Related papers: Enhancing 3D Gaze Estimation in the Wild using Wea…
The emerging trend in computer vision emphasizes developing universal models capable of simultaneously addressing multiple diverse tasks. Such universality typically requires joint training across multi-domain datasets to ensure effective…
We address the challenge of training Vision Transformers (ViTs) when labeled data is scarce but unlabeled data is abundant. We propose Semi-Supervised Masked Autoencoder (SSMAE), a framework that jointly optimizes masked image…
Gaze is an essential prompt for analyzing human behavior and attention. Recently, there has been an increasing interest in determining gaze direction from facial videos. However, video gaze estimation faces significant challenges, such as…
In the field of medical image segmentation, the scarcity of labeled data poses a major challenge for existing models to accurately perceive target regions. Compared with manual annotation, gaze data is easier and cheaper to obtain. As a…
Multiple datasets have been created for training and testing appearance-based gaze estimators. Intuitively, more data should lead to better performance. However, combining datasets to train a single esti-mator rarely improves gaze…
Gaze estimation methods commonly use facial appearances to predict the direction of a person gaze. However, previous studies show three major challenges with convolutional neural network (CNN)-based, transformer-based, and contrastive…
Gait recognition aims to identify individuals based on their body shape and walking patterns. Though much progress has been achieved driven by deep learning, gait recognition in real-world surveillance scenarios remains quite challenging to…
In the field of domain adaptation (DA) on 3D object detection, most of the work is dedicated to unsupervised domain adaptation (UDA). Yet, without any target annotations, the performance gap between the UDA approaches and the…
Gaze target detection aims at determining the image location where a person is looking. While existing studies have made significant progress in this area by regressing accurate gaze heatmaps, these achievements have largely relied on…
Although automatic gaze estimation is very important to a large variety of application areas, it is difficult to train accurate and robust gaze models, in great part due to the difficulty in collecting large and diverse data (annotating 3D…
Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This…
Recently, appearance-based gaze estimation has been attracting attention in computer vision, and remarkable improvements have been achieved using various deep learning techniques. Despite such progress, most methods aim to infer gaze…
Appearance-based gaze estimation (AGE) has achieved remarkable performance in constrained settings, yet we reveal a significant generalization gap where existing AGE models often fail in practical, unconstrained scenarios, particularly…
Personal variations severely limit the performance of appearance-based gaze tracking. Adapting to these variations using standard neural network model adaptation methods is difficult. The problems range from overfitting, due to small…
We propose a novel 3D gaze estimation approach that learns spatial relationships between the subject and objects in the scene, and outputs 3D gaze direction. Our method targets unconstrained settings, including cases where close-up views of…
Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately…
In this paper, we study the task of 3D human pose estimation in the wild. This task is challenging due to lack of training data, as existing datasets are either in the wild images with 2D pose or in the lab images with 3D pose. We propose a…
Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is…
With the escalated demand of human-machine interfaces for intelligent systems, development of gaze controlled system have become a necessity. Gaze, being the non-intrusive form of human interaction, is one of the best suited approach.…
Robust gaze estimation is a challenging task, even for deep CNNs, due to the non-availability of large-scale labeled data. Moreover, gaze annotation is a time-consuming process and requires specialized hardware setups. We propose MTGLS: a…