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With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Ruiqi Wu , Liangyu Chen , Tong Yang , Chunle Guo , Chongyi Li , Xiangyu Zhang

Few-shot action recognition aims to address the high cost and impracticality of manually labeling complex and variable video data in action recognition. It requires accurately classifying human actions in videos using only a few labeled…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Yuyang Wanyan , Xiaoshan Yang , Weiming Dong , Changsheng Xu

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

3D animations are an effective method to learn about complex dynamic phenomena, such as mesoscale biological processes. The animators' goals are to convey a sense of the scene's overall complexity while, at the same time, visually guiding…

Human-Computer Interaction · Computer Science 2025-04-29 Johannes Eschner , Peter Mindek , Manuela Waldner

Different from static images, videos contain additional temporal and spatial information for better object detection. However, it is costly to obtain a large number of videos with bounding box annotations that are required for supervised…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Zhongjie Yu , Gaoang Wang , Lin Chen , Sebastian Raschka , Jiebo Luo

We propose a soft attention based model for the task of action recognition in videos. We use multi-layered Recurrent Neural Networks (RNNs) with Long Short-Term Memory (LSTM) units which are deep both spatially and temporally. Our model…

Machine Learning · Computer Science 2016-02-16 Shikhar Sharma , Ryan Kiros , Ruslan Salakhutdinov

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

Animating a still image offers an engaging visual experience. Traditional image animation techniques mainly focus on animating natural scenes with stochastic dynamics (e.g. clouds and fluid) or domain-specific motions (e.g. human hair or…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Jinbo Xing , Menghan Xia , Yong Zhang , Haoxin Chen , Wangbo Yu , Hanyuan Liu , Xintao Wang , Tien-Tsin Wong , Ying Shan

Dancing video retargeting aims to synthesize a video that transfers the dance movements from a source video to a target person. Previous work need collect a several-minute-long video of a target person with thousands of frames to train a…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Yuying Ge , Yibing Song , Ruimao Zhang , Ping Luo

Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a…

Robotics · Computer Science 2025-11-18 Sicheng Xie , Haidong Cao , Zejia Weng , Zhen Xing , Haoran Chen , Shiwei Shen , Jiaqi Leng , Zuxuan Wu , Yu-Gang Jiang

Video motion magnification techniques allow us to see small motions previously invisible to the naked eyes, such as those of vibrating airplane wings, or swaying buildings under the influence of the wind. Because the motion is small, the…

Computer Vision and Pattern Recognition · Computer Science 2019-02-18 Tae-Hyun Oh , Ronnachai Jaroensri , Changil Kim , Mohamed Elgharib , Frédo Durand , William T. Freeman , Wojciech Matusik

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

In human vision objects and their parts can be visually recognized from purely spatial or purely temporal information but the mechanisms integrating space and time are poorly understood. Here we show that human visual recognition of objects…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Guy Ben-Yosef , Gabriel Kreiman , Shimon Ullman

Recent diffusion-based human image animation techniques have demonstrated impressive success in synthesizing videos that faithfully follow a given reference identity and a sequence of desired movement poses. Despite this, there are still…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Xiang Wang , Shiwei Zhang , Changxin Gao , Jiayu Wang , Xiaoqiang Zhou , Yingya Zhang , Luxin Yan , Nong Sang

While imitation learning provides us with an efficient toolkit to train robots, learning skills that are robust to environment variations remains a significant challenge. Current approaches address this challenge by relying either on large…

Robotics · Computer Science 2023-03-03 Siddhant Haldar , Jyothish Pari , Anant Rai , Lerrel Pinto

Learning actions from human demonstration video is promising for intelligent robotic systems. Extracting the exact section and re-observing the extracted video section in detail is important for imitating complex skills because human…

Computer Vision and Pattern Recognition · Computer Science 2021-01-14 Iori Yanokura , Naoki Wake , Kazuhiro Sasabuchi , Katsushi Ikeuchi , Masayuki Inaba

Action recognition in videos has attracted a lot of attention in the past decade. In order to learn robust models, previous methods usually assume videos are trimmed as short sequences and require ground-truth annotations of each video…

Computer Vision and Pattern Recognition · Computer Science 2019-02-21 Xiao-Yu Zhang , Haichao Shi , Changsheng Li , Kai Zheng , Xiaobin Zhu , Lixin Duan

Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image…

Computer Vision and Pattern Recognition · Computer Science 2016-08-26 César Roberto de Souza , Adrien Gaidon , Eleonora Vig , Antonio Manuel López

Few-shot learning is a technique to learn a model with a very small amount of labeled training data by transferring knowledge from relevant tasks. In this paper, we propose a few-shot learning method for wearable sensor based human activity…

Machine Learning · Computer Science 2019-03-26 Siwei Feng , Marco F. Duarte

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor
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