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Ranking the participants of a tournament has applications in voting, paired comparisons analysis, sports and other domains. In this paper we introduce bipartite tournaments, which model situations in which two different kinds of entity…

Multiagent Systems · Computer Science 2021-01-08 Joseph Singleton , Richard Booth

A \emph{fair competition}, based on the concept of envy-freeness, is a non-eliminating competition where each contestant (team or individual player) may not play against all other contestants, but the total difficulty for each contestant is…

Data Structures and Algorithms · Computer Science 2021-02-09 Siddharth Gupta , Meirav Zehavi

Motivated by a plethora of practical examples where bias is induced by automated-decision making algorithms, there has been strong recent interest in the design of fair algorithms. However, there is often a dichotomy between fairness and…

Artificial Intelligence · Computer Science 2023-07-13 April Niu , Agnes Totschnig , Adrian Vetta

Consider a university assigning students to courses and dorms. While many mechanisms are available, they each have their own drawbacks. Running serial dictatorship once for all goods is highly unfair, but running serial dictatorship…

Theoretical Economics · Economics 2026-03-19 Eric Gao

We investigate the tradeoffs between fairness and efficiency when allocating indivisible items over time. Suppose T items arrive over time and must be allocated upon arrival, immediately and irrevocably, to one of n agents. Agent i assigns…

Computer Science and Game Theory · Computer Science 2020-05-18 David Zeng , Alexandros Psomas

Existing match classification models in the tournament design literature have two major limitations: a contestant is considered indifferent only if uncertain future results do never affect its prize, and competitive matches are not…

Physics and Society · Physics 2026-01-29 László Csató , András Gyimesi

We study the fair allocation of indivisible items under relevance constraints, where each agent has a set of relevant items and can only receive items that are relevant to them. While the relevance constraint has been studied in recent…

Computer Science and Game Theory · Computer Science 2026-03-19 Ankang Sun , Ruijie Wang , Bo Li

Predictive algorithms are now used to help distribute a large share of our society's resources and sanctions, such as healthcare, loans, criminal detentions, and tax audits. Under the right circumstances, these algorithms can improve the…

Machine Learning · Computer Science 2023-02-21 Alex Chohlas-Wood , Madison Coots , Sharad Goel , Julian Nyarko

As multi-task models gain popularity in a wider range of machine learning applications, it is becoming increasingly important for practitioners to understand the fairness implications associated with those models. Most existing fairness…

Machine Learning · Computer Science 2021-06-08 Yuyan Wang , Xuezhi Wang , Alex Beutel , Flavien Prost , Jilin Chen , Ed H. Chi

We study two-player multi-weighted reachability games played on a finite directed graph, where an agent, called P1, has several quantitative reachability objectives that he wants to optimize against an antagonistic environment, called P2.…

Computer Science and Game Theory · Computer Science 2025-09-08 Thomas Brihaye , Aline Goeminne

In the application of machine learning to real-life decision-making systems, e.g., credit scoring and criminal justice, the prediction outcomes might discriminate against people with sensitive attributes, leading to unfairness. The commonly…

Machine Learning · Computer Science 2022-03-21 Suyun Liu , Luis Nunes Vicente

Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…

Data Structures and Algorithms · Computer Science 2024-02-12 Sushmita Gupta , M. S. Ramanujan , Peter Strulo

We study a fair division setting in which participants are to be fairly distributed among teams, where not only do the teams have preferences over the participants as in the canonical fair division setting, but the participants also have…

Computer Science and Game Theory · Computer Science 2024-08-27 Ayumi Igarashi , Yasushi Kawase , Warut Suksompong , Hanna Sumita

It has been shown that dimension reduction methods such as PCA may be inherently prone to unfairness and treat data from different sensitive groups such as race, color, sex, etc., unfairly. In pursuit of fairness-enhancing dimensionality…

Machine Learning · Computer Science 2020-03-10 Mohammad Mahdi Kamani , Farzin Haddadpour , Rana Forsati , Mehrdad Mahdavi

Algorithmic fairness has become a central concern in computational decision-making systems, where ensuring equitable outcomes is essential for both ethical and legal reasons. Two dominant notions of fairness have emerged in the literature:…

Machine Learning · Computer Science 2026-02-03 Sandra Benítez-Peña , Blas Kolic , Victoria Menendez , Belén Pulido

Team assembly is a problem that demands trade-offs between multiple fairness criteria and computational optimization. We focus on four criteria: (i) fair distribution of workloads within the team, (ii) fair distribution of skills and…

Databases · Computer Science 2023-06-27 Rodrigo Borges , Otto Sahlgrens , Sami Koivunen , Kostas Stefanidis , Thomas Olsson , Arto Laitinen

If the final position of a team is already secured independently of the outcomes of the remaining games in a round-robin tournament, it might play with little enthusiasm. This is detrimental to attendance and can inspire collusion and…

Physics and Society · Physics 2023-02-03 László Csató

We consider the problem of dividing limited resources to individuals arriving over $T$ rounds. Each round has a random number of individuals arrive, and individuals can be characterized by their type (i.e. preferences over the different…

Computer Science and Game Theory · Computer Science 2022-10-03 Sean R. Sinclair , Gauri Jain , Siddhartha Banerjee , Christina Lee Yu

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

Computer Science and Game Theory · Computer Science 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

Real-world applications of machine learning tools in high-stakes domains are often regulated to be fair, in the sense that the predicted target should satisfy some quantitative notion of parity with respect to a protected attribute.…

Machine Learning · Computer Science 2022-02-07 Han Zhao , Geoffrey J. Gordon