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Related papers: OceanSim: A GPU-Accelerated Underwater Robot Perce…

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In this paper, we detail the high-performance implementation of our spaceborne radar simulator for satellite oceanography. Our software simulates the sea surface and the signal to imitate, as far as possible, the measurement process,…

Geophysics · Physics 2024-08-22 Goulven Monnier , Benjamin Camus , Yann-Hervé Hellouvry

Occupancy grid maps (OGMs) are fundamental to most systems for autonomous robotic navigation. However, CPU-based implementations struggle to keep up with data rates from modern 3D lidar sensors, and provide little capacity for modern…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Kazys Stepanas , Jason Williams , Emili Hernández , Fabio Ruetz , Thomas Hines

We designed and validated a novel simulator for efficient development of multi-robot marine missions. To accelerate development of cooperative behaviors, the simulator models the robots' operating conditions with moderately high fidelity…

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

In this paper, we present a conditional generative adversarial network-based model for real-time underwater image enhancement. To supervise the adversarial training, we formulate an objective function that evaluates the perceptual image…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Md Jahidul Islam , Youya Xia , Junaed Sattar

We describe the user interface, governing equations, and numerical methods underpinning the community ocean modeling software called "Oceananigans". Oceananigans development has been lead by the Climate Modeling Alliance to build a…

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

Underwater environments pose unique challenges for robotic navigation and manipulation. While existing research has primarily focused on task-specific methods, studies on general-purpose intelligence for multi-task execution remain scarce.…

Tactile sensing is critical for robotic grasping and manipulation of objects under visual occlusion. However, in contrast to simulations of robot arms and cameras, current simulations of tactile sensors have limited accuracy, speed, and…

Robotics · Computer Science 2021-04-01 Yashraj Narang , Balakumar Sundaralingam , Miles Macklin , Arsalan Mousavian , Dieter Fox

Underwater scene reconstruction is a critical tech-nology for underwater operations, enabling the generation of 3D models from images captured by underwater platforms. However, the quality of underwater images is often degraded due to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Junhao Shi , Jisheng Xu , Jianping He , Zhiliang Lin

This paper presents the UGSim, a simulator for buoyancy-driven gliders, with a LQR control strategy, and a recursive guidance system. Building on the top of the DAVE and the UUVsim, it is designed to address unique challenges that come from…

Robotics · Computer Science 2025-01-30 Zhizun Xu , Yang Song , Jiabao Zhu , Weichao Shi

In this paper, we present a fast monocular depth estimation method for enabling 3D perception capabilities of low-cost underwater robots. We formulate a novel end-to-end deep visual learning pipeline named UDepth, which incorporates domain…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Boxiao Yu , Jiayi Wu , Md Jahidul Islam

Underwater cameras are widely used to observe the sea floor. They are usually included in autonomous underwater vehicles, unmanned underwater vehicles, and in situ ocean sensor networks. Despite being an important sensor for monitoring…

Computer Vision and Pattern Recognition · Computer Science 2017-02-14 Huimin Lu , Yujie Li , Yudong Zhang , Min Chen , Seiichi Serikawa , Hyoungseop Kim

In this paper, we present a GPU implementation of a two-dimensional shallow water model. Water simulations are useful for modeling floods, river/reservoir behavior, and dam break scenarios. Our GPU implementation shows vast performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-09-06 Kerry A. Seitz , Alex Kennedy , Owen Ransom , Bassam A. Younis , John D. Owens

AI emulators for forecasting have emerged as powerful tools that can outperform conventional numerical predictions. The next frontier is to build emulators for long climate simulations with skill across a range of spatiotemporal scales, a…

Atmospheric and Oceanic Physics · Physics 2025-06-03 Surya Dheeshjith , Adam Subel , Alistair Adcroft , Julius Busecke , Carlos Fernandez-Granda , Shubham Gupta , Laure Zanna

For autonomous navigation and robotic applications, sensing the environment correctly is crucial. Many sensing modalities for this purpose exist. In recent years, one such modality that is being used is in-air imaging sonar. It is ideal in…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Wouter Jansen , Dennis Laurijssen , Robin Kerstens , Walter Daems , Jan Steckel

Ocean modeling is a powerful tool for simulating the physical, chemical, and biological processes of the ocean, which is the foundation for marine science research and operational oceanography. Modern numerical ocean modeling mainly…

Atmospheric and Oceanic Physics · Physics 2023-08-11 Wei Xiong , Yanfei Xiang , Hao Wu , Shuyi Zhou , Yuze Sun , Muyuan Ma , Xiaomeng Huang

Current mobile manipulators and high-fidelity simulators lack the ability to seamlessly operate and simulate across integrated environments spanning sea, air, and land. To address this gap, we introduce Aerial-Aquatic Manipulators (AAMs) in…

In robotic vision, a de-facto paradigm is to learn in simulated environments and then transfer to real-world applications, which poses an essential challenge in bridging the sim-to-real domain gap. While mainstream works tackle this problem…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Xingyu Liu , Chenyangguang Zhang , Gu Wang , Ruida Zhang , Xiangyang Ji

We present Orbit, a unified and modular framework for robot learning powered by NVIDIA Isaac Sim. It offers a modular design to easily and efficiently create robotic environments with photo-realistic scenes and high-fidelity rigid and…