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This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Renjie Wu , Hongdong Li , Jose M. Alvarez , Miaomiao Liu

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

Robust 3D representation learning forms the perceptual foundation of spatial intelligence, enabling downstream tasks in scene understanding and embodied AI. However, learning such representations directly from unposed multi-view images…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Bo Zhou , Qiuxia Lai , Zeren Sun , Xiangbo Shu , Yazhou Yao , Wenguan Wang

3D Gaussian Splatting (3DGS) has become one of the most influential works in the past year. Due to its efficient and high-quality novel view synthesis capabilities, it has been widely adopted in many research fields and applications.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Glenn Grubert , Florian Barthel , Anna Hilsmann , Peter Eisert

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

In complex missions such as search and rescue,robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances…

Robotics · Computer Science 2024-10-10 Zijun Xu , Rui Jin , Ke Wu , Yi Zhao , Zhiwei Zhang , Jieru Zhao , Fei Gao , Zhongxue Gan , Wenchao Ding

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…

Accurate geometric surface reconstruction, providing essential environmental information for navigation and manipulation tasks, is critical for enabling robotic self-exploration and interaction. Recently, 3D Gaussian Splatting (3DGS) has…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Tengfei Wang , Xin Wang , Yongmao Hou , Zhaoning Zhang , Yiwei Xu , Zongqian Zhan

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Implicit neural representations and 3D Gaussian splatting (3DGS) have shown great potential for scene reconstruction. Recent studies have expanded their applications in autonomous reconstruction through task assignment methods. However,…

Robotics · Computer Science 2024-12-04 Jing Zeng , Qi Ye , Tianle Liu , Yang Xu , Jin Li , Jinming Xu , Liang Li , Jiming Chen

3D Gaussian Splatting (3DGS) reconstructions are plagued by stubborn ``floater" artifacts that degrade their geometric and visual fidelity. We are the first to reveal the root cause: a fundamental conflict in the 3DGS optimization process…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Luchao Wang , Qian Ren , Kaimin Liao , Hua Wang , Zhi Chen , Yaohua Tang

Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yuru Xiao , Deming Zhai , Wenbo Zhao , Kui Jiang , Junjun Jiang , Xianming Liu

Gaussian Splatting (GS) has recently marked a significant advancement in 3D reconstruction, delivering both rapid rendering and high-quality results. However, existing 3DGS methods pose challenges in understanding underlying 3D semantics,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yuyang Zhang , Baao Xie , Hu Zhu , Qi Wang , Huanting Guo , Xin Jin , Wenjun Zeng

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

Sparse-view satellite image surface reconstruction remains highly challenging, fundamentally because the reliability of multi-view matching under satellite imaging conditions is strongly spatially heterogeneous. Affected by large…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Min Chen , Wei Guo , Bin Wang , Wen Li , Tong Fang , Jinbo Zhang , Junqi Zhao , Hong Kuang , Han Hu , Xuming Ge , Qing Zhu , Bo Xu

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang