English
Related papers

Related papers: Modeling Fine-Grained Hand-Object Dynamics for Ego…

200 papers

Object understanding in egocentric visual data is arguably a fundamental research topic in egocentric vision. However, existing object datasets are either non-egocentric or have limitations in object categories, visual content, and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chenchen Zhu , Fanyi Xiao , Andres Alvarado , Yasmine Babaei , Jiabo Hu , Hichem El-Mohri , Sean Chang Culatana , Roshan Sumbaly , Zhicheng Yan

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

Egocentric videos, which mainly record the activities carried out by the users of the wearable cameras, have drawn much research attentions in recent years. Due to its lengthy content, a large number of ego-related applications have been…

Computer Vision and Pattern Recognition · Computer Science 2017-11-13 Shao Huang , Weiqiang Wang , Shengfeng He , Rynson W. H. Lau

Collecting large-scale egocentric video datasets with dense spatial and temporal annotations is costly, slow, and often constrained by environmental biases, privacy constraints, and limited coverage of interaction patterns. While synthetic…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Rosario Leonardi , Francesco Ragusa , Daniele Materia , Alessandro Passanisi , James Fort , Jakob Engel , Giovanni Maria Farinella

In this paper, we present a method to detect the hand-object interaction from an egocentric perspective. In contrast to massive data-driven discriminator based method like \cite{Shan20}, we propose a novel workflow that utilises the cues of…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Yao Lu , Walterio W. Mayol-Cuevas

Human actions in egocentric videos are often hand-object interactions composed from a verb (performed by the hand) applied to an object. Despite their extensive scaling up, egocentric datasets still face two limitations - sparsity of action…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Luming Wang , Hao Shi , Jiajun Zhai , Kailun Yang , Kaiwei Wang

We address the challenging task of detecting the precise moment when hands make contact with objects in egocentric videos. This frame-level detection is crucial for augmented reality, human-computer interaction, assistive technologies, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Huy Anh Nguyen , Feras Dayoub , Minh Hoai

Learning an egocentric action recognition model from video data is challenging due to distractors (e.g., irrelevant objects) in the background. Further integrating object information into an action model is hence beneficial. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Victor Escorcia , Ricardo Guerrero , Xiatian Zhu , Brais Martinez

Generative world models have shown promise for simulating dynamic environments, yet egocentric video remains challenging due to rapid viewpoint changes, frequent hand-object interactions, and goal-directed procedures whose evolution depends…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Yifan Shen , Jiateng Liu , Xinzhuo Li , Yuanzhe Liu , Bingxuan Li , Houze Yang , Wenqi Jia , Yijiang Li , Tianjiao Yu , James Matthew Rehg , Xu Cao , Ismini Lourentzou

We address the challenging task of anticipating human-object interaction in first person videos. Most existing methods ignore how the camera wearer interacts with the objects, or simply consider body motion as a separate modality. In…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Miao Liu , Siyu Tang , Yin Li , James Rehg

Generating videos in the first-person perspective has broad application prospects in the field of augmented reality and embodied intelligence. In this work, we explore the cross-view video prediction task, where given an exo-centric video,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Jilan Xu , Yifei Huang , Baoqi Pei , Junlin Hou , Qingqiu Li , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

Egocentric vision is an emerging field of computer vision that is characterized by the acquisition of images and video from the first person perspective. In this paper we address the challenge of egocentric human action recognition by…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Georgios Kapidis , Ronald Poppe , Elsbeth van Dam , Lucas P. J. J. Noldus , Remco C. Veltkamp

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Eadom Dessalene , Botao He , Michael Maynord , Yonatan Tussa , Pavan Mantripragada , Yianni Karabati , Nirupam Roy , Yiannis Aloimonos

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

Egocentric videos capture scenes from a wearer's viewpoint, resulting in dynamic backgrounds, frequent motion, and occlusions, posing challenges to accurate keystep recognition. We propose a flexible graph-learning framework for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Julia Lee Romero , Kyle Min , Subarna Tripathi , Morteza Karimzadeh

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

Interactive object understanding, or what we can do to objects and how is a long-standing goal of computer vision. In this paper, we tackle this problem through observation of human hands in in-the-wild egocentric videos. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Mohit Goyal , Sahil Modi , Rishabh Goyal , Saurabh Gupta

In egocentric scenarios, anticipating both the next action and its visual outcome is essential for understanding human-object interactions and for enabling robotic planning. However, existing paradigms fall short of jointly modeling these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Binjie Zhang , Mike Zheng Shou

A large number of works in egocentric vision have concentrated on action and object recognition. Detection and segmentation of hands in first-person videos, however, has less been explored. For many applications in this domain, it is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Aisha Urooj Khan , Ali Borji