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Related papers: Policy Design in Long-Run Welfare Dynamics

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This paper proposes a framewrok for analyzing how the welfare effects of policy interventions are distributed across individuals when those effects are unobserved. Rather than focusing solely on average outcomes, the approach uses readily…

Econometrics · Economics 2025-12-25 Costas Lambros , Emerson Melo

Harsanyi (1955) showed that the only way to aggregate individual preferences into a social preference which satisfies certain desirable properties is ``utilitarianism'', whereby the social utility function is a weighted average of…

Theoretical Economics · Economics 2024-11-05 Federico Echenique , Quitzé Valenzuela-Stookey

Strong empirical evidence from laboratory experiments, and more recently from population surveys, shows that individuals, when evaluating their situations, pay attention to whether they experience gains or losses, with losses weighing more…

Theoretical Economics · Economics 2025-10-17 Martyna Kobus , Radosław Kurek , Thomas Parker

Optimizing economic and public policy is critical to address socioeconomic issues and trade-offs, e.g., improving equality, productivity, or wellness, and poses a complex mechanism design problem. A policy designer needs to consider…

Machine Learning · Computer Science 2021-08-09 Alexander Trott , Sunil Srinivasa , Douwe van der Wal , Sebastien Haneuse , Stephan Zheng

We consider the problem of repeatedly choosing policies to maximize social welfare. Welfare is a weighted sum of private utility and public revenue. Earlier outcomes inform later policies. Utility is not observed, but indirectly inferred.…

Econometrics · Economics 2024-07-30 Nicolo Cesa-Bianchi , Roberto Colomboni , Maximilian Kasy

In many real-world applications of reinforcement learning (RL), deployed policies have varied impacts on different stakeholders, creating challenges in reaching consensus on how to effectively aggregate their preferences. Generalized…

Machine Learning · Computer Science 2025-07-17 Cheol Woo Kim , Jai Moondra , Shresth Verma , Madeleine Pollack , Lingkai Kong , Milind Tambe , Swati Gupta

Welfare economics relies on access to agents' utility functions: we revisit classical questions in welfare economics, assuming access to data on agents' past choices instead of their utilities. Our main result considers the existence of…

Theoretical Economics · Economics 2024-06-26 Christopher P Chambers , Federico Echenique

Research on promoting cooperation among autonomous, self-regarding agents has often focused on the bi-objective optimisation problem: minimising the total incentive cost while maximising the frequency of cooperation. However, the optimal…

This paper studies algorithmic decision-making in the presence of strategic individual behaviors, where an ML model is used to make decisions about human agents and the latter can adapt their behavior strategically to improve their future…

Artificial Intelligence · Computer Science 2025-08-22 Tian Xie , Xueru Zhang

There is a lack of consensus within the literature as to how `fairness' of algorithmic systems can be measured, and different metrics can often be at odds. In this paper, we approach this task by drawing on the ethical frameworks of…

Computers and Society · Computer Science 2023-02-08 Daniel E. Rigobon

Is it possible to understand or imitate a policy maker's rationale by looking at past decisions they made? We formalize this question as the problem of learning social welfare functions belonging to the well-studied family of power mean…

Computer Science and Game Theory · Computer Science 2024-11-01 Kanad Shrikar Pardeshi , Itai Shapira , Ariel D. Procaccia , Aarti Singh

Empirical researchers and decision-makers spanning various domains frequently seek profound insights into the long-term impacts of interventions. While the significance of long-term outcomes is undeniable, an overemphasis on them may…

Machine Learning · Computer Science 2024-09-17 Peng Wu , Ziyu Shen , Feng Xie , Zhongyao Wang , Chunchen Liu , Yan Zeng

Most recommender systems (RS) research assumes that a user's utility can be maximized independently of the utility of the other agents (e.g., other users, content providers). In realistic settings, this is often not true---the dynamics of…

Machine Learning · Computer Science 2020-08-20 Martin Mladenov , Elliot Creager , Omer Ben-Porat , Kevin Swersky , Richard Zemel , Craig Boutilier

Most analyses of manipulation of voting schemes have adopted two assumptions that greatly diminish their practical import. First, it is usually assumed that the manipulators have full knowledge of the votes of the nonmanipulating agents.…

Computer Science and Game Theory · Computer Science 2012-10-19 Tyler Lu , Pingzhong Tang , Ariel D. Procaccia , Craig Boutilier

Ranking models are typically designed to provide rankings that optimize some measure of immediate utility to the users. As a result, they have been unable to anticipate an increasing number of undesirable long-term consequences of their…

Machine Learning · Computer Science 2019-05-15 Behzad Tabibian , Vicenç Gómez , Abir De , Bernhard Schölkopf , Manuel Gomez Rodriguez

Factors contributing to social inequalities are also associated with negative mental health outcomes leading to disparities in mental well-being. We propose a Bayesian hierarchical model which can evaluate the impact of policies on…

We study group decision making with changing preferences as a Markov Decision Process. We are motivated by the increasing prevalence of automated decision-making systems when making choices for groups of people over time. Our main…

Multiagent Systems · Computer Science 2020-11-06 Kshitij Kulkarni , Sven Neth

We study a temporal voting model where voters have dynamic preferences over a set of public chores -- projects that benefit society, but impose individual costs on those affected by their implementation. We investigate the computational…

Computer Science and Game Theory · Computer Science 2025-08-13 Edith Elkind , Tzeh Yuan Neoh , Nicholas Teh

We study fair multi-objective reinforcement learning in which an agent must learn a policy that simultaneously achieves high reward on multiple dimensions of a vector-valued reward. Motivated by the fair resource allocation literature, we…

Computer Science and Game Theory · Computer Science 2024-02-09 Zimeng Fan , Nianli Peng , Muhang Tian , Brandon Fain

Many policies allocate harms or benefits that are uncertain in nature: they produce distributions over the population in which individuals have different probabilities of incurring harm or benefit. Comparing different policies thus involves…

Computers and Society · Computer Science 2021-03-11 Hoda Heidari , Solon Barocas , Jon Kleinberg , Karen Levy
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