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In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, existing division methods are occlusion-agnostic, meaning that…

Graphics · Computer Science 2025-12-02 Shiyong Liu , Xiao Tang , Zhihao Li , Yingfan He , Chongjie Ye , Jianzhuang Liu , Binxiao Huang , Shunbo Zhou , Xiaofei Wu

Recent advances in 3D Gaussian Splatting have shown promising results. Existing methods typically assume static scenes and/or multiple images with prior poses. Dynamics, sparse views, and unknown poses significantly increase the problem…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Weihang Li , Weirong Chen , Shenhan Qian , Jiajie Chen , Daniel Cremers , Haoang Li

AR/VR applications and robots need to know when the scene has changed. An example is when objects are moved, added, or removed from the scene. We propose a 3D object discovery method that is based only on scene changes. Our method does not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Aikaterini Adam , Torsten Sattler , Konstantinos Karantzalos , Tomas Pajdla

Dynamic urban scene modeling is a rapidly evolving area with broad applications. While current approaches leveraging neural radiance fields or Gaussian Splatting have achieved fine-grained reconstruction and high-fidelity novel view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuru Xiao , Zihan Lin , Chao Lu , Deming Zhai , Kui Jiang , Wenbo Zhao , Wei Zhang , Junjun Jiang , Huanran Wang , Xianming Liu

Lifting multi-view 2D instance segmentation to a radiance field has proven to be effective to enhance 3D understanding. Existing methods rely on direct matching for end-to-end lifting, yielding inferior results; or employ a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Runsong Zhu , Shi Qiu , Zhengzhe Liu , Ka-Hei Hui , Qianyi Wu , Pheng-Ann Heng , Chi-Wing Fu

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

Graphics · Computer Science 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, enabling convenient Region of Interest selection…

Graphics · Computer Science 2025-10-01 Zhenyu Shu , Junlong Yu , Kai Chao , Shiqing Xin , Ligang Liu

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Bernhard Kerbl , Andréas Meuleman , Georgios Kopanas , Michael Wimmer , Alexandre Lanvin , George Drettakis

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for neural scene reconstruction, offering high-quality novel view synthesis while maintaining computational efficiency. In this paper, we extend the capabilities of 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Jens Piekenbrinck , Christian Schmidt , Alexander Hermans , Narunas Vaskevicius , Timm Linder , Bastian Leibe

3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have advanced novel-view synthesis. Recent methods extend multi-view 2D segmentation to 3D, enabling instance/semantic segmentation for better scene understanding. A key…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Ankit Dhiman , Srinath R , Jaswanth Reddy , Lokesh R Boregowda , Venkatesh Babu Radhakrishnan

We introduce GSVisLoc, a visual localization method designed for 3D Gaussian Splatting (3DGS) scene representations. Given a 3DGS model of a scene and a query image, our goal is to estimate the camera's position and orientation. We…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Fadi Khatib , Dror Moran , Guy Trostianetsky , Yoni Kasten , Meirav Galun , Ronen Basri

Injecting semantics into 3D Gaussian Splatting (3DGS) has recently garnered significant attention. While current approaches typically distill 3D semantic features from 2D foundational models (e.g., CLIP and SAM) to facilitate novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Wenbo Zhang , Lu Zhang , Ping Hu , Liqian Ma , Yunzhi Zhuge , Huchuan Lu

Segmenting object instances is a key task in machine perception, with safety-critical applications in robotics and autonomous driving. We introduce a novel approach to instance segmentation that jointly leverages measurements from multiple…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Alex Zihao Zhu , Vincent Casser , Reza Mahjourian , Henrik Kretzschmar , Sören Pirk

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing.…

Graphics · Computer Science 2025-04-03 Zirui Wu , Jianteng Chen , Laijian Li , Shaoteng Wu , Zhikai Zhu , Kang Xu , Martin R. Oswald , Jie Song

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling in-the-wild scenes affected by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Chuanyu Fu , Guanying Chen , Yuqi Zhang , Kunbin Yao , Yuan Xiong , Chuan Huang , Shuguang Cui , Yasuyuki Matsushita , Xiaochun Cao

In this work we present a novel approach to joint semantic localisation and scene understanding. Our work is motivated by the need for localisation algorithms which not only predict 6-DoF camera pose but also simultaneously recognise…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Ignas Budvytis , Marvin Teichmann , Tomas Vojir , Roberto Cipolla
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