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Daily objects embedded in a contextual environment are often ungraspable initially. Whether it is a book sandwiched by other books on a fully packed bookshelf or a piece of paper lying flat on the desk, a series of nonprehensile pregrasp…

Robotics · Computer Science 2023-05-09 Sirui Chen , Albert Wu , C. Karen Liu

3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xianqiang Gao , Pingrui Zhang , Delin Qu , Dong Wang , Zhigang Wang , Yan Ding , Bin Zhao

Perception-for-grasping is a challenging problem in robotics. Inexpensive range sensors such as the Microsoft Kinect provide sensing capabilities that have given new life to the effort of developing robust and accurate perception methods…

Robotics · Computer Science 2013-11-14 Andreas ten Pas , Robert Platt

Robotic dexterous manipulation is a challenging problem due to high degrees of freedom (DoFs) and complex contacts of multi-fingered robotic hands. Many existing deep reinforcement learning (DRL) based methods aim at improving sample…

Robotics · Computer Science 2026-02-26 Qingtao Liu , Zhengnan Sun , Yu Cui , Haoming Li , Gaofeng Li , Lin Shao , Jiming Chen , Qi Ye

Generating grasps for a dexterous hand often requires numerous grasping annotations. However, annotating high DoF dexterous hand poses is quite challenging. Especially for functional grasps, requiring the hand to grasp the object in a…

Robotics · Computer Science 2024-10-25 Rina Wu , Tianqiang Zhu , Xiangbo Lin , Yi Sun

Surgical action automation has progressed rapidly toward achieving surgeon-like dexterous control, driven primarily by advances in learning from demonstration and vision-language-action models. While these have demonstrated success in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Aiza Maksutova , Lalithkumar Seenivasan , Hao Ding , Jiru Xu , Chenhao Yu , Chenyan Jing , Yiqing Shen , Mathias Unberath

Generalizable dexterous grasping with suitable grasp types is a fundamental skill for intelligent robots. Developing such skills requires a large-scale and high-quality dataset that covers numerous grasp types (i.e., at least those…

Robotics · Computer Science 2025-09-04 Jiayi Chen , Yubin Ke , Lin Peng , He Wang

Imitation learning for robot dexterous manipulation, especially with a real robot setup, typically requires a large number of demonstrations. In this paper, we present a data-efficient learning from demonstration framework which exploits…

Learning to generate dual-hand grasps that respect object semantics is essential for robust hand-object interaction but remains largely underexplored due to dataset scarcity. Existing grasp datasets predominantly focus on single-hand…

Robotics · Computer Science 2025-09-29 Quanzhou Li , Zhonghua Wu , Jingbo Wang , Chen Change Loy , Bo Dai

The versatility and adaptability of human grasping catalyze advancing dexterous robotic manipulation. While significant strides have been made in dexterous grasp generation, current research endeavors pivot towards optimizing object…

While many quality metrics exist to evaluate the quality of a grasp by itself, no clear quantification of the quality of a grasp relatively to the task the grasp is used for has been defined yet. In this paper we propose a framework to…

Robotics · Computer Science 2019-07-11 Luca Cavalli , Gianpaolo Di Pietro , Matteo Matteucci

Humans excel at learning from expert demonstrations and solving their own problems. To equip intelligent robots and assistants, such as AR glasses, with this ability, it is essential to ground human hand interactions (i.e., affordances)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Joya Chen , Difei Gao , Kevin Qinghong Lin , Mike Zheng Shou

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produce brittle and unnatural results. This paper presents…

Synthesizing high-quality dexterous grasps is a fundamental challenge in robot manipulation, requiring adherence to diversity, kinematic feasibility (valid hand-object contact without penetration), and dynamic stability (secure…

Robotics · Computer Science 2026-03-17 Liangwang Ruan , Jiayi Chen , He Wang , Baoquan Chen

To achieve general-purpose dexterous manipulation, robots must rapidly devise and execute contact-rich behaviors. Existing model-based controllers are incapable of globally optimizing in real-time over the exponential number of possible…

Robotics · Computer Science 2026-05-18 Sharanya Venkatesh , Bibit Bianchini , Alp Aydinoglu , William Yang , Michael Posa

Affordance refers to the functional properties that an agent perceives and utilizes from its environment, and is key perceptual information required for robots to perform actions. This information is rich and multimodal in nature. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yizhou Huang , Fan Yang , Guoliang Zhu , Gen Li , Hao Shi , Yukun Zuo , Wenrui Chen , Zhiyong Li , Kailun Yang

A core problem of Embodied AI is to learn object manipulation from observation, as humans do. To achieve this, it is important to localize 3D object affordance areas through observation such as images (3D affordance grounding) and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Xinhang Wan , Dongqiang Gou , Xinwang Liu , En Zhu , Xuming He

Object affordance is an important concept in human-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Zecheng Yu , Yifei Huang , Ryosuke Furuta , Takuma Yagi , Yusuke Goutsu , Yoichi Sato

High-level robotic manipulation tasks demand flexible 6-DoF grasp estimation to serve as a basic function. Previous approaches either directly generate grasps from point-cloud data, suffering from challenges with small objects and sensor…

Robotics · Computer Science 2025-08-01 Bingran Chen , Baorun Li , Jian Yang , Yong Liu , Guangyao Zhai

Perceiving potential ``action possibilities'' (\ie, affordance) regions of images and learning interactive functionalities of objects from human demonstration is a challenging task due to the diversity of human-object interactions.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Hongchen Luo , Wei Zhai , Jiao Wang , Yang Cao , Zheng-Jun Zha