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The properties of lattice-based structures can be enhanced by varying their geometric parameters in a graded manner, and the gradation can be tailored to extremize a particular objective. In this manuscript, we propose a non-gradient-based…

Computational Physics · Physics 2026-04-07 Piyush Agrawal , Manish Agrawal

A discontinuous Galerkin time-domain (DGTD) method based on dynamically adaptive Cartesian meshes (ACM) is developed for a full-wave analysis of electromagnetic fields in dispersive media. Hierarchical Cartesian grids offer simplicity close…

Computational Physics · Physics 2017-06-28 Su Yan , Chao-Ping Lin , Robert R. Arslanbekov , Vladimir I. Kolobov , Jian-Ming Jin

Analytical framework for predicting General Matrix Multiplication (GEMM) performance on modern GPUs, focusing on runtime, power consumption, and energy efficiency. Our study employs two approaches: a custom-implemented tiled matrix…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-27 Xiaoteng , Liu , Pavly Halim

B-spline modeling is fundamental to CAD systems, and its evaluation and manipulation algorithms currently in use were developed decades ago, specifically for CPU architectures. While remaining effective for many applications, these…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-17 Jiayu Wu , Qiang Zou

Lattice Boltzmann methods (LBM) are an important part of current computational fluid dynamics (CFD). They allow easy implementations and boundary handling. However, competitive time to solution not only depends on the choice of a reasonable…

Performance · Computer Science 2018-04-18 Markus Wittmann , Viktor Haag , Thomas Zeiser , Harald Köstler , Gerhard Wellein

The Poisson-Fermi model is an extension of the classical Poisson-Boltzmann model to include the steric and correlation effects of ions and water treated as nonuniform spheres in aqueous solutions. Poisson-Boltzmann electrostatic…

Computational Physics · Physics 2018-07-04 Jen-Hao Chen , Ren-Chuen Chen , Jinn-Liang Liu

We present Graphite, a GPU-accelerated nonlinear least squares graph optimization framework. It provides a CUDA C++ interface to enable the sharing of code between a real-time application, such as a SLAM system, and its optimization tasks.…

Robotics · Computer Science 2026-03-17 Shishir Gopinath , Karthik Dantu , Steven Y. Ko

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

Graphics · Computer Science 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Complex colloidal fluids, such as emulsions stabilized by complex shaped particles, play an important role in many industrial applications. However, understanding their physics requires a study at sufficiently large length scales while…

Soft Condensed Matter · Physics 2012-04-27 Florian Günther , Florian Janoschek , Stefan Frijters , Jens Harting

An implementation of adaptive mesh refinement algorithms is presented for use with multilayer shallow water equations. Currently, adaptive mesh refinement is implemented with a single layer shallow water model in the GeoClaw framework. This…

Numerical Analysis · Mathematics 2018-03-06 Avi Schwarzschild , Kyle T. Mandli

For multiscale gas flows, kinetic-continuum hybrid method is usually used to balance the computational accuracy and efficiency. However, the kinetic-continuum coupling is not straightforward since the coupled methods are based on different…

Fluid Dynamics · Physics 2015-05-19 Jianping Meng , Yonghao Zhang , Xiaowen Shan

High-performance GPU kernels are critical to modern machine learning systems, yet developing efficient implementations remains a challenging, expert-driven process due to the tight coupling between algorithmic structure, memory hierarchy…

Machine Learning · Computer Science 2026-04-03 Tara Saba , Anne Ouyang , Xujie Si , Fan Long

This study presents an advanced sharp-interface immersed boundary method (IBM) integrated with the blastFOAM library on the OpenFOAM platform for high-speed compressible flow simulations. The developed solver extends the existing IBM…

Classical Physics · Physics 2026-02-18 Punit Pandey , Ankit Bansal , Krishna Mohan Singh , Yannick Hoarau

Clawpack is a library for solving nonlinear hyperbolic partial differential equations using high-resolution finite volume methods based on Riemann solvers and limiters. It supports Adaptive Mesh Refinement (AMR), which is essential in…

Mathematical Software · Computer Science 2018-08-09 Xinsheng Qin , Randall J. LeVeque , Michael R. Motley

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces, and, notably, allows for refining the geometry in…

Graphics · Computer Science 2025-06-02 Weiyu Li , Jiarui Liu , Hongyu Yan , Rui Chen , Yixun Liang , Xuelin Chen , Ping Tan , Xiaoxiao Long

Optimizing GPU kernels for high performance is a complex task, often demanding deep architectural knowledge, extensive profiling, and iterative experimentation. This challenge is amplified when targeting newer or less-documented GPU…

Machine Learning · Computer Science 2025-08-25 Martin Andrews , Sam Witteveen

Microfluidics provides a powerful and versatile technology to accurately control spatial and temporal conditions for cell culturing and can therefore be used to study cellular responses to gradients. Here we use Lattice Boltzmann methods…

Fluid Dynamics · Physics 2013-08-12 Simon Tanaka , Dagmar Iber

Lattice Boltzmann method (LBM) is particularly well-suited for implementation on quantum circuits owing to its simple algebraic operations and natural parallelism. However, most quantum LBMs fix $\tau$ = 1 to avoid nonlinear collision,…

Quantum Physics · Physics 2025-05-19 Yang Xiao , Liming Yang , Chang Shu , Yinjie Du , Hao Dong , Jie Wu

We propose a GPU-based iterative method for accelerated elastodynamic simulation with the log-barrier-based contact model. While Newton's method is a conventional choice for solving the interior-point system, the presence of ill-conditioned…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-14 Dewen Guo , Minchen Li , Yin Yang , Guoping Wang , Sheng Li

The past two decades showed a rapid growing of physically-based modeling of fluids for computer graphics applications. In this area, a common top down approach is to model the fluid dynamics by Navier-Stokes equations and apply a numerical…

Graphics · Computer Science 2007-05-23 Gilson A. Giraldi , Adilson V. Xavier , Antonio L. Apolinario , Paulo S. Rodrigues
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