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Human sensory processing is sensitive to the proximity of stimuli to the body. It is therefore plausible that these perceptual mechanisms also modulate the detectability of content in VR, depending on its location. We evaluate this in a…

Human-Computer Interaction · Computer Science 2020-09-07 Sofia Seinfeld , Tiare Feuchtner , Johannes Pinzek , Jörg Müller

In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems…

Human-Computer Interaction · Computer Science 2021-06-11 Gowdham Prabhakar , Priyam Rajkhowa , Pradipta Biswas

Human activity recognition in videos has been widely studied and has recently gained significant advances with deep learning approaches; however, it remains a challenging task. In this paper, we propose a novel framework that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Dong-Gyu Lee , Seong-Whan Lee

The sensation of self-motion is essential in many virtual reality applications, from entertainment to training, such as flying and driving simulators. If the common approach used in amusement parks is to actuate the seats with cumbersome…

Human-Computer Interaction · Computer Science 2021-08-24 Antoine Costes , Anatole Lécuyer

Interacting with pedestrians understandably and efficiently is one of the toughest challenges faced by autonomous vehicles (AVs) due to the limitations of current algorithms and external human-machine interfaces (eHMIs). In this paper, we…

Human-Computer Interaction · Computer Science 2024-02-23 Xiang Chang , Zihe Chen , Xiaoyan Dong , Yuxin Cai , Tingmin Yan , Haolin Cai , Zherui Zhou , Guyue Zhou , Jiangtao Gong

Driver distraction is a well-known cause for traffic collisions worldwide. Studies have indicated that shared steering control, which actively provides haptic guidance torque on the steering wheel, effectively improves the performance of…

Systems and Control · Electrical Eng. & Systems 2021-06-08 Zheng Wang , Satoshi Suga , Edric John Cruz Nacpil , Bo Yang , Kimihiko Nakano

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

Human-Computer Interaction · Computer Science 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

No human drives a car in a vacuum; she/he must negotiate with other road users to achieve their goals in social traffic scenes. A rational human driver can interact with other road users in a socially-compatible way through implicit…

Robotics · Computer Science 2022-11-29 Wenshuo Wang , Letian Wang , Chengyuan Zhang , Changliu Liu , Lijun Sun

Locomotion in Virtual Reality (VR) is an important part of VR applications. Many scientists are enriching the community with different variations that enable locomotion in VR. Some of the most promising methods are gesture-based and do not…

Human-Computer Interaction · Computer Science 2022-06-17 Alexander Schäfer , Gerd Reis , Didier Stricker

In conditionally automated vehicles, drivers can engage in secondary activities while traveling to their destination. However, drivers are required to appropriately respond, in a limited amount of time, to a take-over request when the…

Human-Computer Interaction · Computer Science 2018-03-15 Daniele Sportillo , Alexis Paljic , Luciano Ojeda , Philippe Fuchs , Vincent Roussarie

Assessing drivers' interaction capabilities is crucial for understanding human driving behavior and enhancing the interactive abilities of autonomous vehicles. In scenarios involving strong interaction, existing metrics focused on…

Robotics · Computer Science 2024-05-07 Jiaqi Liu , Peng Hang , Xiangwang Hu , Jian Sun

Understanding the effect of road geometry on human driving behaviour is essential for both road safety studies and traffic microsimulation. Research on this topic is still limited, mainly focusing on free-flow traffic and not adequately…

Physics and Society · Physics 2025-01-24 Fabrizio Pelella , Gaetano Zaccaria , Vincenzo Punzo , Marcello Montanino

The present study investigates users' movement behavior in a virtual environment when they attempted to avoid a virtual character. At each iteration of the experiment, four conditions (Self-Avatar LookAt, No Self-Avatar LookAt, Self-Avatar…

Human-Computer Interaction · Computer Science 2019-03-18 Christos Mousas , Alexandros Koilias , Dimitris Anastasiou , Banafsheh Rekabdar , Christos-Nikolaos Anagnostopoulos

In this paper, we investigate the utility of head-mounted display (HMD) interfaces for navigation of mobile robots. We focus on the selection of waypoint positions for the robot, whilst maintaining an egocentric view of the robot's…

Robotics · Computer Science 2020-03-31 Greg Baker , Tom Bridgwater , Paul Bremner , Manuel Giuliani

Virtual Reality enables the exploration of large information spaces. In physically constrained spaces such as airplanes or buses, controller-based or mid-air interaction in mobile Virtual Reality can be challenging. Instead, the input space…

Human-Computer Interaction · Computer Science 2020-11-02 Tim Menzner , Travis Gesslein , Alexander Otte , Jens Grubert

We outline a phenomenological model to assess friction at the interface between two bodies in mutual contact. Although the approach is general, the application inspiring the approach is the Discrete Element Method. The kinematics of the…

Computational Engineering, Finance, and Science · Computer Science 2020-07-28 Luning Fang , Dan Negrut

Collisions and impacts are the principal reasons for impulsive motions, which we frequently see in dynamic responses of systems. Precise modelling of impacts is a challenging problem due to the lack of the accurate and commonly accepted…

Classical Physics · Physics 2025-06-13 Lipinski Krzysztof

This study presents a novel approach for modeling and simulating human-vehicle interactions in order to examine the effects of automated driving systems (ADS) on driving performance and driver control workload. Existing driver-ADS…

Robotics · Computer Science 2022-10-26 Kenechukwu C. Mbanisi , Hideyuki Kimpara , Zhi Li , Danil Prokhorov , Michael A. Gennert

Efficient motion intent communication is necessary for safe and collaborative work environments with collocated humans and robots. Humans efficiently communicate their motion intent to other humans through gestures, gaze, and social cues.…

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond
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