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Full-body avatar presence is crucial for immersive social and environmental interactions in digital reality. However, current devices only provide three six degrees of freedom (DOF) poses from the headset and two controllers (i.e.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Dongseok Yang , Jiho Kang , Lingni Ma , Joseph Greer , Yuting Ye , Sung-Hee Lee

Interacting with an in-vehicle system through a central console is known to induce visual and biomechanical distractions, thereby delaying the danger recognition and response times of the driver and significantly increasing the risk of an…

Human-Computer Interaction · Computer Science 2021-02-23 Sang Hun Lee , Se-One Yoon

The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…

We present an approach for detecting human-object interactions (HOIs) in images, based on the idea that humans interact with functionally similar objects in a similar manner. The proposed model is simple and efficiently uses the data,…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Ankan Bansal , Sai Saketh Rambhatla , Abhinav Shrivastava , Rama Chellappa

Haptic sensations that align with virtual reality (VR) experiences have a profound impact on presence and enjoyment. There is potential to explore the dynamic capabilities of pneumatic inflatables to offer immersive sensations in virtual…

Human-Computer Interaction · Computer Science 2025-02-03 Frank Wencheng Liu , Mason Manetta , Prasad Borkar , Byron Lahey , Assegid Kidane , Robert LiKamWa

Vision-based tactile sensors have drawn increasing interest in the robotics community. However, traditional lens-based designs impose minimum thickness constraints on these sensors, limiting their applicability in space-restricted settings.…

Robotics · Computer Science 2025-01-17 Jing Xu , Weihang Chen , Hongyu Qian , Dan Wu , Rui Chen

Handheld kinesthetic haptic interfaces can provide greater mobility and richer tactile information as compared to traditional grounded devices. In this paper, we introduce a new handheld haptic interface which takes input using…

Systems and Control · Electrical Eng. & Systems 2023-09-07 Megh Vipul Doshi , Michael Hagenow , Robert Radwin , Michael Gleicher , Bilge Mutlu , Michael Zinn

We present advancements in the design and development of in-vehicle infotainment systems that utilize gesture input and ultrasonic mid-air haptic feedback. Such systems employ state-of-the-art hand tracking technology and novel haptic…

Human-Computer Interaction · Computer Science 2020-05-19 Gareth Young , Hamish Milne , Daniel Griffiths , Elliot Padfield , Robert Blenkinsopp , Orestis Georgiou

We construct the first markerless deformable interaction dataset recording interactive motions of the hands and deformable objects, called HMDO (Hand Manipulation with Deformable Objects). With our built multi-view capture system, it…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Wei Xie , Zhipeng Yu , Zimeng Zhao , Binghui Zuo , Yangang Wang

The growing adoption of extended reality (XR) has increased demand for wearable technologies that provide naturalistic tactile sensations while allowing users to interact freely with their environments using bare fingers. However, most…

Human-Computer Interaction · Computer Science 2026-05-29 Ana Sanz Cozcolluela , Koen Wosten , Yasemin Vardar

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

Humans seemingly incorporate potential touch signals in their perception. Our goal is to equip robots with a similar capability, which we term Imagine2touch. Imagine2touch aims to predict the expected touch signal based on a visual patch…

Robotics · Computer Science 2024-05-03 Abdallah Ayad , Adrian Röfer , Nick Heppert , Abhinav Valada

A noncontact tactile stimulus can be presented by focusing airborne ultrasound on the human skin. Focused ultrasound has recently been reported to produce not only vibration but also static pressure sensation on the palm by modulating the…

Human-Computer Interaction · Computer Science 2023-12-29 Tao Morisaki , Masahiro Fujiwara , Yasutoshi Makino , Hiroyuki Shinoda

We contribute interaction techniques for augmenting mixed reality (MR) visualizations with smartphone proxies. By combining head-mounted displays (HMDs) with mobile touchscreens, we can augment low-resolution holographic 3D charts with…

Human-Computer Interaction · Computer Science 2023-03-17 Neil Chulpongsatorn , Wesley Willett , Ryo Suzuki

This work presents an application that generates real-time holograms to be displayed on a holographic optical tweezers setup; a technique that allows the manipulation of particles in the range from micrometres to nanometres. The software is…

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

We study the problem of object retrieval in scenarios where visual sensing is absent, object shapes are unknown beforehand and objects can move freely, like grabbing objects out of a drawer. Successful solutions require localizing free…

Robotics · Computer Science 2023-03-24 Sameer Pai , Tao Chen , Megha Tippur , Edward Adelson , Abhishek Gupta , Pulkit Agrawal

Human-object contact (HOT) is designed to accurately identify the areas where humans and objects come into contact. Current methods frequently fail to account for scenarios where objects are frequently blocking the view, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Yuxiao Wang , Wenpeng Neng , Zhenao Wei , Yu Lei , Weiying Xue , Nan Zhuang , Yanwu Xu , Xinyu Jiang , Qi Liu

Stable and reliable grasp is critical to robotic manipulations especially for fragile and glazed objects, where the grasp force requires precise control as too large force possibly damages the objects while small force leads to slip and…

Robotics · Computer Science 2026-03-20 Chengxiao He , Wenhui Yang , Hongliang Zhao , Jiacheng Lv , Yuzhe Shao , Longhui Qin

Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods struggle due to hand tracking challenges and unreliable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Vasco Xu , Brian Chen , Eric J. Gonzalez , Andrea Colaço , Henry Hoffmann , Mar Gonzalez-Franco , Karan Ahuja
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