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Related papers: V-HOP: Visuo-Haptic 6D Object Pose Tracking

200 papers

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Robotic manipulation, in particular in-hand object manipulation, often requires an accurate estimate of the object's 6D pose. To improve the accuracy of the estimated pose, state-of-the-art approaches in 6D object pose estimation use…

Robotics · Computer Science 2023-06-29 Alireza Rezazadeh , Snehal Dikhale , Soshi Iba , Nawid Jamali

The last several years have seen significant progress in using depth cameras for tracking articulated objects such as human bodies, hands, and robotic manipulators. Most approaches focus on tracking skeletal parameters of a fixed shape…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Aaron Walsman , Weilin Wan , Tanner Schmidt , Dieter Fox

We propose Co-op, a novel method for accurately and robustly estimating the 6DoF pose of objects unseen during training from a single RGB image. Our method requires only the CAD model of the target object and can precisely estimate its pose…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sungphill Moon , Hyeontae Son , Dongcheol Hur , Sangwook Kim

We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Yufei Ye , Abhinav Gupta , Kris Kitani , Shubham Tulsiani

Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in…

Artificial Intelligence · Computer Science 2024-08-02 Zhe Huang , Shuo Wang , Yongcai Wang , Wanting Li , Deying Li , Lei Wang

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Hyeonwoo Kim , Jeonghwan Kim , Kyungwon Cho , Hanbyul Joo

Trampoline gymnastics involves extreme human poses and uncommon viewpoints, on which state-of-the art pose estimation models tend to under-perform. We demonstrate that this problem can be addressed by fine-tuning a pose estimation model on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Léa Drolet-Roy , Victor Nogues , Sylvain Gaudet , Eve Charbonneau , Mickaël Begon , Lama Séoud

We address the problem of making human motion capture in the wild more practical by using a small set of inertial sensors attached to the body. Since the problem is heavily under-constrained, previous methods either use a large number of…

Computer Vision and Pattern Recognition · Computer Science 2017-03-27 Timo von Marcard , Bodo Rosenhahn , Michael J. Black , Gerard Pons-Moll

Humans can accurately determine whether the object in hand has slipped or not by visual and tactile perception. However, it is still a challenge for robots to detect in-hand object slip through visuo-tactile fusion. To address this issue, a…

Robotics · Computer Science 2023-02-28 Junli Gao , Zhaoji Huang , Zhaonian Tang , Haitao Song , Wenyu Liang

This work presents a novel active visuo-tactile based framework for robotic systems to accurately estimate pose of objects in dense cluttered environments. The scene representation is derived using a novel declutter graph (DG) which…

Real-time tracking of 3D hand pose in world space is a challenging problem and plays an important role in VR interaction. Existing work in this space are limited to either producing root-relative (versus world space) 3D pose or rely on…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Shangchen Han , Po-chen Wu , Yubo Zhang , Beibei Liu , Linguang Zhang , Zheng Wang , Weiguang Si , Peizhao Zhang , Yujun Cai , Tomas Hodan , Randi Cabezas , Luan Tran , Muzaffer Akbay , Tsz-Ho Yu , Cem Keskin , Robert Wang

Achieving robust vision-based humanoid locomotion remains challenging due to two fundamental issues: the sim-to-real gap introduces significant perception noise that degrades performance on fine-grained tasks, and training a unified policy…

Grasping unknown objects from a single view has remained a challenging topic in robotics due to the uncertainty of partial observation. Recent advances in large-scale models have led to benchmark solutions such as GraspNet-1Billion.…

Robotics · Computer Science 2025-07-17 Hao Chen , Takuya Kiyokawa , Zhengtao Hu , Weiwei Wan , Kensuke Harada

Recently, a number of grasp detection methods have been proposed that can be used to localize robotic grasp configurations directly from sensor data without estimating object pose. The underlying idea is to treat grasp perception…

Robotics · Computer Science 2017-07-03 Andreas ten Pas , Marcus Gualtieri , Kate Saenko , Robert Platt

In this work, we introduce the problem of cross-modal visuo-tactile object recognition with robotic active exploration. With this term, we mean that the robot observes a set of objects with visual perception and, later on, it is able to…

Robotics · Computer Science 2020-01-22 Pietro Falco , Shuang Lu , Ciro Natale , Salvatore Pirozzi , Dongheui Lee

Cross-modal place recognition methods are flexible GPS-alternatives under varying environment conditions and sensor setups. However, this task is non-trivial since extracting consistent and robust global descriptors from different…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yun-Jin Li , Mariia Gladkova , Yan Xia , Rui Wang , Daniel Cremers

As robotic systems increasingly encounter complex and unconstrained real-world scenarios, there is a demand to recognize diverse objects. The state-of-the-art 6D object pose estimation methods rely on object-specific training and therefore…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Philipp Ausserlechner , David Haberger , Stefan Thalhammer , Jean-Baptiste Weibel , Markus Vincze

Tactile sensing is one of the modalities humans rely on heavily to perceive the world. Working with vision, this modality refines local geometry structure, measures deformation at the contact area, and indicates the hand-object contact…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Wenqiang Xu , Zhenjun Yu , Han Xue , Ruolin Ye , Siqiong Yao , Cewu Lu

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Xingrui Yang , Hai Li , Hongjia Zhai , Yuhang Ming , Yuqian Liu , Guofeng Zhang
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