Related papers: Using Machine Learning for move sequence visualiza…
This paper studies the problem of measuring and predicting how memorable an image is to pattern recognition machines, as a path to explore machine intelligence. Firstly, we propose a self-supervised machine memory quantification pipeline,…
Predictable network performance is key in many low-power wireless sensor network applications. In this paper, we use machine learning as an effective technique for real-time characterization of the communication performance as observed by…
The thesis explores the role machine learning methods play in creating intuitive computational models of neural processing. Combined with interpretability techniques, machine learning could replace human modeler and shift the focus of human…
A machine thinking model is proposed in this report based on recent advances of computer vision and the recent results of neuroscience devoted to brain understanding. We deliver the result of machine thinking in the form of sentences of…
Generative models of 3D human motion are often restricted to a small number of activities and can therefore not generalize well to novel movements or applications. In this work we propose a deep learning framework for human motion capture…
Classifying the difficulties of climbing routes and generating new routes are both challenging. Existing machine learning models not only fail to accurately predict a problem's difficulty, but they are also unable to generate reasonable…
In the last few decades, significant achievements have been attained in predicting where humans look at images through different computational models. However, how to determine contributions of different visual features to overall saliency…
Recently, machine learning has been used in every possible field to leverage its amazing power. For a long time, the net-working and distributed computing system is the key infrastructure to provide efficient computational resource for…
Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…
We provide visualizations of individual neurons of a deep image recognition network during the temporal process of transfer learning. These visualizations qualitatively demonstrate various novel properties of the transfer learning process…
The use of deep learning techniques has exploded during the last few years, resulting in a direct contribution to the field of artificial intelligence. This work aims to be a review of the state-of-the-art in scene recognition with deep…
Machine learning techniques have been widely employed as effective tools in addressing various engineering challenges in recent years, particularly for the challenging task of microstructure-informed materials modeling. This work provides a…
This paper studies the problem of predicting the distribution over multiple possible future paths of people as they move through various visual scenes. We make two main contributions. The first contribution is a new dataset, created in a…
Classification is a major tool of statistics and machine learning. A classification method first processes a training set of objects with given classes (labels), with the goal of afterward assigning new objects to one of these classes. When…
In robotics, Visual Place Recognition is a continuous process that receives as input a video stream to produce a hypothesis of the robot's current position within a map of known places. This task requires robust, scalable, and efficient…
Computer vision based methods have been explored in the past for detection of railway track defects, but full automation has always been a challenge because both traditional image processing methods and deep learning classifiers trained…
The transformer neural network architecture allows for autoregressive sequence-to-sequence modeling through the use of attention layers. It was originally created with the application of machine translation but has revolutionized natural…
We present a parameterized synthetic dataset called Moving Symbols to support the objective study of video prediction networks. Using several instantiations of the dataset in which variation is explicitly controlled, we highlight issues in…
Deep metric learning is often used to learn an embedding function that captures the semantic differences within a dataset. A key factor in many problem domains is how this embedding generalizes to new classes of data. In observing many…
In this work, we develop an automated method to generate 3D human walking motion in simulation which is comparable to real-world human motion. At the core, our work leverages the ability of deep reinforcement learning methods to learn…