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With the advent of multi-core processors and their fast expansion, it is quite clear that {\em parallel computing} is now a genuine requirement in Computer Science and Engineering (and related) curriculum. In addition to the pervasiveness…
Recently there have been multiple calls for curricular reforms to develop new pathways to the science, technology, engineering and math (STEM) disciplines. The Marble Game answers these calls by providing a conceptual framework for…
Background. As digital technologies increasingly shape social domains such as healthcare, public safety, entertainment, and education, software engineering has engaged with ethical and political concerns primarily through the notion of…
Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…
Considerable efforts have been made at the high school level to encourage girls to pursue software engineering careers and raise awareness about diversity within the field. Similarly, software companies have become more active in diversity…
Undergraduate programs in science and engineering include at least one course in basic programming, but seldom presented in a contextualized format, where computing is a tool for thinking and learning in the discipline. We have created a…
Empirical software engineering has received much attention in recent years and coined the shift from a more design-science-driven engineering discipline to an insight-oriented, and theory-centric one. Yet, we still face many challenges,…
The presence of data science has been profound in the scientific community in almost every discipline. An important part of the data science education expansion has been at the undergraduate level. We conducted a systematic literature…
The two Journal Citation Reports of the Science Citation Index 2004 and the Social Science Citation Index 2004 were combined in order to analyze and map journals and specialties at the edges and in the overlap between the two databases. For…
Quantifying success in science plays a key role in guiding funding allocations, recruitment decisions, and rewards. Recently, a significant amount of progresses have been made towards quantifying success in science. This lack of detailed…
This workshop introduces participants to SUCRE, a serious game designed to enhance curriculum resilience in higher education by simulating crisis scenarios. While applicable to various disciplines, this session focuses on engineering…
Consensus based publications of both competencies and undergraduate curriculum guidance documents targeting data science instruction for higher education have recently been published. Recommendations for curriculum features from diverse…
Curriculum learning in reinforcement learning is used to shape exploration by presenting the agent with increasingly complex tasks. The idea of curriculum learning has been largely applied in both animal training and pedagogy. In…
This study examines the integration of digital collaborative tools and structured peer evaluation in the Machine Learning for Health master's program, through the redesign of a Biomedical Image Processing course over two academic years. The…
The tension between qualitative theorizing and quantitative methods is pervasive in the social sciences, and poses a constant challenge to empirical research. But in science studies as an interdisciplinary specialty, there are additional…
Covid has made online teaching and learning acceptable and students, faculty, and industry professionals are all comfortable with this mode. This comfort can be leveraged to offer an online multi-institutional research-level course in an…
The instruction-following capabilities of large language models (LLMs) are pivotal for numerous applications, from conversational agents to complex reasoning systems. However, current evaluations predominantly focus on English models,…
Fostering students' abilities for knowledge integration and transfer in complex problem-solving scenarios is a core objective of modern education, and interdisciplinary STEM is a key pathway to achieve this, yet it requires expert guidance…
The phenomenon of rankings is intimately related with the government interest in fiscalizing the research outputs of universities. New forms of managerialism have been introduced into the higher education system, leading to an increasing…
This article proposes and discusses qualitatively the use of a didactic board game in Science Education for high school students. The game contemplates in an interdisciplinary way the areas of Physics, Biology, Chemistry and Astronomy and…