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Rowhammer attacks have emerged as a significant threat to modern DRAM-based memory systems, leveraging frequent memory accesses to induce bit flips in adjacent memory cells. This work-in-progress paper presents an adaptive, many-sided…

Hardware Architecture · Computer Science 2025-09-25 Antoine Plin , Frédéric Fauberteau , Nga Nguyen

The sizes of GPU applications are rapidly growing. They are exhausting the compute and memory resources of a single GPU, and are demanding the move to multiple GPUs. However, the performance of these applications scales sub-linearly with…

Hardware Architecture · Computer Science 2020-08-11 Saiful A. Mojumder , Yifan Sun , Leila Delshadtehrani , Yenai Ma , Trinayan Baruah , José L. Abellán , John Kim , David Kaeli , Ajay Joshi

The main memory access latency has not much improved for more than two decades while the CPU performance had been exponentially increasing until recently. Approximate memory is a technique to reduce the DRAM access latency in return of…

Emerging Technologies · Computer Science 2021-01-27 Soramichi Akiyama , Ryota Shioya

Robust governance of GPU chips is important for mitigating risks from unauthorized development of advanced AI models. Current methods for monitoring chip location rely on ping-based protocols backed by cryptographic keys stored on-chip.…

Cryptography and Security · Computer Science 2026-05-05 Wayne Tee , Jonathan Happel

In recent years, machine intelligence (MI) applications have emerged as a major driver for the computing industry. Optimizing these workloads is important but complicated. As memory demands grow and data movement overheads increasingly…

Memory safety bugs, such as out-of-bound accesses (OOB) in GPU programs, can compromise the security and reliability of GPU-accelerated software. We report the existence of input-dependent OOBs in the wild that manifest only under specific…

Software Engineering · Computer Science 2026-01-30 Anubhab Ghosh , Ajay Nayak , Dhananjay Rao Thallikar Shyam , Arkaprava Basu

Processing large-scale graph datasets is computationally intensive and time-consuming. Processor-centric CPU and GPU architectures, commonly used for graph applications, often face bottlenecks caused by extensive data movement between the…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-11 Marzieh Barkhordar , Alireza Tabatabaeian , Mohammad Sadrosadati , Christina Giannoula , Juan Gomez Luna , Izzat El Hajj , Onur Mutlu , Alaa R. Alameldeen

GPU (graphics processing unit) has been used for many data-intensive applications. Among them, deep learning systems are one of the most important consumer systems for GPU nowadays. As deep learning applications impose deeper and larger…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-03-18 Junzhe Zhang , Sai Ho Yeung , Yao Shu , Bingsheng He , Wei Wang

In spite of years of improvements to software security, heap-related attacks still remain a severe threat. One reason is that many existing memory allocators fall short in a variety of aspects. For instance, performance-oriented allocators…

Operating Systems · Computer Science 2017-09-26 Sam Silvestro , Hongyu Liu , Corey Crosser , Zhiqiang Lin , Tongping Liu

GPUs running deep learning (DL) workloads are frequently underutilized. Collocating multiple DL training tasks on the same GPU can improve utilization but introduces two key risks: (1) out-of-memory (OOM) crashes for newly scheduled tasks,…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-24 Ehsan Yousefzadeh-Asl-Miandoab , Florina M. Ciorba , Pınar Tözün

The global scarcity of GPUs necessitates more sophisticated strategies for Deep Learning jobs in shared cluster environments. Accurate estimation of how much GPU memory a job will require is fundamental to enabling advanced scheduling and…

Performance · Computer Science 2025-10-27 Jiabo Shi , Dimitrios Pezaros , Yehia Elkhatib

In this paper, we explore the limits of graphics processors (GPUs) for general purpose parallel computing by studying problems that require highly irregular data access patterns: parallel graph algorithms for list ranking and connected…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-25 Frank Dehne , Kumanan Yogaratnam

Sorting is a primitive operation that is a building block for countless algorithms. As such, it is important to design sorting algorithms that approach peak performance on a range of hardware architectures. Graphics Processing Units (GPUs)…

Data Structures and Algorithms · Computer Science 2017-03-31 Henri Casanova , John Iacono , Ben Karsin , Nodari Sitchinava , Volker Weichert

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

Efficient Graph processing is challenging because of the irregularity of graph algorithms. Using GPUs to accelerate irregular graph algorithms is even more difficult to be efficient, since GPU's highly structured SIMT architecture is not a…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-04-05 Xuhao Chen

Heap memory errors remain a major source of software vulnerabilities. Existing memory safety defenses aim at protecting all objects, resulting in high performance cost and incomplete protection. Instead, we propose an approach that…

Cryptography and Security · Computer Science 2024-08-21 Kaiming Huang , Mathias Payer , Zhiyun Qian , Jack Sampson , Gang Tan , Trent Jaeger

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

Object-oriented programming has long been regarded as too inefficient for SIMD high-performance computing, despite the fact that many important HPC applications have an inherent object structure. On SIMD accelerators, including GPUs, this…

Programming Languages · Computer Science 2019-06-11 Matthias Springer , Hidehiko Masuhara

Graphics Processing Units (GPUs) have traditionally relied on the host CPU to initiate access to the data storage. This approach is well-suited for GPU applications with known data access patterns that enable partitioning of their dataset…

Graphics processing units (GPUs) are gaining widespread use in computational chemistry and other scientific simulation contexts because of their huge performance advantages relative to conventional CPUs. However, the reliability of GPUs in…

Hardware Architecture · Computer Science 2009-11-14 Imran S. Haque , Vijay S. Pande