Related papers: ARTalk: Speech-Driven 3D Head Animation via Autore…
Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…
We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains…
Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…
Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
Speech-driven 3D talking face method should offer both accurate lip synchronization and controllable expressions. Previous methods solely adopt discrete emotion labels to globally control expressions throughout sequences while limiting…
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…
Speech-driven 3D facial animation has been an attractive task in both academia and industry. Traditional methods mostly focus on learning a deterministic mapping from speech to animation. Recent approaches start to consider the…
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…
Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has…
Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…
Audio-driven talking head generation has drawn much attention in recent years, and many efforts have been made in lip-sync, expressive facial expressions, natural head pose generation, and high video quality. However, no model has yet led…
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…
Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…
Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchronize lip motion with speech, express emotion, and exhibit…
The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text…
Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…