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We present two studies exploring how blind or low-vision (BLV) family members engage with their sighted children's artwork, strategies to support understanding and interpretation, and the potential role of technology, such as AI, therein.…

Human-Computer Interaction · Computer Science 2024-10-30 Arnavi Chheda-Kothary , Jacob O. Wobbrock , Jon E. Froehlich

Drawing is an art that enables people to express their imagination and emotions. However, individuals usually face challenges in drawing, especially when translating conceptual ideas into visually coherent representations and bridging the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Trong-Vu Hoang , Quang-Binh Nguyen , Duy-Nam Ly , Khanh-Duy Le , Tam V. Nguyen , Minh-Triet Tran , Trung-Nghia Le

Technologies related to artificial intelligence (AI) have a strong impact on the changes of research and creative practices in visual arts. The growing number of research initiatives and creative applications that emerge in the intersection…

Computer Vision and Pattern Recognition · Computer Science 2021-02-19 Eva Cetinic , James She

Large-scale Vision-Language Models (LVLMs) output text from images and instructions, demonstrating capabilities in text generation and comprehension. However, it has not been clarified to what extent LVLMs possess the ability to understand…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Kazuki Hayashi , Yusuke Sakai , Hidetaka Kamigaito , Katsuhiko Hayashi , Taro Watanabe

Many blind and low vision (BLV) people are excluded from professional roles that may involve visual tasks due to access barriers and persisting stigmas. Advancing generative AI systems can support BLV people through providing contextual and…

Human-Computer Interaction · Computer Science 2025-10-13 Lucy Jiang , Lotus Zhang , Leah Findlater

Public art can hold cultural, social, political, and aesthetic significance, enriching urban environments and promoting well-being. However, a majority of urban art is inaccessible to blind and low vision (BLV) people. Most art access…

Human-Computer Interaction · Computer Science 2026-03-31 Lucy Jiang , Amy Seunghyun Lee , Jon E. Froehlich , Leah Findlater

Empowering blind and low vision (BLV) users to explore visual media improves content comprehension, strengthens user agency, and fulfills diverse information needs. However, most existing tools separate exploration from the main narration,…

Human-Computer Interaction · Computer Science 2025-08-08 Shuchang Xu

Recent generative AI advances present new possibilities for supporting visual art creation, but how such promise might assist novice artists during early-stage processes requires investigation. How novices adopt or resist these tools can…

Human-Computer Interaction · Computer Science 2025-10-01 Cindy Peng , Alice Qian , Linghao Jin , Jieneng Chen , Evans Xu Han , Paul Pu Liang , Hong Shen , Haiyi Zhu , Jane Hsieh

Therapeutic art activities, such as expressive drawing and painting, require the synergy between creative visual production and interactive dialogue. Recent advancements in Multimodal Large Language Models (MLLMs) have expanded the capacity…

Human-Computer Interaction · Computer Science 2026-05-12 Le Lin , Zihao Zhu , Rainbow Tin Hung Ho , Jing Liao , Yuhan Luo

Music has been identified as a promising medium to enhance the accessibility and experience of visual art for people who are blind or have low vision (BLV). However, composing music and designing soundscapes for visual art is a…

Human-Computer Interaction · Computer Science 2024-05-24 Stephen James Krol , Maria Teresa Llano , Matthew Butler , Cagatay Goncu

Public artwork, from vibrant wall murals to captivating sculptures, can enhance the aesthetic of urban spaces, foster a sense of community and cultural identity, and help attract visitors. Despite its benefits, most public art is visual,…

Human-Computer Interaction · Computer Science 2024-10-29 Lucy Jiang , Jon E. Froehlich , Leah Findlater

The growing realism of AI-generated images produced by recent GAN and diffusion models has intensified concerns over the reliability of visual media. Yet, despite notable progress in deepfake detection, current forensic systems degrade…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Anshul Bagaria

In child-centered design, directly engaging children is crucial for deeply understanding their experiences. However, current research often prioritizes adult perspectives, as interviewing children involves unique challenges such as…

Human-Computer Interaction · Computer Science 2025-04-29 Linshi Li , Hanlin Cai

Despite the development of various AI systems to support learning in various domains, AI assistance for art appreciation education has not been extensively explored. Art appreciation, often perceived as an unfamiliar and challenging…

Artificial Intelligence · Computer Science 2024-09-19 Unggi Lee , Minji Jeon , Yunseo Lee , Gyuri Byun , Yoorim Son , Jaeyoon Shin , Hongkyu Ko , Hyeoncheol Kim

Recently, the quality of artworks generated using Artificial Intelligence (AI) has increased significantly, resulting in growing difficulties in detecting synthetic artworks. However, limited studies have been conducted on identifying the…

Artificial Intelligence · Computer Science 2024-12-03 Ravidu Suien Rammuni Silva , Ahmad Lotfi , Isibor Kennedy Ihianle , Golnaz Shahtahmassebi , Jordan J. Bird

Can Multimodal Large Language Models (MLLMs), with capabilities in perception, recognition, understanding, and reasoning, function as independent assistants in art evaluation dialogues? Current MLLM evaluation methods, which rely on…

Human-Computer Interaction · Computer Science 2025-02-20 Chanjin Zheng , Zengyi Yu , Yilin Jiang , Mingzi Zhang , Xunuo Lu , Jing Jin , Liteng Gao

The integration of generative AI in visual art has revolutionized not only how visual content is created but also how AI interacts with and reflects the underlying domain knowledge. This survey explores the emerging realm of diffusion-based…

Artificial Intelligence · Computer Science 2024-08-23 Bingyuan Wang , Qifeng Chen , Zeyu Wang

Multimodal Large Language Models (MLLMs) show remarkable progress across many visual-language tasks; however, their capacity to evaluate artistic expression remains limited. Aesthetic concepts are inherently abstract and open-ended, and…

Artificial Intelligence · Computer Science 2025-12-16 Mingrui Ye , Chanjin Zheng , Zengyi Yu , Chenyu Xiang , Zhixue Zhao , Zheng Yuan , Helen Yannakoudakis

We investigated the potential and limitations of generative artificial intelligence (AI) in reflecting the authors' cognitive processes through creative expression. The focus is on the AI-generated artwork's ability to understand human…

Artificial Intelligence · Computer Science 2023-04-27 Yoon Kyung Lee , Yong-Ha Park , Sowon Hahn

The rapid adoption of Generative AI, including LLM-based chatbots like ChatGPT, has highlighted the need for accessible ways to support public understanding and AI literacy. To address this need, we introduce a game-based, interactive…

Computation and Language · Computer Science 2026-05-21 Francesca Padovani , Malvina Nissim
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