide class of logics. A basis is obtained for the resulting logic from bases given for the component logics. Structural completeness and decidability of…

Logic · Mathematics 2016-12-19 Joao Rasga , Cristina Sernadas , Amilcar Sernadas

Arboreal categories were introduced as an axiomatic framework for game comonads, which provide a comonadic view on many model-comparison games in logic. We demonstrate the inadequacy of the axiom stating that paths are connected. We then…

Logic in Computer Science · Computer Science 2026-03-24 Tomáš Jakl , Luca Reggio